Quick sim or
Full detail in league settings make quite difference to hitting stats. I did test run 2006-2007 season with all leagues enhanced and same database both time.
some interesting results
using
Full Detail in all matches/leagues:
-Top50 hitting: 13 Defensemen, 37 Forwards
-Top10 hitting: only forwards
-Full Detail generaly favor big forwards
with
Quick Sim:
-Top50 hitting: 45 Defensemen, 5 Forwards
-Top30 hitting: only defenders
-Quick Sim mostly favor Defenders and Defensive Forwards
Real life 2006-2007:
-Top30 hitting: 18 defenders, 12 forwards
-Top10 hitting: 4 / 6
-Most hits: Chris Neil 288
Some players: Full Sim / Quick Sim (Real life stat for 06-07)
6'3" 224lbs Josef Stumpel Hits:
339 / 3 (58) with attributes hitting 7, aggression 4, bravery 10
6'4" 218lbs Anze Kopitar Hits
236 / 32 (55) with hiting attribute 9 and aggression 6
6'5" 229lbs Mats Sundin Hits:
232 / 87 (75)
6'3" 213lbs Olli Jokinen Hits:
271 / 70 (52)
6'0" 198lbs Cris Clark Hits: 53 / 207 (91)
6'1" 187lbs Tim Taylot Hits: 140 / 238 (39)
5'11" 189lbs John Madden Hits: 72 / 210 (52)
6'9" 257lbs Zdeno Chara Hits: 245 /
560 (203)
6'2" 229lbs Brendan Witt Hits: 282 /
454 ( 231)
5'10" 189lbs Brian Rafalski Hits: 59 / 95 ( 60)
full detail: big forwards get too much hits regardless actual hitting attribute. Kopitar and stumpel are good example for that...
quick sim: defensive players get way too much hits, but actual hitting attribute means something.
Game is great, but I think we need one patch more...
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