Feedback on the simulation

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CeeBee
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Re: Feedback on the simulation

Post by CeeBee »

I've not seen anything like that either. In the 3 games I've started even Shea Weber can't get 7 ratings.
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Re: Feedback on the simulation

Post by batdad »

Those ratings I bet are on quick sim. Weber, Josi, Kronwall, De Keyeser, always get ripped by media in my game on full sim. Quick sim is polar opposite in #s and has been shown before here in some posts that the dmen do much better ratings. But the big strong dmen struggle for some reason to get high ratings, and to be the studs that they are. Someone else also struggles in my game whose name escapes me at the moment. Oh yeah...Andy MacDonald. LOL.
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umwoz
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Re: Feedback on the simulation

Post by umwoz »

batdad wrote:Those ratings I bet are on quick sim. Weber, Josi, Kronwall, De Keyeser, always get ripped by media in my game on full sim. Quick sim is polar opposite in #s and has been shown before here in some posts that the dmen do much better ratings. But the big strong dmen struggle for some reason to get high ratings, and to be the studs that they are. Someone else also struggles in my game whose name escapes me at the moment. Oh yeah...Andy MacDonald. LOL.
omg MacDonald in the challenge was the death of my defense... His attributes aren't even that bad either.
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Peter_Doherty
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Re: Feedback on the simulation

Post by Peter_Doherty »

Well, MacDonald being bad is certainly realistic, he's been the death of Phillys defense this year IRL so :D
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Re: Feedback on the simulation

Post by batdad »

Yeah he is the perfect Flyer dman.
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Re: Feedback on the simulation

Post by Obalobex »

batdad wrote:Those ratings I bet are on quick sim. Weber, Josi, Kronwall, De Keyeser, always get ripped by media in my game on full sim. Quick sim is polar opposite in #s and has been shown before here in some posts that the dmen do much better ratings. But the big strong dmen struggle for some reason to get high ratings, and to be the studs that they are. Someone else also struggles in my game whose name escapes me at the moment. Oh yeah...Andy MacDonald. LOL.
oh, so quick sim overvalues big defensive dmen and full undervalues them i guess?

I did notice that there was a slight change in ability when i went from quick sim/no tactics to quick sim/my tactics though...

Image

thats kale clague. 44 shots to 515, lol
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CanucksFan1993
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Re: Feedback on the simulation

Post by CanucksFan1993 »

Not sure how frequent this issue is, but I was viewing one of the games with the head coach controlling the team. With my team being down a goal and only a little over 2 minutes to go in the third the coach decides to pull the goalie.... and decides benching the top line and puts out the 4th line against their top line.... LIKE WAT?

Love the game, but if some adjustments could be made the Coaching AI, that would be awesome. :thup:
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Re: Feedback on the simulation

Post by batdad »

Quote possibly the case. I have seen several screen shots of this type of rating for dmen, and all of them had said on quick sim. Others on full sim like me, do not have this and in fact have the opposite. Shea Weber in 4 seasons has never had more than a 6.8 average rating.
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Re: Feedback on the simulation

Post by bruins72 »

There really seems to be some problems with the way the teams decide who to waive. A couple of games into the 2015-2016 season and the Stars waive John Klingberg, who just won the Calder.
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Re: Feedback on the simulation

Post by batdad »

Yeah, and in May 2019 in my game Minny waives Coyle. really? Lucky San Jose. This is the first real bad one I have seen in my game. But it came just after they got knocked out of playoffs, when should have been the favourite. And it came just after the new 3.0 update
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Re: Feedback on the simulation

Post by batdad »

Ok so what it is with the Wild in my game. Coyle waived, then 2 other third liners. Coyle claimed by San Jose, other two not claimed.

But Minny had 52 contracts due to prospect signing at end of season. So they have to lose two of them, and are trying through waivers. Now they have Jason Zucker on waivers, like previously posted in the other game.

Zucker you ask? 32-35-67 in 2017-18 as a 26 year old. Just not good. Anyway, guessing he will be claimed and that will end the issue.


But why on earth not trading these guys (Not even putting anyone on block) and waive all your scrubs or guys who have expiring contracts I just do not see it.


The game really needs to work in this area, and clearly it is not. Now let us see who gets better for nothing because of this.
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Re: Feedback on the simulation

Post by bruins72 »

Yes. This is a serious problem. We really shouldn't see this happening.

EDIT: It's a bit of a waivers party. I'm seeing a lot of big names go on waivers early into the 2015-2016 season. Some of the guys I'm seeing are older and highly paid (Hossa and Iginla) but I don't recall seeing them put on the trade block first.
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Re: Feedback on the simulation

Post by batdad »

Yeah that is a big problem for me. Sure get rid of these guys if you want AI, but at least make a trade for them. BTW--you should probably re look at the challenge and options re trades for the WIld thing with the new update. Or not, does not matter. :)
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Re: Feedback on the simulation

Post by bruins72 »

I have no idea. I don't know if it affects the challenge or not. I'm still running my challenge test. Did all of these waivers bugs come from the new update?
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Re: Feedback on the simulation

Post by Peter_Doherty »

Should probably get a new save started on the new patch anyways for the challenge so that everything gets implemented without problems. Hopefully there won't be too much trouble getting Wild in about the same position 5-14 from the bottom :P
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Re: Feedback on the simulation

Post by batdad »

For me, yes. There were weird ones in the first edition B72, and then it got better. Now it got just plain silly at the end of season 4.
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Re: Feedback on the simulation

Post by paul4587 »

Has the new patch had any effect on defensive defensemen's impact while on full detail?
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Peter_Doherty
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Re: Feedback on the simulation

Post by Peter_Doherty »

Didn't see anything about it in the patch notes and haven't had time to play yet, my guess is no though.
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Re: Feedback on the simulation

Post by batdad »

The patch notes do mention Dmen ratings changing in quick sim, did not see re full sim. But if we allow time to test will not have to look far to see if things have improved with dmen .... I mean Weber and Josi are not far to look.
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Re: Feedback on the simulation

Post by Peter_Doherty »

Yup, and we also have to remember that this is Early Access for a reason, there will be so many patches. Scoring, shooting, big D-men sucking all of that will get fixed in due time :)
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umwoz
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Re: Feedback on the simulation

Post by umwoz »

So waivers seem to be breaking everyone's games? I only ask because I haven't played since 15.3 and wanted to start up a long term save now that they supposedly fixed player progression and creation.
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Re: Feedback on the simulation

Post by krownroyal83 »

I'm sure this has been noted already but when a team is down by 2 goals late in a game they should be pulling their goalie if the situation permits it. Maybe it happens and i have not come across it but i was just playing a game where i was winning 2-0 and the AI made no attempt to pull their goalie, even when they had a offensive faceoff with a minute forty-five remaining.
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Re: Feedback on the simulation

Post by batdad »

You are correct that AI never pulls it's goalie down two goals. You are not correct to say they should be doing it all the time. THere are still many times where coaches have not done that in real life. More and more the case that they are doing it, but still times where they do not.
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Re: Feedback on the simulation

Post by krownroyal83 »

batdad wrote:You are correct that AI never pulls it's goalie down two goals. You are not correct to say they should be doing it all the time. THere are still many times where coaches have not done that in real life. More and more the case that they are doing it, but still times where they do not.
Regardless of whether or not every coach pulls their goalie late in a game when down by 2, i'm sure we can agree that pulling the goalie is the optimal option in most cases. You don't get rewarded points for losing in regulation so not pulling your goalie when down by 2 doesn't make sense most of the time. It's better for the AI to do it than for the AI not to do it, because the majority of coaches do do it under the right circumstances. I watched a game where a team needed to win to make the playoffs and were down by 2 goals late, and no way would they pull their goalie haha. You should be going for broke in that situation without a doubt.
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Re: Feedback on the simulation

Post by batdad »

Yes we can agree on that, but until the real life coaches do it all the time it is unrealistic to have it done in the game all the time. I know as a coach that is something I would be doing, but others are more conservative minded in that area still and do not always do it. Game should emulate realism, and should increase the amount the coaches do it, but it should not be 100% of the time. Maybe about 75% of the time coaches do it....as time moves forward I am sure that number will go up....but look at international hockey and how long (40 years) it took many national team coaches to do it for one goal differences.


Any way this IMHO at this point in time in the EA part of EHM....is really a minor thing. Lots of other things much much more important to get implemented. Coach use of player AI is one thing that makes me crazy. Still having wingers take draws on PK in their own end is insane. However at least it is not using enforcers to PK anymore or at least not as often.
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