TurboJ wrote: Fri Mar 13, 2020 11:56 amWell I always though the 'determination does not change' was not true! Because I saw it change on so many players during all my time with EHM1. Sure it is rare, but it does change! Now I wonder how crucial this attribute actually is. I'm sure it can be compensated by other stuff, such as work rate and consistency. Any thoughts on that?
Consistency is significant and makes a big difference, after that Attributes that are lower than the ideal can happen and be compensated to some extent by others (though I've always highly valued Work Rate myself, and valued Determination too). Effective use of Tactics can play a significant part too.
TurboJ wrote: Fri Mar 13, 2020 11:56 am*The player in question is a winger playmaker /finesse. Off/Def roles are 20/13. I set his CA/PA to be 172/200 at the start of his draft year. I did this by editing the starting database only, no savegames. I wanted this player to have certain 'personality' and had his checking, hitting, bravery and strength all be quite low. I know these are not relevant atts for this player role, but yet these atts are all growing while determination is dropping (!). Why would it drop determination and have some irrelevant attributes grow at the same time?
Looking at the "Forward Playmaker Finesse Player Role" Checking is a Normal/Regular Attribute, and Hitting and Bravery are Non-Essential (that is not the same as Irrelevant)
There's a difference between the hockey skills Attributes (the Physical Attributes and the Technical Attributes as shown in the Editor) & the Mental Attributes. Both Physical and Technical Attributes connect more to CA development. Age plays a part too, like Physical Atts (like skating) developing in later teen years, and Mental Attributes typically developing later
TurboJ wrote: Fri Mar 13, 2020 11:56 amI'm looking at creating another 'test player' when I'm finished with this career so I would really like to know how to create a prospect correctly. For example, looking at a 200 PA player again, what would be a reasonable CA at the age 16/17?
I started my 14 year old Gretzky/Lemieux players at a 100 CA. IIRC McDavid in his rookie year was given a CA around 150. Most players age 16-17 will have a CA below 100
For some examples/guidelines you could use the EHM Assistant to look at the data ingame for players age 16-17. User ImActuallyAnOtter (creator of the Prospect Generator) may know more than anyone about this subject, but I've never seen them post any details on editing. The ECK database uses this tool, so you could start a game and sim a bunch of years in advance (to give the prospect generator time to work) and then look at the database player data for age 16-17 (my understanding is the prospect generator gives starting players better Attribute values for the different Player Roles)
P.S. I just took a look at the 2018-19 ECK database, and here's some example players age 17
- J. Hughes has a 150 CA, and of the Technical-Physical-Mental Attributes he has one 17 rated Attribute (Creativity/Vision), and ten 16 rated Attributes; he also has eight Attributes rated below a 10
- Kakko has a 130 CA, and of the Technical-Physical-Mental Attributes he has one 16 rated Attribute (Acceleration), and seven 15 rated Attributes he also has six Attributes rated below a 10
- K.Dach has an 80 CA, and of the Technical-Physical-Mental Attributes he has five rated at 15, and seven rated at 14; he also has five Attributes rated below a 10
Also, you might find the testing I did on forwards last summer helpful. It gives average Attribute values for all of the Attributes (looked at different Player Roles, at 6 different CA ranges)
https://www.ehmtheblueline.com/forums/v ... 6&start=50
TurboJ wrote: Fri Mar 13, 2020 11:56 amOne thing I have noticed quite clearly in this career game that even with just 4 years of data, I can tell that
visible attributes (even technical ones) can grow noticeably after the player has reached his PA. This is interesting because it makes the whole PA thing somewhat 'fuzzy' in that it doesn't seem to be an exact number at all.
I never saw this in testing I did (I do recall seeing Attribute growth sometimes after CA and PA matched, but I don't recall it being significant). In later years player Attributes can go up and down without an apparent direct connection to CA growth/regress
TurboJ wrote: Fri Mar 13, 2020 11:56 amWe all know things like checking and positioning for defensemen and faceoffs for forwards continue to grow
far past the reaching point of PA so I fully understand things are difficult to analyze accurately.
I don't know what you mean by "far past the reaching point of PA"
Attribute values don't have a limitation because of either CA or PA.
In EHM07 many Attribute values connected directly to CA, and there were specific formulas/limitations...this is not the case with the updated EHM.
Things like Positioning and Checking for defensemen are often Key or Essential Attributes, and so they're expected to be higher rated than the "average Attribute value by CA/PA" - for example, a 150 CA/PA player (expected average Attribute 13) could have 18-20 in some Attributes. A a 160-170 CA/PA player (expected average Attribute 14) could have 18-20 in some Attributes.
There's no hard Attribute limitation based on CA/PA (in fact, it's a complaint of mine that higher CA/PA players still to often get to many Attribute values of 18-20.....I will say in EHM07 the "superplayers" were far more prevalent; the Player Role system is an improvement). This is explained with further details in the "Player Roles - Key/Essential/Non-Essential/Irrelevant Atts" thread
https://www.ehmtheblueline.com/forums/v ... 10&t=16777
TurboJ wrote: Fri Mar 13, 2020 11:56 amAnd, does it have a 'penalty' to other attributes if off/def role is set to 20/20 ? I'm not giving anyone 20/20, just wondering if that would hurt some other attributes because of the importance of player role atts...
AFAIK there's no penalty; IIRC Bobby Orr in my 1974 database has 20/20 for Offensive/Defensive Role