Well if they're going to use fake logic to have a static cap, then should we not be using that same fake logic to bring contracts starting next year down to the same "portion" of the cap that they should be? ie. Toews/Kane contracts being 10.5/73 percent of the in game 69M cap? Because the in game logic is clearly lacking in the cap crunch department. I've seen in two separate games the Hawks waiving Hossa(after a 75 point season) and Keith(after a 50+ point season).batdad wrote:And lets see...in real life Chicago is going to have that problem as well, and so is Pittsburgh. What guys do not get about the EHM camp (2007 and EA) is that is NOT DYNAMIC and NEITHER ARE THE PLAYER SALARIES. The game contract system stays the same. So players of each calibre are in the same ranges for contract in year 1 as they are in year 10. Yeah sure some guys ask for raises as they improve, but that is the manager job to come in and bring in a few cheaper players of good caliber.
I mean its been all over the place that when Toews/Kane new deals kick in in real life...at least one of the supporting guys and maybe two have to go. (Sharp is one they talk about constantly)
Feedback on the simulation
Forum rules
Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Please carry out a forum search before you start a new thread.
Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Please carry out a forum search before you start a new thread.
- umwoz
- Minor League
- Posts: 229
- Joined: Fri Jan 21, 2011 7:27 pm
Re: Feedback on the simulation
- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
Re: Feedback on the simulation
I just told you somewhere else. Player salaries are static. YOu just cannot keep the same team together as players age and develop. Overall player salaries are static. I repeat overall players salaries are static. Just you cannot have the same guys on the same team forever. I repeat one more time for those of you who just do not seem to listen.
At this point in EHM SALARY CAP AND OVERALL PLAYER SALARIES ARE STATIC> THERE IS NO INFLATION IN THE GAME ON ANY LEVEL WHATSOEVER>
At this point in EHM SALARY CAP AND OVERALL PLAYER SALARIES ARE STATIC> THERE IS NO INFLATION IN THE GAME ON ANY LEVEL WHATSOEVER>
-
- Junior League
- Posts: 43
- Joined: Thu Jun 04, 2009 3:07 am
Re: Feedback on the simulation
batdad wrote:I just told you somewhere else. Player salaries are static. YOu just cannot keep the same team together as players age and develop. Overall player salaries are static. I repeat overall players salaries are static. Just you cannot have the same guys on the same team forever. I repeat one more time for those of you who just do not seem to listen.
At this point in EHM SALARY CAP AND OVERALL PLAYER SALARIES ARE STATIC> THERE IS NO INFLATION IN THE GAME ON ANY LEVEL WHATSOEVER>
So are overall player salaries static or....?
Sorry I couldn't help myself.
- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
- jesterx7769
- Challenge Moderator
- Posts: 485
- Joined: Sun Apr 24, 2011 10:30 pm
Re: Feedback on the simulation
One thing I noticed is the defensemen are treated very harshly. In my game I have seen news articles criticizing Johnny Boychuck and Ekman-Larsson when their skills are still pretty high, seems players like this should never have their roster spot questioned. Hopefully its just reputation
Also consistency seems to be a pretty big issue. Sure I expect to have good games and some bad games and of course tactics match ups but it seems a bit extreme. One game I can win 8-3 against a "good" team and the next night lose 0-7 to a "good' team. Just seems extreme even if getting outplayed.
Oh and btw whats up with player salaries? Are they static?
Also consistency seems to be a pretty big issue. Sure I expect to have good games and some bad games and of course tactics match ups but it seems a bit extreme. One game I can win 8-3 against a "good" team and the next night lose 0-7 to a "good' team. Just seems extreme even if getting outplayed.
Oh and btw whats up with player salaries? Are they static?

- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
Re: Feedback on the simulation
Those criticisms are based on average rating. I had it happen to me and looked at Boychuk and for the rep he has and the skills he has he should have been doing much better than the 6.5 rating average he had. I have yet to find a smoking criticism of a guy that appeared unwarranted (like Crosby getting one even though was over a point a game with 8 or above rating. Underperformance based on rep is where those media criticisms come from. Check their average ratings, and ratings over say their last 10 games (in their game log)
- CeeBee
- All-Star
- Posts: 1140
- Joined: Tue Dec 23, 2008 12:38 pm
- Location: The old guy in Chase BC Canada
Re: Feedback on the simulation
I picked up Martin Hanzel close to the deadline and he only played 9 games before getting injured. While he was not real good or anything he gets criticized the day after coming off the DL(about 3 weeks injured) Pretty bad timing for that I'd think.
- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
Re: Feedback on the simulation
Perfect timing. Guy did nothing for you, and he is a jerkwad so deserves it.
- CeeBee
- All-Star
- Posts: 1140
- Joined: Tue Dec 23, 2008 12:38 pm
- Location: The old guy in Chase BC Canada
Re: Feedback on the simulation
lolbatdad wrote:Perfect timing. Guy did nothing for you, and he is a jerkwad so deserves it.


-
- Junior League
- Posts: 11
- Joined: Sat Apr 04, 2015 12:17 pm
- Favourite Team: Florida Panthers
Re: Feedback on the simulation
I'm new to the game (just picked it up a few days ago) and have been glued to my laptop ever since. I decided to start out with the Panthers in the NHL (DLd the rosters everyone seems to be using) and figured it would be a real challenge to build them up into a contender. But, like many people have mentioned, scoring seems too high when you actually play the games as opposed to simming the games while on vacation.
Out of curiosity I saved my game after just just two games and went on vacation for the entire first season and things went about as expected. My team finished near the bottom with no real scoring punch to speak of really netting only 26 wins. Ovechkin finished tops in goal scoring with 60 and 113 total points. There were only two or three other players that scored over 100 with no real surprises. Everything looked realistic as far as stats go. The Sharks and Lightning made the cup finals knocking Pittsburgh and Anaheim out in the conference finals. The Bolts were the eventual winners. My leading scorer had 25 goals which is about what I expected from the Panthers.
So I went back to my original save file and started it again by managing and playing every game. I am currently 17-13 (two OT losses) which is obviously going better than the simmed results so far. But the big thing is the scoring. I lead the league in goals scored at 4.27 pg and I didn't even pick up any decent offensive talent. I am 23rd in GAA at 3.40 with Luongo sitting 38th in the league in GAA with a 3.16 and 17th in save % at .910. Basically every game I play is a high scoring affair on both sides. In just my fifth game of the season I beat the Caps 10-4 after going up 7-1 in the first period. I scored 9 goals just a couple game later. The lowest scoring game I have played was 2-1 with more than half the games seeing one of the teams score 5 or more goals. To further nail home the point, Brad Boyes is fifth in the league in scoring with 16 goals and 42 points after 30 games.
Now, I may or may not make the playoffs because I seem glued to the 8th spot in the conference so the wins and losses don't seem too bad, but the scoring could use some tweaking. The CPU teams also seem extremely tough to trade with even when offering up things they claim to be looking for. I've only managed to complete one trade so far despite trying many times to make more than fair offers to multiple teams.
****update****
Two more games, two more wins, 11 more goals for the Panthers. A 5-3 win over the Sabres and a 6-4 win over the Caps. In the 21 of the 32 games I have played at least one team has scored 5 or more goals.
Out of curiosity I saved my game after just just two games and went on vacation for the entire first season and things went about as expected. My team finished near the bottom with no real scoring punch to speak of really netting only 26 wins. Ovechkin finished tops in goal scoring with 60 and 113 total points. There were only two or three other players that scored over 100 with no real surprises. Everything looked realistic as far as stats go. The Sharks and Lightning made the cup finals knocking Pittsburgh and Anaheim out in the conference finals. The Bolts were the eventual winners. My leading scorer had 25 goals which is about what I expected from the Panthers.
So I went back to my original save file and started it again by managing and playing every game. I am currently 17-13 (two OT losses) which is obviously going better than the simmed results so far. But the big thing is the scoring. I lead the league in goals scored at 4.27 pg and I didn't even pick up any decent offensive talent. I am 23rd in GAA at 3.40 with Luongo sitting 38th in the league in GAA with a 3.16 and 17th in save % at .910. Basically every game I play is a high scoring affair on both sides. In just my fifth game of the season I beat the Caps 10-4 after going up 7-1 in the first period. I scored 9 goals just a couple game later. The lowest scoring game I have played was 2-1 with more than half the games seeing one of the teams score 5 or more goals. To further nail home the point, Brad Boyes is fifth in the league in scoring with 16 goals and 42 points after 30 games.
Now, I may or may not make the playoffs because I seem glued to the 8th spot in the conference so the wins and losses don't seem too bad, but the scoring could use some tweaking. The CPU teams also seem extremely tough to trade with even when offering up things they claim to be looking for. I've only managed to complete one trade so far despite trying many times to make more than fair offers to multiple teams.
****update****
Two more games, two more wins, 11 more goals for the Panthers. A 5-3 win over the Sabres and a 6-4 win over the Caps. In the 21 of the 32 games I have played at least one team has scored 5 or more goals.
- MontySteelers
- Junior League
- Posts: 39
- Joined: Sun Mar 29, 2015 10:50 am
- Favourite Team: Steelers/CgyFlames/EspooBlues
- Location: Sheffield, UK
- Contact:
Re: Feedback on the simulation
Tampa drafted Jack Eichel....but never signed him and ended up signing with the New York Rangers....anyone else had something like this?
- sluice
- Top Prospect
- Posts: 101
- Joined: Mon Mar 30, 2015 12:57 pm
- Location: Ottawa, Canada
Re: Feedback on the simulation
Same happened to me with McDavid:MontySteelers wrote:Tampa drafted Jack Eichel....but never signed him and ended up signing with the New York Rangers....anyone else had something like this?
In my last save, Tampa Bay drafted McDavid, never signed him and he became UFA a few years later...

- Duranium
- Prospect
- Posts: 52
- Joined: Sat Nov 16, 2013 4:51 pm
- Location: Vienna, Austria
Re: Feedback on the simulation
Drafted him with Arizona 3rd overall and he refused to sign yetMontySteelers wrote:Tampa drafted Jack Eichel....but never signed him and ended up signing with the New York Rangers....anyone else had something like this?
- Satyr
- Fringe Player
- Posts: 323
- Joined: Tue Jan 23, 2007 10:17 am
- Location: Holland
Re: Feedback on the simulation
Just give him the 'key player' status when signing him.
- Duranium
- Prospect
- Posts: 52
- Joined: Sat Nov 16, 2013 4:51 pm
- Location: Vienna, Austria
Re: Feedback on the simulation
he rejected the initial offer and now the status screen is totally greyed out when trying again to sign himSatyr wrote:Just give him the 'key player' status when signing him.
- sluice
- Top Prospect
- Posts: 101
- Joined: Mon Mar 30, 2015 12:57 pm
- Location: Ottawa, Canada
Re: Feedback on the simulation
Post a screenshot?Duranium wrote:he rejected the initial offer and now the status screen is totally greyed out when trying again to sign himSatyr wrote:Just give him the 'key player' status when signing him.
Could it be because the roster are frozen, like in the WJC?
-
- Learning to skate
- Posts: 4
- Joined: Sat Mar 28, 2015 11:58 pm
Re: Feedback on the simulation
So i'm trying this game out. I'm interested only in GM position. Giving head coach all the work while I only deal with the transfers. Is it possible to accomplish anything this way? Does getting better coach help, or is everything up to players?
- Duranium
- Prospect
- Posts: 52
- Joined: Sat Nov 16, 2013 4:51 pm
- Location: Vienna, Austria
Re: Feedback on the simulation
Hehe, just found out i was over the contract limit of 50 - went under the limit and then it worked - Eichel now under contractsluice wrote:Post a screenshot?Duranium wrote:he rejected the initial offer and now the status screen is totally greyed out when trying again to sign himSatyr wrote:Just give him the 'key player' status when signing him.
Could it be because the roster are frozen, like in the WJC?

thx for offering help anyway
- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
Re: Feedback on the simulation
YEs assign games, scheduling and practice to the coachpakpak wrote:So i'm trying this game out. I'm interested only in GM position. Giving head coach all the work while I only deal with the transfers. Is it possible to accomplish anything this way? Does getting better coach help, or is everything up to players?
- SirMichaelJordan
- Prospect
- Posts: 59
- Joined: Thu Aug 09, 2012 10:04 pm
- Favourite Team: Flyers
- Location: Philadelphia
Re: Feedback on the simulation
How depth is the AI coach tactics? Do they have hidden attributes or tendencies or is everything random? I am thinking about letting my coach handle tactics.
-
- Top Prospect
- Posts: 130
- Joined: Thu Jul 01, 2010 9:12 pm
- Favourite Team: Canucks
Re: Feedback on the simulation
Too many shots lead to too many goals.
Daniel Sedin had 132pts in 77 games
Radim Vrbata had 126pts in 82 games
Henrik Sedin had 101pts in 82 games
Alex Edler finished the season with 478 shots.
Daniel Sedin had 132pts in 77 games
Radim Vrbata had 126pts in 82 games
Henrik Sedin had 101pts in 82 games
Alex Edler finished the season with 478 shots.

- batdad
- The Great One
- Posts: 12616
- Joined: Thu Aug 17, 2006 7:46 pm
- Custom Rank: Mr Technology
- Favourite Team: Syracuse Bulldogs.
- Location: Look behind you, you peon
Re: Feedback on the simulation
Depends on the coach. I Find it a MUCH easier game when I am coaching, and players develop better under my coaching techniques. But....with the AI teams in my games players still develop well...so hard to say.
- crazylegs
- Junior League
- Posts: 10
- Joined: Wed Apr 08, 2015 5:41 pm
- Favourite Team: Colorado Avalanche
Re: Feedback on the simulation
I've just barely started playing, about 10 games into my first NHL season. I've noticed a few odd things, that may not be representative for the experience as i play further. Anyway, before the season started i encouraged my two enforcer-types to fight, which is apropriate i think. However, the first game was probably no more than 10 minutes old before both of them were booted off with game misconducts for instigating. Same thing happened to one of them in the next game, so there's no fighting encouraged from my part any more.
Another thing that's been bothering me is after these 10 or so games i've gotten no production at all from my 3rd or 4th forward line. Not a single point. TOI is reduced for them of course, but the third line at least, still gets in respectable playing time.
Also i've noticed, when simulating with extended highlights, that the face-off after a penalty is called isn't taken in the offending team's zone. And this may just be me seeing things, but i thought i saw occurances of the team icing the puck changing personnel anyway.
Another thing that's been bothering me is after these 10 or so games i've gotten no production at all from my 3rd or 4th forward line. Not a single point. TOI is reduced for them of course, but the third line at least, still gets in respectable playing time.
Also i've noticed, when simulating with extended highlights, that the face-off after a penalty is called isn't taken in the offending team's zone. And this may just be me seeing things, but i thought i saw occurances of the team icing the puck changing personnel anyway.
-
- TBL Rosters Researcher
- Posts: 601
- Joined: Sun Nov 24, 2013 7:34 pm
Re: Feedback on the simulation
I think in-game terminology is that 'encourage' is actually that, you're telling them to go out and get in a fight. (I'd only use it if you're behind and trying to engineer a momentum-swing, as opposed to having someone set to that at the start?)crazylegs wrote:I've just barely started playing, about 10 games into my first NHL season. I've noticed a few odd things, that may not be representative for the experience as i play further. Anyway, before the season started i encouraged my two enforcer-types to fight, which is apropriate i think. However, the first game was probably no more than 10 minutes old before both of them were booted off with game misconducts for instigating. Same thing happened to one of them in the next game, so there's no fighting encouraged from my part any more.
Another thing that's been bothering me is after these 10 or so games i've gotten no production at all from my 3rd or 4th forward line. Not a single point. TOI is reduced for them of course, but the third line at least, still gets in respectable playing time.
Also i've noticed, when simulating with extended highlights, that the face-off after a penalty is called isn't taken in the offending team's zone. And this may just be me seeing things, but i thought i saw occurances of the team icing the puck changing personnel anyway.
'Allowed' I think is the more typical modern 'Enforcer' style: putting someone out who can respond to fights and protect players.
That was true of the older versions anyway, not too sure about 'EA' as I've not played it much.
Hope that helps.
- crazylegs
- Junior League
- Posts: 10
- Joined: Wed Apr 08, 2015 5:41 pm
- Favourite Team: Colorado Avalanche
Re: Feedback on the simulation
Yeah, i think you're right. It happening within the first few minutes makes it seem like they're actively looking for a fight at all times.