Creating a doomsday scenario
Forum rules
This is the forum to discuss all aspects of editing the EHM data and tweaking the game.
Have a bug or feature request for the EHM Editor? Post them in the EHM Editor thread. Please start a new thread or post in another thread if you have a question about how to use the EHM Editor.
Given the large number of questions on similar topics, we ask that you start a new thread for a new question unless you can locate a similar question in an existing thread. This will hopefully ensure that similar questions do not get buried in large threads.
Useful links: EHM 1 Assistant (Download) | EHM 1 Editor (Download) | EHM 1 Editor Tutorials | Editing Rules & Structures Guide | Converting EHM 2004 / 2005 DBs to EHM 1 | Converting an EHM 2007 DB to EHM 1 | Extra_config.cfg | Import_config.cfg | Player Roles
This is the forum to discuss all aspects of editing the EHM data and tweaking the game.
Have a bug or feature request for the EHM Editor? Post them in the EHM Editor thread. Please start a new thread or post in another thread if you have a question about how to use the EHM Editor.
Given the large number of questions on similar topics, we ask that you start a new thread for a new question unless you can locate a similar question in an existing thread. This will hopefully ensure that similar questions do not get buried in large threads.
Useful links: EHM 1 Assistant (Download) | EHM 1 Editor (Download) | EHM 1 Editor Tutorials | Editing Rules & Structures Guide | Converting EHM 2004 / 2005 DBs to EHM 1 | Converting an EHM 2007 DB to EHM 1 | Extra_config.cfg | Import_config.cfg | Player Roles
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- Learning to skate
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Creating a doomsday scenario
Is there some way to make all new generated players really, really bad? I thought it would be neat to watch the slow death of all hockey in the world. Would the "State of Development" data for nations and the "Region Strength" data for continents being changed achieve this?
- nino33
- Mr. Goalie
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Re: Creating a doomsday scenario
Are you talking about EHM07? I've been editing EHM07 for years and I’ve never heard of the "State of Development" data for nations and the "Region Strength" data for continents…FriendlyFactory wrote:Would the "State of Development" data for nations and the "Region Strength" data for continents being changed achieve this?
If you’re talking about EHM07…the PAs (PA = Potential Ability) of the players at start-up are going to determine your worldwide talent level, and these PAs will be used when "regenerating" players (i.e. when the players at start-up retire, they'll be replaced by players with the same PA)...with a bit of effort you could use the EHM Updater http://www.ehmtheblueline.com/forums/vi ... hm+updater to edit the PAs within a database (i.e. before starting a game you could edit the PAs that are "to good" to a desired lower talent level)FriendlyFactory wrote:Is there some way to make all new generated players really, really bad? I thought it would be neat to watch the slow death of all hockey in the world.
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- Learning to skate
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- Joined: Thu Dec 20, 2012 7:41 pm
Re: Creating a doomsday scenario
That seems to be what I was looking for, but the Updater crashes when I try to import the new Potential Ability values. The readme says not to change the Current Ability values, but does not mention PAs.
- nino33
- Mr. Goalie
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Re: Creating a doomsday scenario
Are you trying to editing a database? Or a saved game?FriendlyFactory wrote:That seems to be what I was looking for, but the Updater crashes when I try to import the new Potential Ability values.
I don't think you can edit CA or PA in a saved game, but you can for sure with a database...
But you can't import your changes using the same file of exported data...to import data changes you need to use one of the Spreadsheet Templates (click on "Spreadsheet" at the top of the Updater, then click on "Create Spreadsheet Templates")
The readme says not to change player CA? That doesn't seem right...FriendlyFactory wrote:The readme says not to change the Current Ability values, but does not mention PAs.
The Updater for sure allows for database editing of CA/PA and all other Attributes (but saved game editing options are limited)