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Re: Editing league rules and structures in EHM 1

Posted: Sun May 14, 2017 2:26 am
by Mgomrjsurf
Would like to do NHL Geographically and turn off Trade Deadline but still allow Trades,Turn on Trading with other Leagues,League E. and so on.

New British League System

Posted: Sat May 20, 2017 6:56 am
by celislanders1
Has anybody managed to re-create this with the editor ??

Re: Editing league rules and structures in EHM 1

Posted: Sat May 20, 2017 11:15 am
by archibalduk
No, not that I am aware of.

Re: EHM 1 Database & Saved Game Editor

Posted: Mon May 22, 2017 5:36 am
by nino33
Greetings!

I'm working on the 1974 database, I'm not having success, hoping someone can help...
I've changed division names, and reduced the NHL to 4 divisions and 18 teams, and I've created and imported the actual 1974-75 schedule...
I've changed things on the Club and the Competition screens...
I've done my best to have playoff structure setup right (I don't understand it well though, and might have errors)

But I'm currently unable to start a game with the database I have (freezes up at Options screen)
Below is the error message I get...anyone have any suggestions regarding what the problem might be/how I might fix it?

As far as I can tell the "NHL Southeast Division" mentioned in the error message is not even in use in the 1974 database

Thanks!


Image

Re: EHM 1 Database & Saved Game Editor

Posted: Mon May 22, 2017 6:15 am
by Named
It depends how You start db - from conferences or divisions. Initial stages should be 4 (divs) or xx (conf). Please upload db and I will check.

Re: EHM 1 Database & Saved Game Editor

Posted: Mon May 22, 2017 5:32 pm
by nino33
nino33 wrote:anyone have any suggestions regarding what the problem might be/how I might fix it?
Named wrote:It depends how You start db - from conferences or divisions. Initial stages should be 4 (divs) or xx (conf). Please upload db and I will check.
Thanks so much Named!
Here's a link to a zipped copy of the database https://1drv.ms/u/s!AvTHo4MBaphkdXSvbsvlJkdOEg8

Re: EHM 1 Database & Saved Game Editor

Posted: Mon May 22, 2017 6:54 pm
by nino33
Me again with another question...

I'm currently looking at the 1979-80 database, and setting it up for a 21 team NHL, and I'm wondering how do I set the playoffs on the Stages screen (Competitions-Rules & Structures-Stages)?

While the League is set up in two conferences, they're meaningless, as of the 21 teams 16 make the playoffs (top 16 by points) and playoffs are 1v16, 2v15, 3v14, etc & they stay like this every round (always most points versus least points, next most versus next least, etc)




IMO 1979-80 is likely a great starting point for "fantasy play/databases" (including using real modern players, but an altered/fantasy league structure) as well as actual historical play, as in 1979-80 the schedule was actually "equal" [21 team league, each team played each other team 4 times (twice at home and twice away) & playoffs were always "most regular season points VS least regular season points"]

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 12:00 am
by Named
How looked NHL in these years? One standing? Conferences or divisions? If it was one standing current QMJHL format will be helpfull. 16 playoff teams and seeded draw might also work. U can also add team picking rule Special sort points after regular season + previous stages seeded.

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 12:42 am
by Named
I checked db and first you had too many divs in NHL schedule template and wrong setup of club IDs. IDs for clubs with 2 confs + 4 divs should be:

1 conf 1 div: 0, 1, 2, 3
1 conf 2 div: 100, 101, 102, 103, 104
2 conf 1 div 200, 201, 202, 203
2 conf 2 div 300, 301, 302, 303, 304.

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 1:22 am
by nino33
Thanks Named! :thup:
Named wrote:I checked db and first you had too many divs in NHL schedule template and wrong setup of club IDs. IDs for clubs with 2 confs + 4 divs should be:

1 conf 1 div: 0, 1, 2, 3
1 conf 2 div: 100, 101, 102, 103, 104
2 conf 1 div 200, 201, 202, 203
2 conf 2 div 300, 301, 302, 303, 304.
I see my error of too many Divisions on the NHL "Schedule Templates tab"


I'm not yet sure what you're referring to when you refer to "wrong setup of club IDs"
I don't see where these are, or what you're referring to :dunno:

All I did regarding the schedule was replace the existing schedule with the IRL 1974-75 schedule for the NHL regular season only (are there playoff dates/references too? if yes, where?): I obtained Team IDs from the "Clubs" tab, Basic Data page

Sorry I'm not understanding...

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 1:31 am
by Named
I mean Home and Road IDs are wrong. They should be as above. Load 9.4 in editor and u will see what i mean with above numbers. If You sort team names from A-Z for first conf and first div inside this conf teams should have ID's 0, 1, 2, 3. Second div in this conf 100, 101, 102, 103, 104 etc. Playoff dates and scheme are out of Schedule templates screen. Examples:

Bruins - 0
Sabres - 1
California - 2
Toronto - 3

Detroit - 100
Kings - 101

etc.

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 2:41 am
by nino33
Named wrote:I mean Home and Road IDs are wrong. They should be as above. Load 9.4 in editor and u will see what i mean with above numbers. If You sort team names from A-Z for first conf and first div inside this conf teams should have ID's 0, 1, 2, 3. Second div in this conf 100, 101, 102, 103, 104 etc. Playoff dates and scheme are out of Schedule templates screen. Examples:

Bruins - 0
Sabres - 1
California - 2
Toronto - 3

Detroit - 100
Kings - 101

etc.
Interesting! So the "Team IDs" that are found on the Clubs tab is not what is used! That's what I used!
I'll redo the schedule and see if that solves my problem!
Thanks much for the help Named!

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 4:21 pm
by nino33
Thanks again for your help Named! =D>
Seems I've got things working! :joy:

I made an error in my schedule, and had the same ID for two teams (two 200 instead of one 100 and one 200), so in my first test season I went until Christmas and checked in and noticed the problem (Detroit wasn't playing any games, Atlanta was playing twice as many as they should).....I'm fixing this now, and then I'll do some more testing to see if things are working as they should (I'm interested to see how the Playoffs work)

Re: Editing league rules and structures in EHM 1

Posted: Tue May 23, 2017 4:35 pm
by nino33
nino33 wrote:I'm currently looking at the 1979-80 database, and setting it up for a 21 team NHL, and I'm wondering how do I set the playoffs on the Stages screen (Competitions-Rules & Structures-Stages)?
Named wrote:How looked NHL in these years? One standing? Conferences or divisions? If it was one standing current QMJHL format will be helpfull. 16 playoff teams and seeded draw might also work. U can also add team picking rule Special sort points after regular season + previous stages seeded.
Back in 1979-80 they had both Conferences and Divisions, but they were essentially meaningless.
Standings were often shown with one big list of all 21 teams, and an indicator of the "playoff cutoff" (top 16 teams made the playoffs)

Maybe the current QMJHL format will help...I'll take a look at the things you mentioned

Thanks for the feedback :thup:

Re: Editing league rules and structures in EHM 1

Posted: Wed May 24, 2017 12:37 am
by nino33
With only the EHM1 Editor and an EHM1 database, can I edit...
- NHL Salary Cap/Floor ?
- Maximum Wage ?
- Entry Level Wage ?
- Minimum Wage ?



As far as I can tell, I can't edit any of this things with in an EHM1 database with the EHM1 Editor...maybe because they're "League Rules" (based on the CBA) ?


The only things editable I can see is on the Finance Info tab, and I did change Max F/D/G Wage to 1.5 million and it seemed to work :thup:

But the "League Minimum" NHL salary of $450,000 K seems to be in place (no one makes less than that); is there a way I can get rid of the Salary Cap/Floor, League Minimum salary amount, Entry Level Contract amounts, etc ?



ALSO...has anyone every tried removing a Draft using the EHM1 Editor?
I see that the NHL Supplemental Draft and NHL Waiver Draft both show up in the Editor as "Extinct" and I'm wondering if I can get rid of the CHL Import Draft by checking off Extinct in the Editor

Re: Editing league rules and structures in EHM 1

Posted: Wed May 24, 2017 12:45 am
by Mgomrjsurf
So does Expansion Draft.

Re: Editing league rules and structures in EHM 1

Posted: Wed May 24, 2017 5:44 am
by Named
We can't add/remove drafts yet. League minimum salary is editable.

Re: Editing league rules and structures in EHM 1

Posted: Wed May 24, 2017 5:17 pm
by nino33
nino33 wrote:Thanks again for your help Named! =D>
Seems I've got things working! :joy:

I made an error in my schedule, and had the same ID for two teams (two 200 instead of one 100 and one 200), so in my first test season I went until Christmas and checked in and noticed the problem (Detroit wasn't playing any games, Atlanta was playing twice as many as they should).....I'm fixing this now, and then I'll do some more testing to see if things are working as they should (I'm interested to see how the Playoffs work)
Well, it seems there's a problem...
Two test sims in a row, on April 6th, the final day of regular season competition...clicking Continue = crash :-(



I suspected the playoffs might be a challenge...
I've got two conferences (9 teams in each), two divisions in each conference



The playoffs I'm trying to get are
  • 3 teams from each division make the playoffs (6 from each conference)
  • in the 1st round of the playoffs the divisional winners don't have to play (winning the division gives you an automatic bye to the 2nd round)
I'm not sure if I can make this happen, and if I can I don't know how to make this happen
  • the second and third place teams were seeded 1–8 based on their regular season record and played a best-of-three series.
I'm not sure if this is possible...honestly I didn't care a lot if they were re-seeded or not, and I was OK with it being best of 7 instead of best of 3 if the length of the series couldn't be changed


  • The four division winners then joined the 4 Preliminary series winners in the quarterfinals, and they were again re-seeded 1–8 based on regular season record.
This is where the division winners join (in the 2nd round)
  • This re-seeding took place again in the semifinals, with the teams seeded 1–4.
Again, re-seeding would be nice but not necessary



Question - what screens should I be looking at in the EHM1 Editor to solve my playoff issues?
I'm using the Stages screen, on the Competitions tab, then Rules & Structures tab - anywhere else I should be looking?

Re: Editing league rules and structures in EHM 1

Posted: Wed May 24, 2017 5:22 pm
by nino33
Named wrote:League minimum salary is editable.
I'm not able to do so with the NHL; maybe the CBA takes precedence (hardcoded?)

With the current 1974 database, the EHM1 Editor shows the "Min Full Time Wage" for the NHL as $75K but ingame no player is making less than $450K

Re: Editing league rules and structures in EHM 1

Posted: Wed May 24, 2017 9:09 pm
by Named
Stage 1: playoff top 2, playoff bottom 4
Stage 2 playoff top 2, playoff bottom 4
Stage 3 add team picking rule "From Prev Stages Top Bye" and "From Prev Stages Special Sort Regular Season Pts"
Stage 4 add team picking rule "From Prev Stages Top Bye" and "From Prev Stages Special Sort Regular Season Pts"

then sim game before last regular season game and save. After that with non-compresed save u can load save with editor and fun is start. In some cases simming is not needed to get testing playoff format as we can edit things before draw are made. Of course its douable if you didnt change number of playoff top, bottom, promoted teams then you had to reload db and sim till before last regular season game. MHLB league from 9.4 will be helpfull to do this playoff format. There You had BYE's.

Re: Editing league rules and structures in EHM 1

Posted: Thu May 25, 2017 4:59 am
by nino33
Named wrote:Stage 1: playoff top 2, playoff bottom 4
Stage 2 playoff top 2, playoff bottom 4
Stage 3 add team picking rule "From Prev Stages Top Bye" and "From Prev Stages Special Sort Regular Season Pts"
Stage 4 add team picking rule "From Prev Stages Top Bye" and "From Prev Stages Special Sort Regular Season Pts"

then sim game before last regular season game and save. After that with non-compresed save u can load save with editor and fun is start. In some cases simming is not needed to get testing playoff format as we can edit things before draw are made. Of course its douable if you didnt change number of playoff top, bottom, promoted teams then you had to reload db and sim till before last regular season game. MHLB league from 9.4 will be helpfull to do this playoff format. There You had BYE's.
Thanks Named! :thup:
I've been working on it, and still can't get it working...but I'll keep trying :-)

Re: Editing league rules and structures in EHM 1

Posted: Fri May 26, 2017 7:50 pm
by nino33
Named wrote: MHLB league from 9.4 will be helpfull to do this playoff format. There You had BYE's.
What League is the MHLB?

Looking at a saved 9.4 game with the EHM1 Editor I don't see it in the list of Leagues (on the Competitions-Rules & Structure tab) in 9.4

Re: Editing league rules and structures in EHM 1

Posted: Fri May 26, 2017 9:12 pm
by Named
Russian National Junior Hockey League. Any progress?

Re: Editing league rules and structures in EHM 1

Posted: Sat May 27, 2017 1:22 am
by nino33
Named wrote:Any progress?
Alas, no progress (tried a number of things without success)
Named wrote:Russian National Junior Hockey League
Hopefully having a guideline/example for a Bye situation will help



EDIT - Well it's 4 hours later, I've tried again, but alas no success :dunno:

Re: Editing league rules and structures in EHM 1

Posted: Sat May 27, 2017 6:00 am
by idio3
Hey, can someone please explain what does "Priority" under Rules & Structures / Comp Rules control? It seems to be fairly randomly allocated number, but the name itself sounds extremely important. Anyone?