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Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Mon May 01, 2017 3:22 pm
by archibalduk
I didn't change anything to do with the runtime data calculation in version 0.1.9. It is identical to 0.1.8 in that respect.
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Tue May 02, 2017 6:00 pm
by dalmashimself
archibalduk wrote:I didn't change anything to do with the runtime data calculation in version 0.1.9. It is identical to 0.1.8 in that respect.
Okey, strange. Can it be due to an second overwrite of the original 9.4 db file? First one with the 0.1.8 and the second (the test) with the 0.1.9.
There where no changes with accrued seasons, just some changes with youth players losing waiver exemption. Again, small sample size, just two players.
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Tue May 02, 2017 8:50 pm
by archibalduk
No, it shouldn't make a difference because the calculation should be identical.
That said, do you have a copy of your database from 0.1.8 and your database from 0.1.9? I can take a look and run some comparisons.
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Thu May 04, 2017 1:17 pm
by dalmashimself
archibalduk wrote:No, it shouldn't make a difference because the calculation should be identical.
That said, do you have a copy of your database from 0.1.8 and your database from 0.1.9? I can take a look and run some comparisons.
Okey. Don't have a copy on that specific DB, reinstalled & used 0.1.8 again. Maybe can come back to you if i do some more testing with 0.1.9?
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Mon May 08, 2017 12:57 pm
by dalmashimself
It's me again haha.
Have encountered an new problem. This also goes under the category of "Accrued Seasons" so i keep the discussion in this thread.
Have just started my first season, fixed with trades and so on, have also played 6 games in the regular season. Started looking at information and encountered something i'm certain is not right (?).
https://ibb.co/maQYo5
https://ibb.co/j6EhgQ
When looking at the first image, "Santini History" you see that Santini have played 1 game this season, with Albany in AHL. Then looking at the second image, "Santini Info" you see that Santini have played 6 games this season - the number of games New Jersey have played in the regular season, 6. I interprets that as every game, in roster or scratched, counts as one game played for a player.
That game Santini have played with Albany is a 'bug' - when starting a new save (9.4) Albany have already played one regular season game (date: 2 July), then they have a break until the regular season starts - i minor isssue, just to let you understand.
And this is for all players. Every player have 6 games accrued no matter how many games they have actually played.
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Sun Jun 25, 2017 1:09 pm
by archibalduk
I have made two adjustments to the way in which the Editor generated the Runtime Data for the TBL Rosters v9.6:
- Professional Seasons Played: This has been set to zero for everybody because the game seems to set all of these to zero when importing a database.
- NHL Seasons Played: A season will not be counted unless the player played at least 30 GP (goalies) or 40 GP (skaters) that season. However, the Editor currently looks at regular season games only and only on a team by team basis. I will work on improving this over the course of the summer.
I am hoping the veteran status is now better than it was, but let me know if you find any issues (ideally with details of the player, what is wrong and why).
Recalculate Runtime Data ?
Posted: Sun Jun 25, 2017 1:10 pm
by Jony1
Hello !
What is recalculate runtime data for ? Please.
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Mon Jun 26, 2017 8:11 pm
by archibalduk
archibalduk wrote:I have made two adjustments to the way in which the Editor generated the Runtime Data for the TBL Rosters v9.6:
- Professional Seasons Played: This has been set to zero for everybody because the game seems to set all of these to zero when importing a database.
- NHL Seasons Played: A season will not be counted unless the player played at least 30 GP (goalies) or 40 GP (skaters) that season. However, the Editor currently looks at regular season games only and only on a team by team basis. I will work on improving this over the course of the summer.
I am hoping the veteran status is now better than it was, but let me know if you find any issues (ideally with details of the player, what is wrong and why).
It seems this actually made things worse...
So we restored old Runtime Data and re-uploaded the database yesterday.
Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Sun Aug 20, 2017 12:43 pm
by yoteshot
Not sure if this is the right place to ask this, but I'm having issues in the 9.6 version of the TBL rosters with Rasmus Dahlin. Drafted him 3rd overall. Wanted to have him in the AHL this year, so I signed him and gave him a long look in training camp. In the end, I think he should be with my AHL team for the year, but I can't send him down without placing him on waivers. Training camp is over and I still can't do it, I don't understand.

Re: Runtime Data: NHL seasons accrued, first NHL contract, e
Posted: Mon Aug 21, 2017 11:14 pm
by colinrsmall
yoteshot wrote:Not sure if this is the right place to ask this, but I'm having issues in the 9.6 version of the TBL rosters with Rasmus Dahlin. Drafted him 3rd overall. Wanted to have him in the AHL this year, so I signed him and gave him a long look in training camp. In the end, I think he should be with my AHL team for the year, but I can't send him down without placing him on waivers. Training camp is over and I still can't do it, I don't understand.

I've had issues with players that should be waiver exempt being listed as waiver eligible too. I haven't had luck using any editors to fix the problem, so I'm curious to see if there's a work-around for this.
Runtime Data: NHL seasons accrued, first NHL contract, etc
Posted: Sat May 08, 2021 2:33 pm
by archibalduk
xECK29x - this thread has a little bit of background regarding the runtime data (aka player info) calculation. I'm sure there's some more background somewhere else but I haven't been able to locate it. The runtime calculation in the Editor hasn't changed since June 2017 so what's cropping up now must be related to the v1.5 game patch. It may be that the patch has resolved the issue we were trying to address in the Editor when disabling the Professional Seasons counter.
Runtime Data: NHL seasons accrued, first NHL contract, etc
Posted: Sun May 09, 2021 6:58 pm
by xECK29x
archibalduk wrote: Sat May 08, 2021 2:33 pm
xECK29x - this thread has a little bit of background regarding the runtime data (aka player info) calculation. I'm sure there's some more background somewhere else but I haven't been able to locate it. The runtime calculation in the Editor hasn't changed since June 2017 so what's cropping up now must be related to the v1.5 game patch. It may be that the patch has resolved the issue we were trying to address in the Editor when disabling the Professional Seasons counter.
Thanks! Will be interesting to see what Riz says, and maybe re-enabling this works as expected?