Re: Editing league rules and structures in EHM 1
Posted: Sun Dec 18, 2016 5:36 pm
Anyway, there is a glitch. It doesn't update the "continental licence" (with a c??) when you change club. I think it's just a visualization problem
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I'll take a look. I think I know the cause - it relates to the way the Editor figures out how many columns/items of data each entry has. It is something I've been intending to address for the next version (it's a simple but fairly time-consuming thing to fix).Alessandro wrote:Anyway, there is a glitch. It doesn't update the "continental licence" (with a c??) when you change club. I think it's just a visualization problem
I dunno... maybe I clicked the wrong link (although I checked two or three times). I could download it anyway going to the onedrive folder.archibalduk wrote:It points to the Editor when I click on it...
Will you also fix the terrible UK language terms?archibalduk wrote:I'll take a look. I think I know the cause - it relates to the way the Editor figures out how many columns/items of data each entry has. It is something I've been intending to address for the next version (it's a simple but fairly time-consuming thing to fix).Alessandro wrote:Anyway, there is a glitch. It doesn't update the "continental licence" (with a c??) when you change club. I think it's just a visualization problem
Same for meAlessandro wrote:Btw the download link points to the TBL 9.0 DB
Right I see. I thought you meant the post in this thread pointed to v9.0. I've fixed the download link now.Alessandro wrote:Go here http://www.ehmtheblueline.com/forums/vi ... 41#p206841 and go on, it points to TBL 9.0
I have been struggling with this one too. The best I've been able to get is a start date on 22 March 2017 with the first season commencing in 2018 (the first game in the Schedule Dates is 23 April). It still does not let you select a team to coach at game start-up. Here's what I've done to get to this stage:Curt-97 wrote:Has anyone else tried to create the Australian League?
I'ts driving me insane, I'm trying to make it run from April to August and nothing works Whenever I go to load the game and pick a team the list of teams is blank. If i start unemployed the league has no teams and no league dates.
I thought it may have been because it over laps the game data update from June to July but I changed the schedule dates and still have the same issues. Does any body have any ideas?
I've been trying various combinations of settings but cannot figure it out. The problem seems to be that the teams are not drawn until the draw date - hence no teams appear on the initial screen in-game where you select which team to coach. I've tried a couple of Team Picking Rules to get around it (including listing the teams in the Division) but it doesn't seem to make a difference. I'll flag this up with Riz. I expect the game might not have been designed with an AIHL-style season in mind.archibalduk wrote:I have been struggling with this one too. The best I've been able to get is a start date on 22 March 2017 with the first season commencing in 2018 (the first game in the Schedule Dates is 23 April). It still does not let you select a team to coach at game start-up. Here's what I've done to get to this stage:Curt-97 wrote:Has anyone else tried to create the Australian League?
I'ts driving me insane, I'm trying to make it run from April to August and nothing works Whenever I go to load the game and pick a team the list of teams is blank. If i start unemployed the league has no teams and no league dates.
I thought it may have been because it over laps the game data update from June to July but I changed the schedule dates and still have the same issues. Does any body have any ideas?
Basic Data -> Initial start year offset: 0
Comp Rules -> Draw date: 1 April 2016
Stages -> Schedule Dates -> Year Offsets: Set all year offsets to 1 (if you set them all to zero then the game starts on 23 March 2016 and no games are scheduled)
I think that it's because you need a schedules template...archibalduk wrote:Has anyone had any luck creating a two conference league (one division per conference)? I've been trying to create the USHL but keep getting a crash whilst creating the game.
I'm not sure you do - the EIHL and NIHL-2S are both multi-conference/division leagues without templates.Alessandro wrote:I think that it's because you need a schedules template...archibalduk wrote:Has anyone had any luck creating a two conference league (one division per conference)? I've been trying to create the USHL but keep getting a crash whilst creating the game.
I'd say those dates are regular season start and end date. KHL dates are very similar (if took in context of the dates, with the KHL shifting of about one month).archibalduk wrote:I'm not sure you do - the EIHL and NIHL-2S are both multi-conference/division leagues without templates.Alessandro wrote:I think that it's because you need a schedules template...archibalduk wrote:Has anyone had any luck creating a two conference league (one division per conference)? I've been trying to create the USHL but keep getting a crash whilst creating the game.
Anyhow, I have tried both with and without a Template. Maybe I should try a single conference with two divisions instead of two conferences with a single division each. I can't figure out what you do with the Schedule Dates when you use a Template. E.g. take a look at the first two stages of the NHL.
Think Arch has it sorted and will be releasing a new version shortly (from the main 'Editor' thread).Curt-97 wrote:Has anyone had any luck editing the new Roster update? Anything I change, a little as a players team it just causes a crash
Code: Select all
Competition Basic Rules & Structure
Item: Polish Elite League
ID: 59
========================================
Ruling body: Poland
Transfer rules: Poland
Upper comp: [None]
Lower comp: [None]
Comp type: League
Comp scope: National
----------------------------------------
Host arena: [None]
Host club: [None]
----------------------------------------
Initial start year offset: 0
Number of teams: 12
Number of initial stages: 1
Number of stages (total): 4
Stage for history record: 2
Stage stats scope: League
Stage reputation: 11
Maximum dressed: 22
Squad numbers: false
Prize money (total): 0
----------------------------------------
Custom flags: 134217744
Match rules: 20578
Extra match rules: 0
========================================
Linked competitions
Item count: 0
----------------------------------------
========================================
League Structure
----------------------------------------
League Rules
Has league rules: true
League rule settings
Priority: 2
Maximum league games: 44
Draw date: 01 lip 2016
Middle day: -1
Minimum seating capacity: 1500
Maximum seating capacity: 1000
Prize money type: 1
Prize money (total): 780000
TV money: 150000
----------------------------------------
Points
Win: 3
Draw: 1
OT win: 2
OT loss: 1
SH win: 2
SH loss: 1
Win pct type: 1
----------------------------------------
Sort rules
1: Own Match
2: Goals For
3: Goal Difference
4: No Rule
========================================
Conferences
Item count: 1
----------------------------------------
Conference: 1 of 1
Detailed competition: [None]
Conference name: [None]
Division count: 1
Division: 1 of 1
Detailed competition: [None]
Division name: [None]
Club count: 0
----------------------------------------
========================================
Stage Structures
Item count: 4
----------------------------------------
Structure: 1 of 4
Competition: [None]
Stage name: [None]
Generic stage name: No Stage Name
Generic group name: No Group Name
Generic stage stats: No Stage Name
Stage type: League
Maximum league games: 0
Number of teams: 12
Number of rounds: 2
Number of dates: 22
Schedule dates size: 22
Alt. schedule dates size: 0
Has alternative dates: false
Team picking rules: 16
Fate rules: 8
Stage to draw teams from: -7
Fate to draw teams from: -1
Additional stage to draw teams from: -7
Next upper stage to trigger: 1
Next lower stage to trigger: -7
Overall standings stage: false
Process fate action: true
Send group draw news: false
Bring over results from previous stage: false
Promoted EP: 0
Playoff(top) EP: 6
Playoff(bottom) EP: 6
Relegated EP: 0
----------------------------------------
Structure: 2 of 4
Competition: [None]
Stage name: [None]
Generic stage name: Qualifying Group
Generic group name: Group A
Generic stage stats: No Stage Name
Stage type: League
Maximum league games: 0
Number of teams: 6
Number of rounds: 4
Number of dates: 20
Schedule dates size: 20
Alt. schedule dates size: 0
Has alternative dates: false
Team picking rules: 134218240
Fate rules: 8
Stage to draw teams from: -1
Fate to draw teams from: 1
Additional stage to draw teams from: -7
Next upper stage to trigger: -7
Next lower stage to trigger: -7
Overall standings stage: false
Process fate action: true
Send group draw news: true
Bring over results from previous stage: true
Promoted EP: 0
Playoff(top) EP: 6
Playoff(bottom) EP: 0
Relegated EP: 0
----------------------------------------
Structure: 3 of 4
Competition: [None]
Stage name: [None]
Generic stage name: Qualifying Group
Generic group name: Group B
Generic stage stats: No Stage Name
Stage type: League
Maximum league games: 0
Number of teams: 6
Number of rounds: 4
Number of dates: 20
Schedule dates size: 20
Alt. schedule dates size: 0
Has alternative dates: false
Team picking rules: 134218240
Fate rules: 8
Stage to draw teams from: -1
Fate to draw teams from: 2
Additional stage to draw teams from: -7
Next upper stage to trigger: 2
Next lower stage to trigger: -7
Overall standings stage: false
Process fate action: true
Send group draw news: true
Bring over results from previous stage: true
Promoted EP: 0
Playoff(top) EP: 2
Playoff(bottom) EP: 0
Relegated EP: 0
----------------------------------------
Structure: 4 of 4
Competition: [None]
Stage name: [None]
Generic stage name: Playoffs
Generic group name: No Group Name
Generic stage stats: Playoffs
Stage type: Cup
Maximum league games: 0
Number of teams: 8
Number of rounds: 3
Number of dates: 3
Schedule dates size: 3
Alt. schedule dates size: 0
Has alternative dates: false
Team picking rules: 268435456
Fate rules: 1
Stage to draw teams from: 0
Fate to draw teams from: 1
Additional stage to draw teams from: -7
Next upper stage to trigger: -7
Next lower stage to trigger: -7
Overall standings stage: false
Process fate action: true
Send group draw news: false
Bring over results from previous stage: false
Promoted EP: 0
Playoff(top) EP: 0
Playoff(bottom) EP: 0
Relegated EP: 0
----------------------------------------
========================================
It looks like the spreadsheet is not being imported correctly (I checked with csv and it is the same issue). From a quick look, it is not processing the text but is instead treating the text as the number zero (which is what happens when a QString is treated as a number). In my haste to add the definitions, it seems I did not update the importing bit (the spreadsheet uses text settings whereas the Editor uses numbers right now).Named wrote:archi I think we have schedule import bug. When I export for example EBEL schedule, change it and want to import dont get the same values in editor as in xml file. Dont know but problem might be in xml file is more column then visible in editor? In file i have "- Invalid -" value in "TV Date 1 Arena Rules" "TV Date 2 Arena Rules" etc. Problem is that even I edit these manually in editor second stage wont be drawn. Mostly all options are the same as ebel league. Can You have a look? I only added option "Bring over results from prev stage" I post some screen and schedule file.
Yes, I think that could well be possible.marksbros6 wrote:Arch:
From a UK-editing perspective I'm guessing it would be fairly easy to change the EPIHL rules over to the real-life playoff format now?
That's a pretty interesting idea. I'm not a fan of the existing schedule because it causes teams to play far too many games. Your suggestion sounds like a better solution. It's certainly worth testing out.marksbros6 wrote:Also was wondering if it would be possible to edit the EPIHL to more accurately model the EPL Cup, in that the first games of the league count towards the cup?
Maybe have a 'Preliminary round' of the regular season where the teams all play one another twice, then have the 'Regular season' carry on from that with the teams playing one another a further 4 times? You could then have the 'Playoffs' lead on from the Regular season as normal but then have the finals of the EPL Cup as either another stage (not sure if this is possible) or as a separate competition maybe?
Not sure if that would be possible and thought I'd ask before trying to 'break' the game![]()
I can see that theres a tick-box to carry over 'results from a previous stage' so presuming we could incorporate the cup (league) results into the rest of the league? I know it's not exactly a mirror of how the league works in real-life, but would be more realistic to have that than the EPL Cup as a separate competition with an extra group stage all of its own IMO.
Food for thought anyway. I'll have a play about when I can over Christmas but thought I'd raise it now.