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Re: Editing league rules and structures in EHM 1
Posted: Wed Jan 04, 2017 8:57 am
by riz_si
The additional WJC divisions won't work in 1.3 because the code is not setup to expect additional custom international comps in the World Championships system. And by that I mean the promotion/relegation won't work as it doesn't know which nation Jnr finish positions from last year it needs to look at for these additional levels. I'll try and add some code for 1.4 to support these.
Also, the additional WJC division levels won't be able to do promotion/relegation if you try and set the U20 national teams to the right level using by setting their divisions manually. You'll need to use the last Jnr position in the nation record to define what level they should play in the World Champs system. With that field you can already change who plays in the default playable WJC levels but for any additional ones you'll need the 1.4 update as it needs some code changes to be able to pick those levels up from the nation data.
Re: Editing league rules and structures in EHM 1
Posted: Wed Jan 04, 2017 9:49 am
by EArk
riz_si wrote:The additional WJC divisions won't work in 1.3 because the code is not setup to expect additional custom international comps in the World Championships system. And by that I mean the promotion/relegation won't work as it doesn't know which nation Jnr finish positions from last year it needs to look at for these additional levels. I'll try and add some code for 1.4 to support these.
Also, the additional WJC division levels won't be able to do promotion/relegation if you try and set the U20 national teams to the right level using by setting their divisions manually. You'll need to use the last Jnr position in the nation record to define what level they should play in the World Champs system. With that field you can already change who plays in the default playable WJC levels but for any additional ones you'll need the 1.4 update as it needs some code changes to be able to pick those levels up from the nation data.
Okey thanks for the answer. "And Named" thanks for your help.
Re: Editing league rules and structures in EHM 1
Posted: Wed Jan 04, 2017 4:50 pm
by Filip Croatia
Can I create new league with this editor ?

Re: Editing league rules and structures in EHM 1
Posted: Wed Jan 04, 2017 9:13 pm
by archibalduk
Yes.
Re: Editing league rules and structures in EHM 1
Posted: Fri Jan 06, 2017 9:44 am
by friggan
It is possible to solve so that an NHL team can loan players to European teams?
Re: Editing league rules and structures in EHM 1
Posted: Fri Jan 06, 2017 12:53 pm
by Alessandro
friggan wrote:It is possible to solve so that an NHL team can loan players to European teams?
No, that I think it's not really doable with editor...
Re: EHM 1 Database & Saved Game Editor
Posted: Fri Jan 06, 2017 10:03 pm
by Named
I think I found another issues. We can't delete and block newly created competitions from Rules & Structures. Editor seems having problems with divisions ID? I tried to activate Czech Second League where are 3 divisions on two ways - copying AHL model and creating from begining and in both ways I'm getting errors from screens. Problem might be connected to options in Stage Rules "From Basic Rules By Division". I can only load database to game screen when change this option to "From Basic Rule List". If I have 3 divisions in 2 conferences initial stages should be set as 3, right? List of teams I set up correctly in Clubs screen but still getting these errors

. Even they are added to Structure screen there are errors. I hope that this info will be helpfully for You archi. Maybe database will be better help for You? I also uploaded database.
http://www36.zippyshare.com/v/BfEmEGno/file.html

Re: EHM 1 Database & Saved Game Editor
Posted: Fri Jan 06, 2017 10:15 pm
by archibalduk
Named wrote:If I have 3 divisions in 2 conferences initial stages should be set as 3, right?
No, I think it should be 2 initial stages, shouldn't it?
Re: EHM 1 Database & Saved Game Editor
Posted: Fri Jan 06, 2017 11:02 pm
by Alessandro
archibalduk wrote:Named wrote:If I have 3 divisions in 2 conferences initial stages should be set as 3, right?
No, I think it should be 2 initial stages, shouldn't it?
Yes, I think it should be the number of conferences
Re: Editing league rules and structures in EHM 1
Posted: Fri Jan 06, 2017 11:14 pm
by Named
So why AHL has 4 initial stages? If I set up 2, 3, 4 initial stages there are still the same errors. I can't load game screen if "From Basic Rule List By Division" is enabled in Stage Rules. On AHL I think is some kind of trick which won't work if we copy/create similar model of league and get these errors.
Re: Editing league rules and structures in EHM 1
Posted: Sat Jan 07, 2017 8:45 am
by Alessandro
Maybe there's a bit of hardcoding, we can't know everything for sure if Riz won't reply.
Did you try removing "use extra teams etc" in flags?
Re: Editing league rules and structures in EHM 1
Posted: Sat Jan 07, 2017 5:12 pm
by nino33
Alessandro wrote:Maybe there's a bit of hardcoding, we can't know everything for sure if Riz won't reply.
Did you try removing "use extra teams etc" in flags?
You know I'm picky about words
IMO the word "won't" is to strong a word choice...he's only got so much time for EHM (as we all know); the recent replies I've gotten on the Player Role/Attributes testing I did took months to get
Re: Editing league rules and structures in EHM 1
Posted: Sat Jan 07, 2017 5:39 pm
by andda715
Named wrote:So why AHL has 4 initial stages? If I set up 2, 3, 4 initial stages there are still the same errors. I can't load game screen if "From Basic Rule List By Division" is enabled in Stage Rules. On AHL I think is some kind of trick which won't work if we copy/create similar model of league and get these errors.
Hrm I got both from conference and from division to work IIRC. The main issue I had with both is that there must be a schedule template. Compare with hockey ettan stuff I posted earlier?
I. E. one concurrent stage per division and a schedule template that covers all of the concurrent stages. Or something like that.
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 8:59 am
by Alessandro
nino33 wrote:Alessandro wrote:Maybe there's a bit of hardcoding, we can't know everything for sure if Riz won't reply.
Did you try removing "use extra teams etc" in flags?
You know I'm picky about words
IMO the word "won't" is to strong a word choice...he's only got so much time for EHM (as we all know); the recent replies I've gotten on the Player Role/Attributes testing I did took months to get
Well, I meant that "If Riz will not explain us, we can't understand", what's wrong with it?

Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 9:47 am
by Filip Croatia
Parent competition, that is junior league or ?
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 10:01 am
by Filip Croatia
I am creating croatian league, what rulling body should I put ? International or Europe ?
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 10:26 am
by archibalduk
You need to create a Croatian ruling body.
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 10:34 am
by Filip Croatia
archibalduk wrote:You need to create a Croatian ruling body.
Thanks !
And is there option to make league playable ? Because I am creating new one....that is not playable in original version.
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 11:06 am
by archibalduk
You just need to add the Rules & Structures entry for the chosen league along with appropriate Finance Rules, Ruling Body and Transfer Rules entries. This will make the league playable in game.
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 12:03 pm
by Filip Croatia
archibalduk wrote:You just need to add the Rules & Structures entry for the chosen league along with appropriate Finance Rules, Ruling Body and Transfer Rules entries. This will make the league playable in game.
Thanks ! And I need 8.2 rosters, right ?
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 2:14 pm
by archibalduk
You can use whatever rosters you want.
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 3:38 pm
by qa2wer
Is it possible to adjust scoring and fighting tendencies with this editor at some point?
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 3:41 pm
by Named
qa2wer wrote:Is it possible to adjust scoring and fighting tendencies with this editor at some point?
I don't think so.
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 3:56 pm
by nino33
Alessandro wrote:nino33 wrote:Alessandro wrote:Maybe there's a bit of hardcoding, we can't know everything for sure if Riz won't reply.
Did you try removing "use extra teams etc" in flags?
You know I'm picky about words
IMO the word "won't" is to strong a word choice...he's only got so much time for EHM (as we all know); the recent replies I've gotten on the Player Role/Attributes testing I did took months to get
Well, I meant that "
If Riz will not explain us, we can't understand", what's wrong with it?

In English the use of the word won't means Riz is actively choosing to not tell; it does not mean he's restricted from saying (that would be the word can't), nor does it mean that he might be busy/hasn't had a chance to respond yet (and we know he's got a young family/limited time to work on EHM)
The point I made was "give him some time" (I waited months, you waited hours) &
I don't think Riz is actively choosing to hide information/not explain things
Re: Editing league rules and structures in EHM 1
Posted: Sun Jan 08, 2017 6:09 pm
by Alessandro
nino33 wrote:In English the use of the word won't means Riz is actively choosing to not tell; it does not mean he's restricted from saying (that would be the word can't), nor does it mean that he might be busy/hasn't had a chance to respond yet (and we know he's got a young family/limited time to work on EHM)
The point I made was "give him some time" (I waited months, you waited hours) & I don't think Riz is actively choosing to hide information/not explain things
Ok, sorry. I meant that yeah, we need him to step in once he's free, absolutely I didn't mean that he doesn't want to help us.