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Turn off injuries
Posted: Sat Oct 15, 2016 3:03 am
by Mikeyboy4455
Hello,
We are using ehm as an engine for a sim league and for simplicity sake, we are not using injuries. We are having a heck of a time locating a place to either set the length to 0 days or just turning them off completely. Any help i this area would be deeply appreciated.
Re: Turn off injuries
Posted: Sat Oct 15, 2016 11:37 am
by CJ
Mikeyboy4455 wrote:Hello,
We are using ehm as an engine for a sim league and for simplicity sake, we are not using injuries. We are having a heck of a time locating a place to either set the length to 0 days or just turning them off completely. Any help i this area would be deeply appreciated.
No idea what would happen if you'd turn all players "injury proneness" attribute to "1".

You'd have to export all players via spreadsheet (EHM Updater) and mass edit them. Then import them again.
This is probably the only way I can think of. But I still think players will get injured even with 1 in injury proneness.
Re: Turn off injuries
Posted: Sat Oct 15, 2016 12:12 pm
by archibalduk
I'm not sure EHM is designed to be used that way, but you might be able to do it by clearing the injuries from the DB. I'll post details tomorrow when I'm back home.
Re: Turn off injuries
Posted: Sun Oct 16, 2016 1:48 pm
by archibalduk
As promised, here is a suggestion as to how you *might* be able to remove injuries from the game. I have not tested this - it might just crash.
1. Create a new blank text file and rename it to "injuries.dat". Copy it to the folder containing your database .dat files and overwrite the existing injuries.dat file.
2. Load the database into the
EHM Updater and then save it. This will update the database index to reflect that the injury data is now blank.
3. Import your database into EHM 1 and see what happens...