Thanks - Yeah I mean it's certainly playable it's just you can't really offer commits in a realistIf way yet as human GM. Even if you are human GM of a team your team will still randomly add commits I believe though. It's just appears to be an internal process.Primis wrote:Having only had a teeny little bit of time with it, I'm pretty impressed with what I see.Alessandro wrote:Talking about your attempt... I think the only thing is that it seems you can sign only free agents. I tried to add a transfer period to the Big Ten, but you can only buy players off other college teams. You can't recruit off USHL, for example.
Maybe this is why you think it's unplayable?
I'm honestly not sure why you can't sign guys off USHL teams. I would assume (haven't looked yet) that extends to not being able to sign off high school teams as well. That's tough though because it sure looks like the AI NCAA teams can still recruit/sign from those leagues. I wonder if the problem isn't a setting with the NCAA leagues, but with the USHL/HS ones? Is it just the age overlap? Actually, poking around... there is no age range set for the NCAA leagues? There probably should be. I realize technically there isn't in real life, but realistically you're not really getting any guys above 24 years old, it's mainly 18-23 years. Maybe need those flags in under Extra Rules.
The 4 year "contracts" and everything though.... it looks pretty good. If we can hash out the USHL/HS signing thing, I don't really know that there's any big problem with the rest of the model or structure. The tournament/Frozen Four thing is a very minor thing IMHO. It's maybe not 100% accurate, but it'd be VERY playable and a unique experience. I'm really looking forward to digging into this more. This might also be a good springboard to then get the CIS and say the BCHL playable as well....
Also I'm hoping if high school and Canadian JR A leagues like BCHL get more fleshed out it will create a more robust pool for NCAA teams.