Detail and Sim Speed / Standard vs Enhanced

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archibalduk
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Re: Detail and Sim Speed / Standard vs Enhanced

Post by archibalduk »

No, I tend to select around about a third of them. I normally do it just to keep the sim speed up. I don't really know what others tend to do.

The example with the NHL on standard and the UK on enhanced is just the setup I use when testing my work on updating the rosters.
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Ways to Maximize Sim Speed

Post by umwoz »

Hi, was just wondering if you guys have any tricks as far as making sim speed quicker? I would like to play the NHL on full detail as well as having a few other leagues selected, however I also like to get through seasons rather quickly.

I'm running EHM on a laptop with 8GB RAM and an i7 processor, so I doubt there's much else I can do on my end(system-wise). Has anyone tried setting priority in task manager? I'm assuming it's far more CPU intensive than it is graphics card intensive.
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Re: Ways to Maximize Sim Speed

Post by Primis »

umwoz wrote:Hi, was just wondering if you guys have any tricks as far as making sim speed quicker? I would like to play the NHL on full detail as well as having a few other leagues selected, however I also like to get through seasons rather quickly.

I'm running EHM on a laptop with 8GB RAM and an i7 processor, so I doubt there's much else I can do on my end(system-wise). Has anyone tried setting priority in task manager? I'm assuming it's far more CPU intensive than it is graphics card intensive.
I've fiddled quite a bit to try and get it to run quicker, more similar to how freeware EHM runs. It's one of the things I don't like about it: it takes too long to get through a single season when you're a player that lives for the offseason and drafts. One other thing is to go in a reduce detail on international competitions. That does help a bit, as you don't realize how many little international competitions go on in the background every season.

At a certain point though it is what it is... different DB types, etc. I've tried setting processor priority and such and it has no noticeable effect IMO.
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Re: Detail and Sim Speed / Standard vs Enhanced

Post by archibalduk »

I've merged Umwoz's thread into this thread as it contains various observations about speed and detail level.
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Re: Detail and Sim Speed / Standard vs Enhanced

Post by riz_si »

The main difference between the backend of the NHL EHM series and the freeware is the amount of depth that goes into the AI of the active teams (not just clubs but also national teams) and the number of leagues/clubs/players in the database. Whereas the freeware game was very limited in the background depth of doing simulated stats etc. the NHL EHM series runs a much more detailed system to create stats for all the players at the inactive background clubs.

One of the things I wanted to do, but never had the time, was to introduce some level of control over these details as well as controlling what international competitions to actively run etc.

With modern computers, running just the NHL as an active league, having your assistant take control of the games and setting the detail level of all the international comps to minimum should get you to a pretty good sim speed compared to the old freeware :thup:
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Re: Detail and Sim Speed / Standard vs Enhanced

Post by Mike Lowe »

If all I really care to do is GM in the NHL, and see details of the Olympics/World Cup, but I still want realistic interactions with other countries when it comes to free agency, the draft, etc., how should I setup my universe?

I'm assuming that things like the draft and players joining the league through scouting nations still happens without having those other leagues/nations "turned on?"

Would I still see things like the American Hockey League?
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Full Detail vs Quicksim

Post by Juhana »

What happens if i put every league on quick sim? How does that change the game and what is the the difference between all the simulation options?
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nickflyers
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Re: Quick sim

Post by nickflyers »

Giving the quick sim a go while I stimulate the default db to 2035 so I'll let you know if anything is different
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Re: Quick sim

Post by Satyr »

It's just a fast way of simming to the next day. I mean, why would someone watch all scores when simming? If you select a few leagues, it takes way too long. I always use quick sim, I can see the results when the sim is ready
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Re: Quick sim

Post by batdad »

Quick sim results are definitely not the same as full sim results in this game. Never have been. HIgher scoring
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Re: Quick sim

Post by nickflyers »

batdad wrote:Quick sim results are definitely not the same as full sim results in this game. Never have been. HIgher scoring
It is? I checked during the quick-sim I'm doing now with the default roster and the scoring was lower(No team eclipsed 300 goals) than the 7.3DB sim I did.
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Re: Quick sim

Post by batdad »

That test you did is not the same as what others have reported but is good to note as well.
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Full Detail VS Quicksim : in pictures

Post by Job »

So I've gone ahead and elected to sim the 2015 season twice : Once with the simulation set as enhanced, once set as quicksimming. Here are the results!

Team Standings and stats
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Scoring seems to be higher by about 25 Goals/Team on enhanced. PP% way too low on quicksim.


Scoring Leaders
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Scoring leaders were way more 2015-ish in the quicksim test. Much fewer PPG players.


Penalty minutes
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : In both cases, the leaderboard was filled with forwards, which is probably not right. The number of penalties seems a little bit more reasonable in quicksim mode (though still a bit high).

+/-
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : For some reason, the leaderboard was almost exclusively filled with forwards on Enhanced, and mostly filled with D-men on quicksim. Leaders have quite high numbers in both cases (worse on quicksim).

Shooting
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Outside of Ovechkin, the leaderboard is exclusively D-men on Enhanced. In Quicksim, the leaderboard is filled entirely with forwards. Huge discrepancy. In both cases, a bit high when compared to actual numbers in the NHL (except for the Ovechkin outlier).

Icetime (D-men)
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Enhanced mode edges closer to reality, though it lacks the couple of outliers with huge ATOI numbers. Both modes seem to distribute icetime way differently, with quicksim giving about 3 minutes more per game to the top pairing.

Faceoffs
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Top centers FO% is WAY too high on enhanced. Quicksim seems to handle it better.

Hitting
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Mostly D-men on Quicksim, Only forwards on Enhanced. Both are off (IRL, in the top24, 17 are forwards). Numbers are a bit low on quicksim, and absurdly low on enhanced. (see hits leaders

Giveaways/Takeaways
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : For giveaways, Enhanced have the numbers about right, but all the leaders are D-men, whereas in real life, it's about 50/50. Quicksim shows only forwards except for one players, but the numbers are way too low. For takeaways, numbers are about 30% too high on enhanced, and again heavily favors d-men, whereas in real life the leaderboard is filled with forwards. Quicksim is being downright ridiculous. (compare with Giveaways and Takeaways)

Blocked Shots
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Way too low in both cases. Discrepancy between best and average less ridiculous in Enhanced. However, Quicksim does have it right in making all leaders D-men.

Average rating
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Goalies and Forwards are the highest rated on enhanced (by far). D-men are the highest rated on quicksim (by not quite as far). Also of interest, a quick look tells me forwards and d-men with good defensive abilities are favored in quicksim, whereas Enhanced seems to favor players with high offensive abilities.

Goaltending
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : Goalie stats on enhanced seem closer to reality on Enhanced (SV% being too low on Quicksim), which is weird considering more goals were scored on enhanced. I suspect lower-tier goalies are terrible on enhanced and somewhat better on quicksim. Also, notice the huge discrepancy between the Average rating of goalies in both simming modes.
Last edited by Job on Thu Apr 09, 2015 3:00 pm, edited 1 time in total.
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Re: Enhanced VS Quicksim : in pictures

Post by krownroyal83 »

Can you explain quickly the difference between quick sim and enhanced. Also great information btw.
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Re: Enhanced VS Quicksim : in pictures

Post by m0fownz0r »

Yes, I always wondered which one is it?
1. You coach every game yourself where you choose between full, enhanced, key, and quick sim(fast forward)?
or
2. Quicksim is where you choose NOT to coach the games yourself, hit continue and get the result in a box score
Enhanced is where you play each and every game, setting the speed of the simulation to what suits you
Last edited by m0fownz0r on Thu Apr 09, 2015 10:11 am, edited 1 time in total.
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Re: Enhanced VS Quicksim : in pictures

Post by Satyr »

Option 1, with all the detail levels (found in the save game menu) on Quick Sim
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Re: Enhanced VS Quicksim : in pictures

Post by Alessandro »

You should post this stuff on sigames forums
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Re: Enhanced VS Quicksim : in pictures

Post by geckon »

Is this based on one season simmed in each mode?
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Re: Enhanced VS Quicksim : in pictures

Post by Job »

The process : I started a career with the TBL roster database. Didn't take control of any team, as the aim was to see how the player and team statistics would differ between simulation in Quicksim mode and simulation in Enhanced mode, and I didn't want a human player to skew the results. Created two save files for the same game. In one of them, the detail level was set on Quicksim. On the other one, I had all games in full detail. (Maybe I should have titled the thread Full detail VS Quicksim as to not confuse anyone). Proceeded to simulate (on vacation) the full 2014-2015 season for both save files, and then compared the results.
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Re: Enhanced VS Quicksim : in pictures

Post by Job »

geckon wrote:Is this based on one season simmed in each mode?
Yes. The same season (2014-2015) with the same database, with the same gamestart save file (so I suppose randomly generated attributes, if any mattered, were the same).
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Re: Enhanced VS Quicksim : in pictures

Post by Job »

krownroyal83 wrote:Can you explain quickly the difference between quick sim and enhanced. Also great information btw.
The way I understood it is the Detail Level setting. For me, enhanced simulation is having all games in full detail mode (because that's the initial setting for any league you chose to run as enhanced at gamestart), and quick sim is having the detail level set, well, at Quick Sim.
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Re: Enhanced VS Quicksim : in pictures

Post by geckon »

Good decision to start from one save. On the other hand, it would be probably more relevant if there were multiple sims enhanced and multiple quicksims. One sim can be randomly too "good"/"bad" etc.
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Re: Enhanced VS Quicksim : in pictures

Post by Job »

geckon wrote:Good decision to start from one save. On the other hand, it would be probably more relevant if there were multiple sims enhanced and multiple quicksims. One sim can be randomly too "good"/"bad" etc.
I don't know. I'm not trying to evaluate team standings, I'm trying to evaluate/compare the average numbers players seem to get in one given game. I feel like a sample of 1,230 games (one full NHL season, all games combined) is enough for that, or at the very least enough to see the trend.
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Re: Enhanced VS Quicksim : in pictures

Post by Job »

Some further pictures, because I had forgotten about a couple of important things.

D-Men Scoring
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : A LOT more points from defencemen when simming in Full Detail as opposed to Quicksim. Especially more goals scored by D-men, too. (This probably correlates with our shooting stats.) Also notice that the average rating mean is about the same for both modes, but the highest rating are WAY higher in Quicksim.

Team form
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : I chose the Canucks because they finished with the same number of points in both tests. Quicksim, as a whole, seems to be a lot more generous with its average rating (except for goalies), and that's a trend for most (every?) teams. Most players are over 7.00 in Quicksim. Most players are under 7.00 (With a lot of them hovering around 6.50) in Full Detail mode. For most teams, the mean seems to drop from 7.15 AVR to 6.80 AVR when switching from Quicksim to Full Detail, with the D-men suffering the most.

The curious case of Zdeno Chara
Enhanced
Spoiler: Click to reveal
Quicksim
Spoiler: Click to reveal
Analysis : In quicksim mode, Chara gets a crazy amount of hits, takeaways and blocked shots that he doesn't get in Enhanced simulation. That translates in a huge rating discrepancy, Chara transforming from the best rated player on the ice in Quicksim (8.84) rating, to a very average rated player in Full Detail mode (6.94 AVR). Also notice the huge amounts of shots he has in enhanced, which he doesn't have in Quicksim, and the fewer number of giveaways in quicksim.
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Re: Enhanced VS Quicksim : in pictures

Post by batdad »

This is awesome! And yes like ALessandro I highly encourage you to MAKE SURE Riz and SI See this by putting on their forums, by sending Riz an email and by posting links to this in his twitter account. And any other way possible to make sure he gets it. Great test.
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