I haven't figured all of it out yet but for those you listed above I do understand some of the numbers. The hitting and fighting ones mean that player is weak hitting and someone who doesn't fight at all. Same with deflections and positioning this player is very poor in those areas. Any time you see values greater than 200 means poor to very poor attributes. So far all the players I have looked at have 136 in the one on one.nuggett wrote:I had my ratings set to 1-20, but when I go into the editor some of the ratings do not make sense.
Under the Player Attributes Tab here are some of the ratings:
Mental-Decsions (35)
Mental-Vision (37)
Physical-Hitting (240)
Physical-Fighting (214)
Technical-Deflections (255)
Technical-Positioning (239)
Technical- One on One (136)
Where are these ratings coming from and what is the range.
The vision and decsions I am not so sure about cause this is where the vaules seem to mean different things. The 35 and 37 are not bad values so this player would be rather good at those...probably in the 70-80 range using the 1-100 attributes. To get a 99 the vaule you want to see instead of 35 would be 66. For the physical attributes are a straight 1-20 as is some of the mental like team work and flair.
Sometimes it isn't the attributes that need to be changed in order to make a player perfrom the way they should. In one of my saves I have a center whose attributes and scout reports say he is a monster checker and great defensive player. Sure enough in the 7 seasons I have had him he is my best defensive forward however his game ratings have always been very low, career 6.48. From a different thread on this board about hitting I was keyed on weight being a factor and sure enough this was the case. I raised him from 180 to 210 lbs and now he is the monster the scouts said he was.
Now I am not sure if these editor numbers change as a player devolops or not but I have noticed that a players potential makes a huge difference in what you see. As a test I copied Malkin's numbers and put them on a 16 year old. I changed the 16 year olds max potential to mirror Malkin and left his current vaule the same. Looking at his player card I did see changes to a lot of his attributes however most were still low except the phyiscal and mental ones. It didn't take long for him to bring them up...about 1 game year. He then became the #1 pick in the next draft.