Re: EHM 1 Database Editor (2016)
Posted: Thu Aug 04, 2016 10:26 pm
Use the extra_config fileChrisu wrote:Thanks for the reply. One last question, is there a way to transfer draft picks to a new club?
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Use the extra_config fileChrisu wrote:Thanks for the reply. One last question, is there a way to transfer draft picks to a new club?
What do you mean by "new club"? You can trade draft picks OR you can in the database folder edit the "extra_config.cfg" and switch draft picks there. (works only for new created games, not in a middle of a save)Chrisu wrote:Thanks for the reply. One last question, is there a way to transfer draft picks to a new club?
A false positive.y2jericho wrote:When trying to download this from the link on page one, it says that there is a virus or malware in the file.
You need to import the roster in the game first before you can edit it in the editor.Gallagher x 11 wrote:Hey guys, I was wondering... I downloaded the DB editor to make some adjustments on the rosters v8.2 but I don't know how to load the DB in the editor. You need a file with the .db extension (which I can't find). I've never been really good with computers so I don't really know what to do haha
No data can be added yet (it is edit only). This should, however, be possible with the next version though. I'll try to post an update on development progress later this week.celislanders1 wrote:Can you add competitions ??
That's right; the Import function in EHM 1 generates the .db file.jonathanorjas wrote:You need to import the roster in the game first before you can edit it in the editor.Gallagher x 11 wrote:Hey guys, I was wondering... I downloaded the DB editor to make some adjustments on the rosters v8.2 but I don't know how to load the DB in the editor. You need a file with the .db extension (which I can't find). I've never been really good with computers so I don't really know what to do haha
That's right; the Import function in EHM 1 generates the .db file.[/quote]jonathanorjas wrote:You need to import the roster in the game first before you can edit it in the editor.Gallagher x 11 wrote:Hey guys, I was wondering... I downloaded the DB editor to make some adjustments on the rosters v8.2 but I don't know how to load the DB in the editor. You need a file with the .db extension (which I can't find). I've never been really good with computers so I don't really know what to do haha
Oh boy, oh boy, oh boy! Things are getting exciting!archibalduk wrote:I'm now without Internet access until Saturday thanks to my useless ISP. So I'll post an update on the Editor in a week or so once I'm back from holiday. It would take forever to type out on my phone otherwise.
Does "League Structures" refer to the number of teams in a League? So that retro databases from say the 21 NHL era could be better replicated?archibalduk wrote: The League Structures table will most definitely be in the following release. It is perhaps the most interesting of the tables, but it is also rather complex and is going to take time to get fully up and running (the structure of the table is essentially a great number of tables nestled together a bit like a Russian doll).
Is this potentially editable? Or you just choose between available templates?archibalduk wrote:Schedule Templates (these are the real life templates that can be used instead of relying on EHM generating them)
That would be most helpfularchibalduk wrote:to see if we can make playable leagues from the modern DB playable in the 2006 DB
It refers to a lot of different settings around league structures including the number of teams in the league, the number of divisions and conferences, the number of points awarded for wins/losses/OT/PS/etc, how the standings are sorted, how often teams play, the structure of the playoffs, how the schedule is generated (including how to deal with games occurring locally and those that will be televised). The list goes on!...nino33 wrote:Does "League Structures" refer to the number of teams in a League? So that retro databases from say the 21 NHL era could be better replicated?
EDIT: I'm really sorry for the lengthy post. I thought I'd explain how it works in full, but it turned into a bit of an essay!nino33 wrote:Is this potentially editable? Or you just choose between available templates?
Via Guides/Yearbooks/etc I've got the 79-80 schedule and many morearchibalduk wrote:Thus enabling you to import and use a real life schedule. Using your example of the 21 team NHL (e.g. the 1979/80 season), you could let the game generate your schedule or, assuming you can find it, you could input the real life 1979/80 schedule.