Eastside Hockey Manager - Wishlist

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SoftyPants
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Re: Eastside Hockey Manager - Wishlist

Post by SoftyPants » Sun Jan 29, 2017 3:37 pm

A new game scenario where you can create and add your own team to NHL and then have an expansion draft to get started. That would be the absolute best.

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Shindigs
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Re: Eastside Hockey Manager - Wishlist

Post by Shindigs » Thu Feb 23, 2017 9:07 am

Didn't see this in the 1st post compilation, so here goes.

The ability to filter away players based on scout snippets. Honestly having the ability to just hide all players with the "needs to improve consistency" at the end of any of their scout reports would cut the time it takes to assess a draft in half, roughly.

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riazorblues86
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Re: Eastside Hockey Manager - Wishlist

Post by riazorblues86 » Tue Feb 28, 2017 9:18 am

My wish are:-

1. There will be a news when a rookie skater got his 1st NHL point, NHL goal, NHL assist. It show that the rookie are really happy with it. Just like a real world.

2. GM details complete with age and others. Must be realistic.

Thanks

#57
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Re: Eastside Hockey Manager - Wishlist

Post by #57 » Fri Mar 03, 2017 10:12 pm

SoftyPants wrote:A new game scenario where you can create and add your own team to NHL and then have an expansion draft to get started. That would be the absolute best.
This.

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Ukko
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Re: Eastside Hockey Manager - Wishlist

Post by Ukko » Sat Mar 04, 2017 1:56 pm

Totally second that idea too ! I'd love it !

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Filip Croatia
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Re: Eastside Hockey Manager - Wishlist

Post by Filip Croatia » Mon Mar 06, 2017 2:30 pm

TV money for SHL and allsvenskan for next update should be 4.7 million euros per team while allsvenskan should be 800k per team.

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Re: Eastside Hockey Manager - Wishlist

Post by PeakyBlinder » Mon Mar 06, 2017 8:33 pm

Don't know if any of these have already been posted... but I'd love to have

- The ability to view a retired player's stats.
- Something similar to EA sport's GM/Franchise mode where we could mess around with the stadium, have special promotional nights, setting the price of beverages/food, parking spaces etc.
- And I'd love to be able to customize the arena as well. Seems ambitious as hell though.
- More news snippets, or the ability to add our own little bits. I saw something about news reporters in the editor.
- I'd also love to control other leagues such as the NCAA, it seems like one's in the works though.
- It'd be sweet if we'd able to make our own teams too, I know you could with the editor but you'd have to replace a team.
- Random player events? Morale events? Kind of like the old EA NHL's we saw in the past.
- A more exciting draft/lottery? (Yeah this is were I get retarded).

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Tonait
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Re: Eastside Hockey Manager - Wishlist

Post by Tonait » Sun Mar 19, 2017 2:36 pm

Does anyone know whether the expansion draft mode (Las Vegas, NHL) coming to the game? Would be great!

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Primis
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Re: Eastside Hockey Manager - Wishlist

Post by Primis » Tue Mar 21, 2017 11:07 pm

With the advent of playable NCAA leagues, I've been trying to figure out a way to make a more realistic in-game NCAA Hockey Tournament. In real life the tournament is a 16-team field. The conference champions receive automatic bids, while the remainder of the slots are filled by "at large" bids, which are complicated to select (and always controversial in real life).

Trying to figure out how to get EHM to handle these "at-large" bids is, to the best of my knowledge, just not possible in the game as it is now (which is fine). So what needs to be in place then, to make it possible? This... I had no answer for.

Then earlier I was doing dishes and listening to sportsradio discussing KenPom as it relates to NCAA basketball... and I had that "DUHHH!" moment!

What EHM needs is the addition of a generic-ish Power Rankings structure and formula, one capable of including multiple leagues (being able to flag what leagues are included in the poll/ranking the DB would have to be how that works).

In the NCAA's case, you could include in-game News items 2 or 3 times a season with an update on those power rankings under the guise of them being a non-specific "USA College Hockey Div. 1 Poll". And then at the close of conference tournaments, the game names the automatic champion qualifiers, and (in the background -- it doesn't need to be done where the user sees it) then goes down the list of non-automatic qualifiers and uses the top ones of those to fill out the "at large" slots in a 16-team field. The NCAA has a long, storied tradition of incorporating things like Polls, so it's a natural fit anyways. This is part of why people are ALWAYS arguing about American collegiate sports.

The formula doesn't have to be super complicated or exact. I know years ago back when I was in an original freeware EHM league online I came up with a fairly simple formula for power rankings using W, L, PTS, Goal Differential, PP, and PK... and it worked well enough. I'm sure there are better ones in use out there that aren't secret though. Pairwise? RPI, maybe?

I would imagine this Power Rankings feature would not only be useful for the NCAA hockey leagues, but others somewhere (I admittedly have zero knowledge of how lesser European leagues work, maybe some of them could use something like this as well?). And if it comes down to it, it can all be done in the background and doesn't need to ever be shown to the user, but I figured optional News items (add a flag in each league for News Items On/Off, along with a field to name the rankings/poll) showing up a couple of times a year or so would add a little something to the user experience when you play some of these lower leagues, much like the Season Previews you get for playable leagues at the start of each season.

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Re: Eastside Hockey Manager - Wishlist

Post by zbguy » Wed Mar 22, 2017 12:20 am

I have a minor feature request (or really adjustment, I guess): It should be that the host nation for the Olympics automatically gets an entry into the Olympics. That would probably mess with the Olympic qualifications though, wouldn't it? Maybe it's not as minor a request as I thought.

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Alessandro
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Re: Eastside Hockey Manager - Wishlist

Post by Alessandro » Wed Mar 22, 2017 10:10 am

Primis wrote:With the advent of playable NCAA leagues, I've been trying to figure out a way to make a more realistic in-game NCAA Hockey Tournament. In real life the tournament is a 16-team field. The conference champions receive automatic bids, while the remainder of the slots are filled by "at large" bids, which are complicated to select (and always controversial in real life).

Trying to figure out how to get EHM to handle these "at-large" bids is, to the best of my knowledge, just not possible in the game as it is now (which is fine). So what needs to be in place then, to make it possible? This... I had no answer for.

Then earlier I was doing dishes and listening to sportsradio discussing KenPom as it relates to NCAA basketball... and I had that "DUHHH!" moment!

What EHM needs is the addition of a generic-ish Power Rankings structure and formula, one capable of including multiple leagues (being able to flag what leagues are included in the poll/ranking the DB would have to be how that works).

In the NCAA's case, you could include in-game News items 2 or 3 times a season with an update on those power rankings under the guise of them being a non-specific "USA College Hockey Div. 1 Poll". And then at the close of conference tournaments, the game names the automatic champion qualifiers, and (in the background -- it doesn't need to be done where the user sees it) then goes down the list of non-automatic qualifiers and uses the top ones of those to fill out the "at large" slots in a 16-team field. The NCAA has a long, storied tradition of incorporating things like Polls, so it's a natural fit anyways. This is part of why people are ALWAYS arguing about American collegiate sports.

The formula doesn't have to be super complicated or exact. I know years ago back when I was in an original freeware EHM league online I came up with a fairly simple formula for power rankings using W, L, PTS, Goal Differential, PP, and PK... and it worked well enough. I'm sure there are better ones in use out there that aren't secret though. Pairwise? RPI, maybe?

I would imagine this Power Rankings feature would not only be useful for the NCAA hockey leagues, but others somewhere (I admittedly have zero knowledge of how lesser European leagues work, maybe some of them could use something like this as well?). And if it comes down to it, it can all be done in the background and doesn't need to ever be shown to the user, but I figured optional News items (add a flag in each league for News Items On/Off, along with a field to name the rankings/poll) showing up a couple of times a year or so would add a little something to the user experience when you play some of these lower leagues, much like the Season Previews you get for playable leagues at the start of each season.
I don't get the "bids" concept. I mean, then why don't bid each season? I find it frankly puzzling. I think the NCAA we set is much better :-D

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Primis
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Re: Eastside Hockey Manager - Wishlist

Post by Primis » Wed Mar 22, 2017 12:46 pm

Alessandro wrote:I don't get the "bids" concept. I mean, then why don't bid each season? I find it frankly puzzling. I think the NCAA we set is much better :-D
You're taking one particular definition of "bid" too literally. It's not like an auction or market bid, or like when in Europe they say that someone "made a bid" for a player. That's actually a wording that is rarely used here in North American sports (outside of soccer I guess). Since you don't "buy" players from other teams here, and we havee free agency instead, bidding" and "bid" really doesn't come up in that context.

In this case, the "bid" is more like a "qualifier". Win your conference and you automatically qualify for the NCAA tournament. You're guaranteed into the tournament, but not guaranteed any particular seeding or matchup. That way if the team with the worst record in a conference wins its conference tournament, it can go to the NCAA tournament but go as a very low seed, and other team(s) in that conference with better records can still get in as "at large" qualifiers.

I know, English sucks.

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Saibot88
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Re: Eastside Hockey Manager - Wishlist

Post by Saibot88 » Thu May 11, 2017 11:57 am

1. Add/delete leagues when in a saved game (like fm).

2. If you get a offer from another club during the playoff you should be able to wait with answer until playoff is over.

3. More details in your GM profil like stats and so on.

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Saibot88
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Re: Eastside Hockey Manager - Wishlist

Post by Saibot88 » Sat May 13, 2017 5:45 pm

When a player have choosen to retire a would like to be able to still see the club history and stats.

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Re: Eastside Hockey Manager - Wishlist

Post by Mgomrjsurf » Sat May 13, 2017 10:50 pm

The free version has a Expansion Draft Utility maybe one for this version same with Free-Agent Utility.

Edit League Rules/Structure?
All-Time Greats Teams? Drafted by Teams?
Import Draft Classes?
Trading with other Leagues?
Gary Bettman announcing Draft Picks/Trades at Draft Insiders?

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Shindigs
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Re: Eastside Hockey Manager - Wishlist

Post by Shindigs » Sun May 28, 2017 11:33 am

For the 2D engine to pause when the opposition changes goalie or has a player injured. Just like it does when you get an injury. If you're using shot targeting and the goalie is swapped that is at least as important as one of your players being injured, probably more so. Same if the player you're having checked on the opposing team is injured being able to reassign that checker to someone who isn't injured would be pretty handy. Especially when you play with no highlights and fast clock there is pretty much no way to deal with either currently. It would be a really nice QoL improvement.

ecologista
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hello. Improve fights in the game in the next update.

Post by ecologista » Wed Jun 07, 2017 3:47 pm

this game is awesome. The only advise is regard fight. That is a very important role in hockey, Everybody knows hockey because fights.
Then how about put injurys in fights like broken nose, broken jaw, broken hand; show who win the fight; the teams contract more enforcers etc. Hockey is fisical. This is my advise to who do tehe update to the game.

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Re: Eastside Hockey Manager - Wishlist

Post by philou21 » Wed Jun 07, 2017 8:54 pm

Fights are more and more vanishing....except if you watch some low leagues who have not much talent. :D

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Buho
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Re: Eastside Hockey Manager - Wishlist

Post by Buho » Wed Jun 07, 2017 9:33 pm

OOTP's Baseball has a very useful feature in their Trade screen
basically it's all the same: two sets of players, two smaller windows to place trade pieces (one yours, one opponents). between those there text, part of it is opponent GM's reaction to your proposition and part is your assistants opinion about it.

but what make their trade system very very user friendly is a button called "Make This Work Now!"

so you filling small trade window with oppositions players you want to acquire, then you click that button and AI fills the other small window telling you which of your players he want in return. but the best part is it's adjustable. if you don't want to give away certain player you take him out of that equation then add player you don't need and press button again

that really looks like a trading process. you can offer players, you can rise stakes adding more opponents players to the trade, GM's and assistants response giving you pretty accurate knowledge about how close you actually are to close the deal
and best of all it's instant! so e-mail you'll get in a couple most definitely will be "confirm trade"

very convenient and time saving.

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Re: Eastside Hockey Manager - Wishlist

Post by nino33 » Wed Jun 07, 2017 9:55 pm

Buho wrote:OOTP's Baseball has a very useful feature in their Trade screen
basically it's all the same: two sets of players, two smaller windows to place trade pieces (one yours, one opponents). between those there text, part of it is opponent GM's reaction to your proposition and part is your assistants opinion about it.

but what make their trade system very very user friendly is a button called "Make This Work Now!"

so you filling small trade window with oppositions players you want to acquire, then you click that button and AI fills the other small window telling you which of your players he want in return. but the best part is it's adjustable. if you don't want to give away certain player you take him out of that equation then add player you don't need and press button again

that really looks like a trading process. you can offer players, you can rise stakes adding more opponents players to the trade, GM's and assistants response giving you pretty accurate knowledge about how close you actually are to close the deal
and best of all it's instant! so e-mail you'll get in a couple most definitely will be "confirm trade"

very convenient and time saving.
I don't like the idea myself, as IMO it's very unrealistic and advantageous to the human GM; I'm big on getting as much simulation as possible.....but, "different strokes for different folks" (it's not like I'd be forced to use it)

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Buho
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Re: Eastside Hockey Manager - Wishlist

Post by Buho » Wed Jun 07, 2017 10:34 pm

nino33 wrote: I don't like the idea myself, as IMO it's very unrealistic and advantageous to the human GM; I'm big on getting as much simulation as possible.....but, "different strokes for different folks" (it's not like I'd be forced to use it)
maybe my description a bit misleading

it's not a cheaters "force trade" feature OOTP put in their FHM game
this button I described not giving you any advantage
it does two things: both parties participate in trade process. not just you trying to find a way to get what you need.
and it saves time. instead of sending e-mails back and forth for two weeks you can figure out an agreement at 1st try and then just confirm trade in second e-mail couple of day later.

that could be especially useful on a trade deadline day. instead of receiving 20 rejection letters before reach an agreement

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Re: Eastside Hockey Manager - Wishlist

Post by nino33 » Wed Jun 07, 2017 11:08 pm

Buho wrote:
nino33 wrote: I don't like the idea myself, as IMO it's very unrealistic and advantageous to the human GM; I'm big on getting as much simulation as possible.....but, "different strokes for different folks" (it's not like I'd be forced to use it)
maybe my description a bit misleading

it's not a cheaters "force trade" feature OOTP put in their FHM game
this button I described not giving you any advantage
it does two things: both parties participate in trade process. not just you trying to find a way to get what you need.
and it saves time. instead of sending e-mails back and forth for two weeks you can figure out an agreement at 1st try and then just confirm trade in second e-mail couple of day later.

that could be especially useful on a trade deadline day. instead of receiving 20 rejection letters before reach an agreement
I believe EHM has the accelerated/immediate response around and/or on Trade Deadline Day

Does OOTP have it so there are "untouchables" ? or can you ask about anyone?
When such an option allows a human GM to "get anyone they want" I'm usually not a big fan (and IMO such an immediate response is unrealistic outside of Trade Deadline time)...

But like I said, I don't have to like/use it :-)

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Buho
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Re: Eastside Hockey Manager - Wishlist

Post by Buho » Thu Jun 08, 2017 9:58 am

nino33 wrote: Does OOTP have it so there are "untouchables" ? or can you ask about anyone?
When such an option allows a human GM to "get anyone they want" I'm usually not a big fan (and IMO such an immediate response is unrealistic outside of Trade Deadline time)...

But like I said, I don't have to like/use it :-)
no, not "anyone they want". it's nothing like that.
it's just compressing negotiation process within 1 gameday. like using a phone instead of sending an e-mail

I'm not a baseball fan so it's hard for me to say how good or bad their trading system is. but after rather brief experience playing that game I had a feeling that it's pretty adequate.
I made attempts to acquire a couple of big guns (5star players around 25-28yo). that never happened, most of times AI didn't even bother to start exchanging offers (just said I didn't have enough goods in my organization for them to be interested to part ways with their superstar). and a couple times AI wanted 3-4 of mine top guys in return. so I lowered expectation and went hunting for younger players with 5star potential ( ~3star current rating), that did not work out either. AI was willing to trade but always demanding like at least 1-2 of my top5 guys. so all I was able to get without giving away half-a-kingdom was 3 young players 2stars current 3-4star potential (still cost me a bunch of my prospects and almost all my budget).
so, no, AI ain't doing you any favors. it's just sort of participating in the process by making counter offers. sometimes it's flexible and instead of your best prospect it'll take maybe 3rd+5th. but if you want big there is no way you'll get a discount.

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Re: Eastside Hockey Manager - Wishlist

Post by Sebastian Palkowski » Thu Jun 08, 2017 10:25 am

nino33 wrote: When such an option allows a human GM to "get anyone they want" I'm usually not a big fan (and IMO such an immediate response is unrealistic outside of Trade Deadline time)...
It will not allow you to get everyone you want, you just ask the other team "I want your player X, what would it take from my roster to work something out". Then the AI team will response with possible players to add into the trade (to make it work) or response with a "nothing will make this work" (that might be because you don´t have anything interesting to match the player you asked for or because it does not want to trade away the player).

Hope that helps. :)

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Re: Eastside Hockey Manager - Wishlist

Post by nino33 » Thu Jun 08, 2017 2:56 pm

Yeah, even with the further explanations I don't like it myself.....seems very unrealistic unless around Trade Deadline Day
Maybe some GMs based on their personality and/or team needs might give faster responses than others would be OK, but not a universal immediate response


In the ESPN/EHM online hockey leagues I've played in there's always been a few other participants that thought like you're describing.....I wasn't looking to trade, they'd make an offer that I had no interest in, and then they'd want me to review rosters and make all the effort to determine "what would make this trade work" and then they would decide! I said you're the one wanting to trade, why should I do all the work for you and then let you make the final decision when you're the one who wants to trade?

If the other GM is not a "trading GM" and has no need for the players being offered and isn't looking to trade, why would they do all the work for the GM that wants to trade? And why would they ever give up the "final decision" on the trade when they weren't even the ones wanting to trade? I suspect the only benefit is convenience/time saving for some (it's certainly not realistic at all), and for me simulation/realism is the goal to strive for and while of course it can't be perfect I wouldn't want to purposely have something in that's so unrealistic when it doesn't have to be that way

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