Players suddenly leaving their team / End of season exodus

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Re: Manimal Rosters 2012-2013; Mistakes, omissions, tweaks e

Post by Manimal »

Jacob.B92 wrote:
Or maybe if you raise the budget in all teams it will work?
Have you tried to play around with the teams budgets? It is hard to set them right IMHO
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Re: Manimal Rosters 2012-2013; Mistakes, omissions, tweaks e

Post by Jacob.B92 »

Manimal wrote:
Jacob.B92 wrote:
Or maybe if you raise the budget in all teams it will work?
Have you tried to play around with the teams budgets? It is hard to set them right IMHO
Yeah, I just used the Pre-game editor to fix the budgets.. But it doesn't really work. In-game it doesn't go above 59,5 million even if you put it to 100 million in the editor, so now every team have a budget of 59,5, still players go to FA.
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Re: Manimal Rosters 2012-2013; Mistakes, omissions, tweaks e

Post by Manimal »

Jacob.B92 wrote:
Manimal wrote:
Jacob.B92 wrote:
Or maybe if you raise the budget in all teams it will work?
Have you tried to play around with the teams budgets? It is hard to set them right IMHO
Yeah, I just used the Pre-game editor to fix the budgets.. But it doesn't really work. In-game it doesn't go above 59,5 million even if you put it to 100 million in the editor, so now every team have a budget of 59,5, still players go to FA.
That is what I meant.
I believe a team has to have the salaries to match the budget or else it will be lower than what's listed in the editor
I've never played around with it much myself
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Re: Manimal Rosters 2012-2013; Mistakes, omissions, tweaks e

Post by Jacob.B92 »

I know this is the wrong place to ask, but it's related to the contract problem.

Is there no way to use the Saved game-editor to change contracts? Should be easy to fix i think..
I thought I should start a save and then use the editor to sign the most "important" players (Like Lundqvist or Quick for example) to their teams instead of letting them go to FA.
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Re: Manimal Rosters 2012-2013; Mistakes, omissions, tweaks e

Post by nino33 »

Jacob.B92 wrote:I know this is the wrong place to ask, but it's related to the contract problem.

Is there no way to use the Saved game-editor to change contracts? Should be easy to fix i think..
I thought I should start a save and then use the editor to sign the most "important" players (Like Lundqvist or Quick for example) to their teams instead of letting them go to FA.
The SavedGame Editor does not allow for contract changes (i.e. you can't "sign" Free Agents or edit existing contracts using the SavedGame Editor)
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CSD / Manimal v5 Issue - Players suddenly leaving their team

Post by Stupot11 »

hi ive downloaded the 5.0 roster updated, but i believe ive found a very unusual bug, ive spoken to manimal about it and he recomends writing a thread on here about it. well when i start a new game with 5.0 roster update and CSD 1.2, it works perfectly fine up until september 26 when with any reason 2 players suddenly become free agents, and they are Ryan Malone, and Mikka Kiprusoff, what also make this unusual is the salary prior to them becoming free agents is different to what the pre game editor has them set at also, Ryan malone contract says before he goes awol says 1.8 mil per year, but it should be 4.5 mil per year. and mikki kiprusoff is 3.0 per year. now i believe this is a one off bug, and i am wondering if anyone has has similar bugs with the new 5.0 roster whilst using the csd patch also.

many thanks stupot11
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Re: CSD / Manimal v5 Issue - Players suddenly leaving their

Post by archibalduk »

Thanks for pointing this out. :thup:

I've taken a look and have found a similar thing to you: Malone was released in mid-September and his salary was different to that set in the DB. Kiprusoff wasn't released from Calgary, but his salary was different to the DB value. It looks like both teams release quite a few players early in the season. I don't know about Calgary, but I know Tampa Bay are several million over their salary budget. I wonder if this has anything to do with it.

I've tried starting a game using the 2006 adjusted DB without the CSD and there doesn't seem to be a similar problem (i.e. Malone and Kipper's salaries are correct and neither get released). I think we need to take a closer look at this. Is is a date thing or is it a salary thing?... :-k
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Re: CSD / Manimal v5 Issue - Players suddenly leaving their

Post by bruins72 »

I'm using 5.0 with the CSD but I'm using Calgary for the challenge, so Kipper isn't getting released. His salary is $5.833M in my game. Is that correct?

Also, Malone is still with Tampa in my game and making $4.5M. Is that correct?
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Re: CSD / Manimal v5 Issue - Players suddenly leaving their

Post by archibalduk »

Correct on both accounts! :thup:

Perhaps it was just by chance that in the game I created, Malone's and Kipper's salaries were reduced. I wonder if the game is reducing a small random selection of players' wages on certain rosters in order to reduce how far they are over their salary budgets... I need to print off the salaries for the 2006 and CSD rosters to see where the differences are.
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Re: CSD / Manimal v5 Issue - Players suddenly leaving their

Post by Stupot11 »

ive just noticed also that Henrik Karlson for the flames has also been released which means that the flames are now without a number 1 and backup keeper, and are using minor league goal keepers, something is defo not right :-#
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Re: CSD / Manimal v5 Issue - Players suddenly leaving their

Post by Manimal »

I doubt this is because of our editing. It seems like a glitch in the AI
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Re: CSD / Manimal v5 Issue - Players suddenly leaving their

Post by archibalduk »

Manimal wrote:I doubt this is because of our editing. It seems like a glitch in the AI
A glitch in what sense? A CSD glitch or the AI having difficulty with the level of salaries in game and/or team budgets?

I have merged Jacob's reported error (link) into this thread in case they are linked.

I don't understand why this is something that has only been seemingly encountered with this release / start date. :-?
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Re: Players suddenly leaving their team / End of season exod

Post by batdad »

AI....I would think. It has happened in past dbs in Minnesota( releasing Backstrom and Harding) and Boston (release rask and Thomas) and Tampa as well.

So...not sure it is a CSD issue here. Just AI screwing around because of Salary Cap, and goalies are easy to pick on.
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Re: Players suddenly leaving their team / End of season exod

Post by bruins72 »

I think Batdad is right. The teams might start off below the cap but then training camp starts and they call up a bunch of players from the minors. Then all of a sudden they've got too much salary on the roster or players that have to clear waivers. The next thing you know, they're putting key players on waivers.
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Re: Players suddenly leaving their team / End of season exod

Post by Stupot11 »

but there not being put on waivers, on the 25th they have contracts (that are inaccurate) and on 26th they are ufa's
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Re: Players suddenly leaving their team / End of season exod

Post by batdad »

B72 mispoke maybe about waivers. This was an issue back in the day....with Backstrom/Harding, Rask/Thomas. They were not waived either....or at least news items were not put out. they were not even put on the block in some cases...just released somehow someway. I believe on the 25-26 you may not have to waive guys to buy them out and release em. Not 100% on that because have never done that...only sent em to minors before waiver period....Hello Wade Redden. :-D
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Re: Players suddenly leaving their team / End of season exod

Post by Manimal »

Just like (AI)teams manage to release guys on day one but still hold their rights
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Re: Players suddenly leaving their team / End of season exod

Post by Oilfield316 »

I love EHM .. always have, alot like you all I've been playing since the great Risto Remes was till developing his freeware version of it years ago but with the EHM series becoming more older and virtually retired soon with FHM's being it's new replacement, Here's some issues that seem hard-coded for some weird reason and hopefully will not miss with FHM next biggest projected phenominal game to be released soon.

- Franchise players and High profile players leaving they're respective NHL teams in the handfuls even though they just had career or "stellar" years, NHL teams filling they're spots with no-one even though they have a ton of budget space.

- High draft pick Rookies being on the NHL rosters only to play a handful of games or less than a few and not returned to they're junior teams to develop more, thus making the player development a complete waste, and a player gaining nothing in expierence other than wasting away in the locker room scratched an entire season.

- High profile picked drafted players who are not re-signed or left to being unsigned so they can be sent to other teams for garbage or collected on waivers or the most common bought out. Most times they are not developed properly and don't even have time to develop in the NHL unless they score in bunches they're first few years.

- Any type of player who plays a tough and tumble style are demoted on a constant basis or bought out in the much rarer case. I'm sick of seeing tougher players who play with an edge treated like the red headed step child and left to play out his contract in the AHL or ECHL. No sense on keeping tough lineup when every team is softer than a marshmellow!

- Bad players who are signed being slotted into the NHL lineup in lieu of a actual NHL regular or a tougher player who can contribute a thousand-fold in comparison thus continuing the frustrating domino process.

- Top end players being traded for naff prospects and regulars that are not considered any type of upgrade whatsoever

- Did I mention tougher players treated like the plague ! ?

Anyways I don't mean this as a rant, but thats a list of the most annoying parts of the game I've came across.
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Re: Players suddenly leaving their team / End of season exod

Post by Stupot11 »

i believe i have found the answer to the problem, its a problem linked with the ai and csd, the problem is, that as the rosters become more up to date, there is more and more info the ai has to handle, and then it has to handle different start dates. it cant handle the info according to what memory you have on your computer, the more the ai needs, the more resource it needs, for example i play on my laptop and i only have 1 gig memory, so its a stress on the ai, some1 who has say 4gig will have far less problems, now, there is a way round the issue, which is somehow if u could tweek the "path nodes" or "frame rates" the ai can handle the smoother the ai thinks, its just a case of finding way to increase these options, anyhow thats what ive discovered. stupot11
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Re: Players suddenly leaving their team / End of season exod

Post by archibalduk »

I'm not sure I agree with what you say. Do you have any info/evidence to back this up?

It is certainly within the realms of possibility that there is an issue with the CSD Patch - in particular with regards to dates for being eligible for waivers, etc. I think this is something worth testing (one of these days I'll find a spare 5 mins to do some tests).

However, I don't think the CSD Patch causes an additional load on the computer. All it does is change the date the game starts. The game is designed to simulate any year from 2006 onwards. It's no different from loading a saved game which you started in 2006/07 and you have simmed all the way to the 2012/13 season.

All the CSD Patch does is modify some dates which are stored in the memory when the game is running. It doesn't affect anything else. It simply instructs EHM to start in 2012 and that the various competitions start in 2012. It doesn't do anything more than this. It is no different from SI Games developing EHM - they just change the start date in the source code. For example, IIRC in 2005 SI released a patch for EHM 2005 which changed the start date from 2004 to 2005. They will have done the same when they started developing EHM 2007 - by updating the game's start date in the source code. As I say, the game is designed to cope with any year from 2006 onwards.

The amount of available RAM will have zero effect on the AI. This is not how things work. All a lack of RAM will do is slow things down (in terms of processing speed) or, at the extreme, crash. It doesn't affect the way the game AI works. Does MS Word behave differently if you have little RAM available? No it doesn't. It might run slower, but the software works exactly the same.

Another thing to note is that the CSD Patched Rosters and the 2006 Rosters are identical in every way except that the 2006 Rosters have had the DOBs, etc adjusted so that players appear the correct age with the 2006 start date (ie the DOBs, etc have been pushed back by six years). There is no additional load on the game. In fact, v5.0 of the DB is the most lean and efficient rosters we have ever had. Erroneous and unnecessary data has been removed and various bugs fixed. If anything, the latest rosters are less of a load on the game than any other DB released in the past five years.

It is also worth noting in the posts above that this issue isn't that new and may have been present with the original game.

One final point - there is still one key field of data in the DB that needs fixing (because we cannot edit this particular field using the Pre Game Editor). This relates to each players' date of first NHL contract. This affects a players' rookie/veteran status and, I think, waiver eligibility. I really want to work on a fix for this within the next month or so (by incorporating it into the EHM Updater tool). Perhaps this may help things...

I do agree that the CSD Patch cannot be ruled out, but I can't agree with your reasoning. The CSD Patch still isn't 100% perfect (for example all of those annoying news items about new records being set), but I think it is well worth doing some testing so that we can get some tangible data/evidence. It is also worth bearing in mind users' posts above about the issue being present prior to the CSD Patch. There are an awful lot of bugs in EHM (particularly in relation to trade AI) and so I wouldn't be surprised if this is just another bug.
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