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Making players hit

Posted: Fri Jun 10, 2011 1:05 am
by HattrickSwayze
Maybe this has been asked before, but I couldn't find it on here. Anyways, I'm wondering how you can get guys to throw the body around more often. Look at these two players. Greg Moore was a depth signing just to play my 4th line, but ended up being a spectacular player for me. He put up those stats playing 4th line and PK for the majority of the year, until I put him on the 3rd line towards the end of the year. 334 hits in 82 games. If he played more minutes he would've led the NHL far and away. As it was, he was 4th in hits in the whole league. His stats don't make him look like a hitting machine. Average checking/hitting attributes, and average aggression. But look at his playoff stats. 18 hits in one game, and 11 in another, and 77 hits in 13 games. He got this while playing with personal tactics of Defensive, Hard backchecking, and High puck pressure.

On the other hand, I have Wayne Simmonds. High checking/hitting attributes, with average aggression. But no matter how I set his personal tactics, he just will not hit. 34 hits on the whole season!!!! Why won't he hit? I've played him on the PK, 2nd line, 3rd line, 4th line, and he just won't hit anything. Is there some sort of hidden attribute that has to do with the players tendency to hit?

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Re: Making players hit

Posted: Fri Jun 10, 2011 2:42 am
by timmy_t
I actually had the same type of dilemma, and after a little discussion and research we determined that weight is the key factor in hitting.


By the way, here's my thread: (It was titled "How do you increase hitting?") http://www.ehmtheblueline.com/forums/vi ... =17&t=5535

Re: Making players hit

Posted: Fri Jun 10, 2011 12:37 pm
by Jypfan92
What I see is that Moore is skating phenomenon and is more determinated. I think that will make him to hit more.

Re: Making players hit

Posted: Fri Jun 10, 2011 6:02 pm
by timmy_t
Jypfan92 wrote:What I see is that Moore is skating phenomenon and is more determinated. I think that will make him to hit more.
Look at the link I shared and you will see that those things have nothing to do with how many hits Moore dishes out. Seriously, I know what I'm talking about on this one. 8-)

Re: Making players hit

Posted: Sat Jun 11, 2011 11:31 am
by Jypfan92
But if the player can't skate fast (acceleration and speed are f.e. 5), how can he get into hitting position? If player is fast, of course he can hit more. I don't know in Ehm, but in real life speed matters.