StormCloudsGathering wrote:I'd like to propose an idea to atleast test to Shindings, and it's that an AI Team will generally develop prospects faster, but never better, than any configuration with a human GM. I have about 800 hours in EHM but I only have one save in regards to any testing, and it's in regards to the piddle-poor quality of the drafts from 2021 to 2025. But, something I have noticed through actual playing is that while the AI Develops young players consistently faster than humans, humans develop older players consistently better.
Players who would develop on the "general" schedule do indeed develop faster with the AI. The AI doesn't really try to get any type of logical training setup etc. It's a very niche field where presumably Riz did what someone making a game this big solo has to do, he prioritized. And putting time into making the AI have stellar skills at managing coach setups and who trains what/intensity etc. would be a very poor use of time. So from my understanding they all just go general all around and then (presumably) have a % modifier on how fast they develop prospects, to keep up with the player. This means that technically a prospect that would grow on general, which is a big if. A lot of players simply won't. They would have a more "bursty" growth, i'll get into why later. However, prospects that would only grow on one of the more niche schedules will never develop with the AI. Because a % modifier on not growing, still leaves them not growing.
Having played the NHL much much more I've gotten a more complete image of how prospect development works, and to an extent a completely pointless insight into how scouting works.
Players have their careers cut into phases, each phase is 2 years long. By the phase that ends at either 24 or 23, depending on the age at creation, a player will have hit their PA if you used the correct schedule and played them in the correct league. This means that there is a hard cap on how fast you can max out an NHL prospect (the bursty nature i mentioned, they still cap at 23 but hit each cap on the way faster). For forwards, it's by 23/24, Goalies and Dmen seem to be 25/26 which matches up with their later "peaks". What this means is that if you have a player on the perfect schedule, unless they start with like 80-100 CA at 17 and are gonna be 180 PA by 23 (looking at you Auston Matthews) they will eventually hit their "age gates" or enforced PA caps that happen every 2 years where the player simply cannot grow beyond that (except age linked attribute gains, like faceoff and Positioning) someone like Matthews has essentially limitless growth until he caps. I'll use another example to clarify how this work, Linus Weissbach, I picked him up in the 7th round because I know him from playing 1.7k hours in Sweden. He's always a late bloomer, so my scouts probably under-rated him. This is how his career looked for us:
Phase 1-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
17: Drafted in the 7th round, very low attributes. 11 Acc and Speed being the least bad non-mentals.
18: Ended his first season in the ECHL, he didn't do well on points but showed some gain in the first half, but then crashed back down in the 2nd half.
Phase 2-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
19:2nd Season in the ECHL, first half he takes off like a rocket gaining 35 attribute points from Oct 1st to Feb 1st, 2nd half of the season is another 30 attribute points. He's now good enough to be a top player on my AHL team, compared to barely making the ECHL team at the start of the season.
20:First NHL season, he hits his age PA cap in pre-season. Sitting at 3rd/4th line CA, no gain for the rest of the season.
Phase 3-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
21: 2nd NHL season, he hits a new phase and instantly start growing his attributes again. Caps by end of season, due to being capped and having a 7.0 rating in the playoff he gains +important matches, temperament and pressure. But he's age PA capped. So his shown attributes have to decrease by the same amount to make room for the gain (probably what caused the perceived "crash" at the end of season 1 in the ECHL as well).
22:still age gated, nothing happening.
Phase 4-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
23:hits his full uncapped PA, which was only about enough to get back the shown attributes he lost to gain playoff attributes(18 Acc, 17 Spd, 17 Sti/Pas/OTP/Dek). Asks for a raise in his new contract and gets his RFA rights traded to Toronto for a 2nd and 3rd rounder, not shabby for a 7th rounder who was almost cut from the ECHL.
In this entire time-period he was always in the right league, or on the right schedule. But he still couldn't grow at many point in time. Because he needed to become the right age, this means never give up on prospects before they're 23 in EHM. You can lose "late" bloomers doing that.
So if a guy who was growing on a schedule suddenly stops, don't panick. If that happens it's a sign you're developing him so well that he's hit his cap. You literally cannot develop him faster than what you're currently doing. Also if a small temporary drop in attributes happen. Don't panic. This also happens, my Michael Rasmussen ping-pongs his attributes up and down every few months for no apparent reason. The net result is positive, but it's a really odd thing that happens, especially with low professionalism players (if you see "slack" in the scout report, stay away)
In europe as previously mentioned (i think) you start on II Nor, then if that doesn't work (give the player at least until pre-season ends before giving up on a schedule, unless it's a top prospect, then if there is no gain by Aug 1 you can change) you swap to IM Nor, leave him on that until you record attributes again Jan 1st. If there is no gain by then, or even a loss, swap to MM Nor.
In the NHL you start on MM Nor, then follow the exact same procedure but in the reverse order MM Nor -> IM Nor -> II Nor. Also in the NHL I record attributes at Oct 1, Feb 1 and Jun 1. Rather than Sep 1, Jan 1 and May 1 in europe, since it matches the season dates better. Also keep in mind that there is a slight risk in doing the top prospect swap at Aug 1st. You can get a false negative on the schedule "not working" because he's at his age gated PA until he hits his next phase. So don't be afraid to try MM Nor again if you cycled through IM Nor and II Nor in pre-season+first half of season and nothing happened with them.
I've all but stopped using ML Nor. It sees some use in Europe but the main three in the americas are MM Nor, IM Nor and II Nor. I haven't played in the CHL for a long time, because that awesome issue where you can't sign your bantam prospects that used to be a thing really put me off that league. So I can't speak for it. But if I were to start playing it, I would use the exact same trial and error method I use in the NHL, aka. MM Nor -> IM Nor -> II Nor. Note that the vast majority of your forwards will end up on MM Nor, a few will end up on IM Nor. Maybe 1-2 will end up on II Nor. Your Dmen will generally be split between MM Nor and IM Nor, unless you draft a lot of swedes. Then probably a third or so will be on II Nor, don't ask me why swedes need that schedule, they just do (both forwards and dmen). The age of a player doesn't really seem to matter when it comes to schedules. Players who start the game at 23 or older will still grow until they hit their PA. But anyone starting younger than that, as well as all newgens and regens will be capped at their PA by 23-25. At that point just leave them on whatever schedule got them there. There is a single, somewhat rare exception. I know that part of the formula for deciding what schedule a player needs is their Natural Fitness, and players can gain enough Natural fitness before they turn 23 to change what schedule they need to be on, this is very rare. But if a player shows a loss in attributes for 2 straight recorded periods (for example both in the Oct 2-Feb 1 and Feb 2-Jun 1 recordings) and you didn't do something silly like demote a core player to the 4th line. You can assume they need to be moved up 1 practice schedule so either MM->IM or IM->II.
I suggest recording your players attributes in a spreadsheet of some sort to keep track of them, since the green/gray/red in the practice screen is about as reliable as a swedish train (which is to say, not at all) I personally use a
spreadsheet I made myself which only tracks the attributes that are believed to be changed by training and have known connections to specific training schedules. One probable change is that Off The Puck seems to be linked to Tactics, not just Teamwork. But I haven't been able to prove that entirely, mostly because I don't care to. But in Nor-1 and Swe-2 where you have limited coaching options, you often get a really really bad tactics coach. And then you see that roughly 80% of your team has a red on OTP in the practice screen, which we don't trust. But still, it's some incidental evidence of OTP being linked with tactics training.
Since the MM, IM, II Nor package is good enough to reliably hit the age gates on anyone who isn't a generational talent. There is no reason to optimize the schedules beyond this point, I have come across 2 prospects who didn't cap their PA under me in 2100 hours and countless prospects. So although the success rate isn't 100%, it's close enough that it does not matter. I'm sure there are some small things I do that I forgot to mention. But as you use this you'll develop pretty good game sense for when you need to do what with your prospects. Some love the minors, some need to be playing bottom 6 in the NHL on the correct schedule. Eventually you'll learn how to get the most out of all your prospects and the biggest upside of it is that you can constantly cycle prospects in your bottom 6. So you always have high skill, but slightly too low PA for top 6, players down there on entry level contracts. Which makes rolling 4 skilled lines a breeze. When their entry ends, if they're not top 6 material you just place a qualifying offer that they won't take. Then trade their rights for 2nd/3rd round(ers) and get in new prospects of similar quality until the cows come home. Because when you can cap out any player's PA at the exact same time their rolled entry level contract ends, you get some absurdly underpaid players on your roster. And that is so strong in a salary capped league.
Edit: Just noticed I hadn't posted IM Nor here before. But it's just Con/Ska being Intense/Medium with everything else the same as the others, as expected.
Edit2: Clarification, not ALL Swedes need II Nor. It's just much more common that they need it. Linus Weissbach from the example was an MM Nor player, despite being swedish. You do the exact same trial and error approach with swedes as anyone else. It's just that a somewhat odd amount of swedes end up on II Nor, compared to their NA counterparts.
Edit3: Upon further reflection I'm fairly certain goalies and dmen also hit their final phase at 23 when they are newgens/regens/young prospects at game start. The downside with playing in sweden a lot is that all your good prospects get signed to the NHL before you get to see them finish. But now that I've put more time into the NHL it does indeed seem like everyone is capable of capping out at 23. Beyond this only Positioning, Faceoff and Mentals can still grow. Since those are tied to age/experience and continue to grow until the player starts declining with old age.