Feedback on the simulation

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m_piedlourde
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Re: Feedback on the simulation

Post by m_piedlourde »

I'm 5 games into my first season, and so far every game has gone to a shootout. It's good to see that isn't a common thing for other people; hopefully it's just a weird run of luck over a small sample size. Scoring seems pretty reasonable so far (2-3, 4-3, 2-3, 2-3, and 4-5), although I find it a bit odd that the games have been so close given that I'm playing as the Maple Leafs in full-on tanking mode. Again, maybe it's just a small sample size thing. I'll see how the rest of the season goes and report back.
ruhroh
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Re: Feedback on the simulation

Post by ruhroh »

Simulated a couple years, I'm in January 2017 now. Eichel and McDavid both spent 2015/16 (their first season after the draft) in BU/Erie, now they're up with the Sabres and the Flames respectively but they're getting healthy scratched a lot. No major injuries but Eichel has 11 GP, McDavid has 19 and their teams have 45.

Looks like the AI development curves/choices are a little touchy, but maybe it's a one-off. Running on Quick Sim if that makes a difference, it might.
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RomaGoth
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Re: Feedback on the simulation

Post by RomaGoth »

Quick write up after playing 2 months of first season (up to December 1):

- Scoring is WAY too high, reminds me of EHM 2007.

Only 4 teams under 2.50 goals against average, 11 teams are over 3 goals per game
Oddly, only 1 team has a Power Play percentage over 20%
Of course, that means that 25 teams have penalty killing percentage over 85%

Over 20 players average at least a point per game, including:

Kunitz, Cammalleri, Pominville, Frolik, Brouwer, and frickin' Reilly Smith!! Also, Duncan Keith and Shea Weber are far and away the best d-men so far with Keith being a +32 and Weber having an average rating of 9.24.

Finally, only 5 goalies are over .920 save percentage, while only 8 are over.915 save percentage with 4 of them not being starters (less than 3 games out of 22-28).


First impression after 2 months of play? Scoring is very similar to original EHM, with high scoring, low PP and high PK, bad goalies outside of the elite handful. One thing I should mention is that I am using quick sim in my settings, and a lot of the games are scoring around 4-1, 4-0, 4-2, or 4-3. Again, very similar to EHM 2007.

I will work on the rest of this season over the weekend and update again at that time. :nod:
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dave1927p
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Re: Feedback on the simulation

Post by dave1927p »

Some sloppy 2am notes:

I've played 6 NHL seasons. The leader in points has only gone over 100 once with only 2 - 50 goal scorers. This seems fairly accurate and 100 times improved over EHM 07. Would still like to see difference variances change the top 10 for points on a year to year basis but have the average remain the same.

- The GF/GA for teams is very accurate

- PP% average too low

- Times shorthanded inaccurate - about 100 per team too low

- goalie's average save percentage is about .903 in EHM:EA. In today's NHL it's about .910 to .915. I have only 3 goalies with a save percentage over .920. Almost all backup goalie numbers are absolutely atrocious.

- Naturally with the goalies save percentage being too low, the average scores being fairly accurate, this means that Average shots per game is too low. The average shots per season is about 2400 per team. The range of shots per team is 2478 being the highest in the 2020 season to 2308 being the lowest in the same season. 2529 is the average compared to about 2349 in EHM. That's about 2 additional shots (in this case saves) per game per team. With this tweak it should fix the issue with the goalies save percentage as well. 4 additional shots per game, and 4 additional saves for 2 goalies.

- Also linking the above, Shooting percentage average for teams are way too high. EHM numbers are showing a range of 10.63% being the highest and 8.52% being the lowest and a 10.21% median. We see in the NHL about 10.90 being high, and 6.90 being low with a 8.8 median. That's a difference of 1.4% too high which once again explains the goalies low average save percentages.

- Goalies play way too many games each season and are not being replaced with poor seasonal performances. I find it alarming that after 6 seasons no new goalies have taken over the number 1 position anywhere.

- the draft is still too top heavy where almost every 1st rounder plays at least one game the NHL. There needs to be more busts and more surprises. No goalie has developed into a starter drafted from 2015 onwards. Still early for this one but it's looking bleak.

- top teams are way too good getting far too many points year to year

- A good defense rating for players is now too overpowering. For the top 20 in Avg rating, 18 are defenceman, 2 are forwards. The first forward is Bergeron ranked 9th at 8.01 producing about 64 points and the next is Crosby ranked a lowly 17th with 91 points. The top defenceman has a rating of 8.54 and 20th ranked has a 7.84 (just 0.04 below crosby.)
----range for individual top 50 dman rating sorted by position: 1st - 8.54 and 50th - 7.49
----range for individual top 50 forwards rating sorted by position: 1st - 8.01 and 50th - 7.40
Average for defenceman is probably about 0.50 higher.

Note: Everything set to quicksim.

EDIT: Defenceman average scoring/assists are way too low. Top in points is fairly accurate ranging around 65 but 50th ranked has a measly 17 points in the game where in the NHL today that's around 30 ! That's a massive difference.
Last edited by dave1927p on Sat Mar 28, 2015 7:28 am, edited 4 times in total.
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Re: Feedback on the simulation

Post by archibalduk »

dave1927p wrote:I've played 6 NHL seasons. The leader in points has only gone over 100 once with only 2 - 50 goal scorers. This seems fairly accurate and 100 times improved over EHM 07. Would still like to see difference variances change the top 10 for points on a year to year basis but have the average remain the same.

- The GF/GA for teams is very accurate
This has been exactly my experience too. It's weird how some users are experiencing this and others are seeing much higher games.

Though it's worth noting that the TBL Rosters now use the full 1 - 20 range for Consistency for Forwards. In previous DBs, we used only 1 - 10 scale in order to reduce scoring. So to see scoring generally better than EHM 2007 even with the full 1 - 20 range is a step forward. It would however be nice if all users were experiencing this - even in my games I have seen some massive score lines.
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Vanaja
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Re: Feedback on the simulation

Post by Vanaja »

dave1927p wrote:Some sloppy 2am notes:

Note: Everything set to quicksim.
Quicksim gives quite different results than fullsim.

did tests years ago in 2007 version, when trying find out why hiting attribute does not affect results, only size.
there is quote from test that i did.

See difference with quicksim and fullsim results...
Vanaja wrote: Quick sim or Full detail in league settings make quite difference to hitting stats. I did test run 2006-2007 season with all leagues enhanced and same database both time.

some interesting results

using Full Detail in all matches/leagues:
-Top50 hitting: 13 Defensemen, 37 Forwards
-Top10 hitting: only forwards
-Full Detail generaly favor big forwards

with Quick Sim:
-Top50 hitting: 45 Defensemen, 5 Forwards
-Top30 hitting: only defenders
-Quick Sim mostly favor Defenders and Defensive Forwards

Real life 2006-2007:
-Top30 hitting: 18 defenders, 12 forwards
-Top10 hitting: 4 / 6
-Most hits: Chris Neil 288



Some players: Full Sim / Quick Sim (Real life stat for 06-07)
6'3" 224lbs Josef Stumpel Hits: 339 / 3 (58) with attributes hitting 7, aggression 4, bravery 10 :rant:
6'4" 218lbs Anze Kopitar Hits 236 / 32 (55) with hiting attribute 9 and aggression 6
6'5" 229lbs Mats Sundin Hits: 232 / 87 (75)
6'3" 213lbs Olli Jokinen Hits: 271 / 70 (52)
6'0" 198lbs Cris Clark Hits: 53 / 207 (91)
6'1" 187lbs Tim Taylot Hits: 140 / 238 (39)
5'11" 189lbs John Madden Hits: 72 / 210 (52)

6'9" 257lbs Zdeno Chara Hits: 245 / 560 (203)
6'2" 229lbs Brendan Witt Hits: 282 / 454 ( 231)
5'10" 189lbs Brian Rafalski Hits: 59 / 95 ( 60)

full detail: big forwards get too much hits regardless actual hitting attribute. Kopitar and stumpel are good example for that...
quick sim: defensive players get way too much hits, but actual hitting attribute means something.
Quicksim gives really different results. You cant compare quicksim simulated stats and stats what you get when you actually managing team with fullsim mode
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Alessandro
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Re: Feedback on the simulation

Post by Alessandro »

dave1927p wrote:Some sloppy 2am notes:

I've played 6 NHL seasons. The leader in points has only gone over 100 once with only 2 - 50 goal scorers. This seems fairly accurate and 100 times improved over EHM 07. Would still like to see difference variances change the top 10 for points on a year to year basis but have the average remain the same.

- The GF/GA for teams is very accurate

- PP% average too low

- Times shorthanded inaccurate - about 100 per team too low

- goalie's average save percentage is about .903 in EHM:EA. In today's NHL it's about .910 to .915. I have only 3 goalies with a save percentage over .920. Almost all backup goalie numbers are absolutely atrocious.

- Naturally with the goalies save percentage being too low, the average scores being fairly accurate, this means that Average shots per game is too low. The average shots per season is about 2400 per team. The range of shots per team is 2478 being the highest in the 2020 season to 2308 being the lowest in the same season. 2529 is the average compared to about 2349 in EHM. That's about 2 additional shots (in this case saves) per game per team. With this tweak it should fix the issue with the goalies save percentage as well. 4 additional shots per game, and 4 additional saves for 2 goalies.

- Also linking the above, Shooting percentage average for teams are way too high. EHM numbers are showing a range of 10.63% being the highest and 8.52% being the lowest and a 10.21% median. We see in the NHL about 10.90 being high, and 6.90 being low with a 8.8 median. That's a difference of 1.4% too high which once again explains the goalies low average save percentages.

- Goalies play way too many games each season and are not being replaced with poor seasonal performances. I find it alarming that after 6 seasons no new goalies have taken over the number 1 position anywhere.

- the draft is still too top heavy where almost every 1st rounder plays at least one game the NHL. There needs to be more busts and more surprises. No goalie has developed into a starter drafted from 2015 onwards. Still early for this one but it's looking bleak.

- top teams are way too good getting far too many points year to year

- A good defense rating for players is now too overpowering. For the top 20 in Avg rating, 18 are defenceman, 2 are forwards. The first forward is Bergeron ranked 9th at 8.01 producing about 64 points and the next is Crosby ranked a lowly 17th with 91 points. The top defenceman has a rating of 8.54 and 20th ranked has a 7.84 (just 0.04 below crosby.)
----range for individual top 50 dman rating sorted by position: 1st - 8.54 and 50th - 7.49
----range for individual top 50 forwards rating sorted by position: 1st - 8.01 and 50th - 7.40
Average for defenceman is probably about 0.50 higher.

Note: Everything set to quicksim.

EDIT: Defenceman average scoring/assists are way too low. Top in points is fairly accurate ranging around 65 but 50th ranked has a measly 17 points in the game where in the NHL today that's around 30 ! That's a massive difference.
Redo the sim with enhanced and post the results on the SIGames forums.
In the KHL the scoring is very very high.
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Vanaja
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Re: Feedback on the simulation

Post by Vanaja »

Some screenshots from Fullsim season. 1-2 games short from full 82 games..


-Individual point totals does not look bad with Fullsim, but there is too many 30+ goal scorers. All top 50 have 30+ goals. IRL there was 21 players with 30+ goals in 2013-14. Is that database or simulation problem here?

-Players hitting stat totals are low compared to reallife.

-Average rating distribution looks good to me when using fullsim.



Thing that are bit off, just like dave1927p did point out in his quicksim test.

-goalies save% is bit low after top 5 and too much goalies with 60-75 games played in season. IRL only ~10 goalies more than 60 games in season.

-Shooting % too high. Is this one reason for so many 30+ scorers?

-Times shorthanded inaccurate. In dave1927p quicksim test it was about 100 per team too low and my fullsim test it is about 100 too high. ( or did dave1927p mean same thing? ) in game test its 450-275 and real life its 320-219 for 2013-14 season.

-Teams total penalty minutes are right excluding top 2 teams, who did get 200minutes more than irl. Is there too much individual penalties and too little penalty calls where both teams do get penalty? is that why teams have so high shorthanded and powerplay count, if penaltyminute totals are right?


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Alessandro
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Re: Feedback on the simulation

Post by Alessandro »

I think you should post this stuff here: http://community.sigames.com/showthread ... ing-Levels
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Re: Feedback on the simulation

Post by geckon »

I tried to use the practice schedules from this: http://www.ehmtheblueline.com/forums/vi ... =86&t=6893

But in EHM:EA it seems to tire the players too much. Is it only me or do you have similar experience?
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Re: Feedback on the simulation

Post by geckon »

geckon wrote:I tried to use the practice schedules from this: http://www.ehmtheblueline.com/forums/vi ... =86&t=6893

But in EHM:EA it seems to tire the players too much. Is it only me or do you have similar experience?
What's interesting is that I have both goalies on the same schedule (and even less intensive than the ones in the link) and their stamina is almost the same (11 vs 12). While the starter played 4 games, the backup played onlye one (3 games ago). Although the backup's condition is 72 %, the starter's is 100 %. Weird.
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Vanaja
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Re: Feedback on the simulation

Post by Vanaja »

geckon wrote:I tried to use the practice schedules from this: http://www.ehmtheblueline.com/forums/vi ... =86&t=6893

But in EHM:EA it seems to tire the players too much. Is it only me or do you have similar experience?
I would not use that intensive training even 2007. too tiring and too much injuries.

one intensive and others medium per training schedules or two intensive, one light, and others medium will keep players fit and uninjured.
geckon wrote:
geckon wrote:I tried to use the practice schedules from this: http://www.ehmtheblueline.com/forums/vi ... =86&t=6893

But in EHM:EA it seems to tire the players too much. Is it only me or do you have similar experience?
What's interesting is that I have both goalies on the same schedule (and even less intensive than the ones in the link) and their stamina is almost the same (11 vs 12). While the starter played 4 games, the backup played onlye one (3 games ago). Although the backup's condition is 72 %, the starter's is 100 %. Weird.
In database there is hidden attribute "Natural fitness" that could affect in this case or your backup goalie lack match fittnes because too few games played. check player info screen for that.

Attributes guide: http://thebreakaway.net/forums/showthre ... -explained
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Re: Feedback on the simulation

Post by bourboncream »

Are the goals scored higher because the rosters arent fully tweaked to the game atm?

I appreciate they came out on day one, so maybe not fully tested based on how the game uses the attributes etc?

For example in my season, the Lightning scored 328 in the saeson - 3 teams totalled more than 300. The lowest tally was 212 by the Panthers, but more than half the league scored 250+

This meant that 17 teams averaged more than 3G per game.. the lowest being Florida with 2.5

Its not a moan, just an observation as to me I can accept it as I just look at my career being a new 'era' of the game and different things will happen than IRL, just like they do on FM, OOTP and any other management simulation aspect in a game.

Do the default 'fake' rosters fare the same or different?
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Re: Feedback on the simulation

Post by bourboncream »

What i have noticed is that scores in the playoffs are alot lower.. .whether thats due to the better teams playing each other or another factor im not sure.
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Re: Feedback on the simulation

Post by Xvash2 »

Match penalties/game misconducts/major penalties seem to be getting handed out too much. I'm halfway through the season and there's been over 30 match penalties. I can't even remember the last time there was a match penalty in the NHL.
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Re: Feedback on the simulation

Post by CeeBee »

Anybody know if the issues with the WHL Bantam draft have been fixed? Namely correct draft order based on position finished.
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dave1927p
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Re: Feedback on the simulation

Post by dave1927p »

Vanaja wrote:
dave1927p wrote:Some sloppy 2am notes:

Note: Everything set to quicksim.
Quicksim gives quite different results than fullsim.

did tests years ago in 2007 version, when trying find out why hiting attribute does not affect results, only size.
there is quote from test that i did.

See difference with quicksim and fullsim results...
I guess I always knew that. But perhaps it's time for that to change. I use quick sim for a simple reason...it's faster. Substantially quicker. For that reason I prefer to continue to play the game with quick sim over full but still have semi realistic stats. I would think that has to be possible!
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Re: Feedback on the simulation

Post by MXD »

First of all... I'm sim-vacationning.

Some stat-based observations :

- Scoring levels ARE a wee bit high, but all-in-all slightly lower than EHM 2007.
- Really, really few 2015 Draftees played some NHL games in 2015-16. In fact, only one of them did (Vincent Roy played his 10 games with the Pens).
- For 2015-2016 :

Highest GFA : 3.74
Lowest GFA : 2.50

Shutout against :
Two teams : 0
Boston Bruins : 9 (this numbers actually makes sense... I think. Especially has they play in a div with quite a few very good goalies)

Shooting %
Caps : 11.16
Preds : 8.97

Goals allowed average :
Wings : 2.18 (this figure is really not far off, considering current best GAA in 14-15 is 2.08, and on the coattails of what might be an outlier performance)
Canucks : 3.73

Save %
Wings : .924 (high mark isn't far off)
Yotes : .887 (make 14-15 Oilers look like 2014-15 Habs or Rangers in comparison)

12 teams below the .900 threshold, as opposed to 2.

There is also quite a bit of SHG : Wild has 17, 5 teams have 10 or more. Nobody has more than 9 in 14-15. Might be a function of simply having more penalties, but 17 is A LOT.

I don't know what happened with Alex Semin, but he's on his way to back-to-back Art Rosses. That might be a function of evaluation.

Excellent two-way play is recognized in player evaluation. Amongst the Top-10 forwards, three are absolutely nowhere close to the Art Ross, but are otherwise players who can be good defensively (Crosby, Kopitar, Toews)

Hits are very low, especially for D's. Ovechkin leads with 142 hits. Only two D's in the Top-50 : they also happen to be two of the tallests; Hedman and Myers. Both BARELY average one hit per game, and are respectively 44th and 46th.

Conversely, only one forward in the Top-50 for GiveAways (that is James neal), and he's in the 30ies. As a comparison, so far in 14-15, the Top-20 GA is made of 7 forwards, 11 D-Men, 1 goalie and Brent Burns.
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Re: Feedback on the simulation

Post by Sucker Punch »

Its a minor thing, but I noticed teams are changing lines when they ice the puck. The players on the ice should be forced to stay on.
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Re: Feedback on the simulation

Post by steviewhy »

Sucker Punch wrote:Its a minor thing, but I noticed teams are changing lines when they ice the puck. The players on the ice should be forced to stay on.
Right. Another minor rule thing is when the puck is played out of the rink in the neutral zone the resulting faceoff is going forward to where it left the rink instead of back to where it was played.
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Re: Feedback on the simulation

Post by RomaGoth »

After 1 season:

- No players with 100 points. Yes that's right, 0 players with 100 point season.
- Only 3 starting goalies with a save percentage of over .920 (Quick, Rask, Lundqvist)
- Lowest GAA is 2.19 (Rask), only 2 others with GAA under 2.50 (Quick, Lundqvist)
- Only 6 players with AVR over 8.0, and only 1 was a forward (Zetterberg), 5 defensemen
- Columbus with highest PP% (17.8)
- Carolina with lowest PP% (8.0)
- Colorado with highest PK% (90.0)
- Toronto with lowest PK% (83.5)
- 7 teams average more than 3 goals per game
- 7 teams average more than 3 goals per game against
- Lowest team GAA is 2.26 (Boston)
- Highest team GAA is 3.28 (Arizona)


My takeaway from this is fairly similar to what others have said. Scoring is still too high, but it seems more spread out. Goaltending is not good at all, especially after the first 3-5 goalies in the game (many of them, like Howard, Rinne, Bobrovsky, etc. have GAA in the 2.70-3.20 range).

The rosters need some work but it is a good start.
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RomaGoth
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Re: Feedback on the simulation

Post by RomaGoth »

Also, I want to point out that the schedule in this game is really not realistic at all. Numerous times my team had 3 games in 3 nights, and once we had 4 games in 4 nights. Sorry, we are not a baseball team, no way does the NHL ever have 3 or 4 games in as many nights. I would like to see that get fixed.
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Re: Feedback on the simulation

Post by Job »

Anyone else feeling there are way too few injuries happening?
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Re: Feedback on the simulation

Post by SirMichaelJordan »

Job wrote:Anyone else feeling there are way too few injuries happening?

Yes I feel the same
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Re: Feedback on the simulation

Post by dave1927p »

SirMichaelJordan wrote:
Job wrote:Anyone else feeling there are way too few injuries happening?

Yes I feel the same

no doubt about it. Far too many players playing 82 games.
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