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The 2D engine.

Posted: Tue Mar 12, 2013 7:12 pm
by CM0304
Hi The FHM guys,

First,i'd like to say your guys are very smart to produce such a product ahead of other projects such as DHM or browser-game ones.

Will you please say sth about the 2D engine coding?is it basically from QT?

And the simulation will be using the Prolog AI or sth else.?

Really interested in it.

Hope someone release some tips under the possible permission

Thanks.

Re: The 2D engine.

Posted: Tue Mar 12, 2013 8:22 pm
by archibalduk
I'm afraid there won't be a 2D engine for quite some time. It takes a heck of a lot of work - and there's already so many other things that need to be done beforehand. It took Riz a whole year working on almost solely the 2D engine to get it done for EHM - and that was with the benefit of having a code base for FM's 2D engine.

As I understand it, FM's AI was written from scratch by Sebastian. He worked on it for a number of years as a side project before FHM was announced.

Re: The 2D engine.

Posted: Wed Jun 05, 2013 2:27 pm
by cimluj
can we expect the 2D for the final version?

Re: The 2D engine.

Posted: Wed Jun 05, 2013 3:49 pm
by archibalduk
cimluj wrote:can we expect the 2D for the final version?
No, there won't I'm afraid.