nino33 wrote:nino33 wrote:Ambition, Loyalty, Pressure, Professionalism, Sportsmanship and Temperament are somewhat more likely to change (but still don’t change much).
Some examples, looking at the 29 test players (skaters) age 17 or 18 at start-up in Test 1 (most with a -8 or -9 PA).....and looking at the change over 12 years (from 2014 to 2026)
Ambition - 12 saw no change, 4 went down one, 9 went up one, 3 went up two & 1 player went up three
Loyalty - 12 saw no change, 7 went down one, 1 went down two, 8 went up one & 1 player went up three
Pressure - 18 saw no change, 3 went down one, 3 went down two, 1 went down three, 3 went up one & 1 player went up two
Professionalism - 17 saw no change, 6 went down one, 1 went down two, 1 went down four, 4 went up one
Sportsmanship - 19 saw no change, 2 went down one, 1 went down two, 5 went up one, 2 went up two
Temperament - 16 saw no change, 6 went down one, 2 went down two, 1 went down three, 3 went up one, 1 went up two
And continuing on, looking at the same 29 players...
nino33 wrote:For skaters, the following Attributes change/develop – Acceleration, Agility, Balance, Speed, Stamina, Strength, Anticipation, Bravery, Creativity, Influence, Teamwork, Work Rate, Checking, Deflections, Deking, Faceoffs, Getting Open, Passing, Pokecheck, Positioning, Slapshot, Stickhandling, Wristshot + Decisions, Important Matches, Fighting, Natural Fitness and Versatility.
Acceleration - all but 3 players saw change, 1 player went down, 25 players went up (average increase/growth of 2.72, range of +1 to +7)
Agility - all but 2 players saw change/growth (average increase/growth of 2.22, range of +1 to +3)
Balance - all but 5 players saw change/growth (average increase/growth of 3.33, range of +1 to +5)
Speed - all but 3 players saw change, 1 player went down, 25 players went up (average increase/growth of 3.00, range of +1 to +6)
Stamina - everyone saw an increase (average increase/growth of 5.24, range of +3 to +7)
Strength - all but 5 players saw change/growth (average increase/growth 4.39, range +1 to +9)
Anticipation - all but 2 players saw an increase (average increase/growth 2.96, range +1 to +6)
Bravery - all but 7 players saw change, 3 players went down, 19 players saw an increase (average increase/growth 1.26, range +1 or +2)
Creativity - all but 3 players saw an increase (average increase/growth 2.58, range +1 to +5)
Influence - everyone saw an increase (average increase/growth of 4.38, range of +1 to +6)
Teamwork - all but 3 players saw change, 1 player went down, 25 players saw an increase (average increase/growth 1.60, range +1 to +3)
Work Rate - all but 4 players saw change, 3 players went down, 22 players saw an increase (average increase/growth 1.23, range +1 or +2)
Checking - all but 4 players saw an increase (average increase/growth 3.04, range +1 to +8)
Deflections - everyone saw an increase (average increase/growth of 4.34, range of +1 to +8)
Deking - all but 2 players saw an increase (average increase/growth 3.56, range +1 to +9)
Faceoffs - all but 5 players saw an increase (average increase/growth 4.25, range +1 to +10)
Getting Open - everyone saw an increase (average increase/growth of 4.48, range of +1 to +9)
Passing - everyone saw an increase (average increase/growth of 5.03, range of +1 to +8)
Pokecheck - all but 4 players saw change, 1 players went down, 24 players saw an increase (average increase/growth 3.00, range +1 to +8)
Positioning - everyone saw an increase (average increase/growth of 5.86, range of +3 to +9)
Slapshot - all but 2 players saw an increase (average increase/growth of 4.15, range of +1 to +8)
Stickhandling - everyone saw an increase (average increase/growth of 4.31, range of +1 to +8)
Wristshot - everyone saw an increase (average increase/growth of 4.00, range of +1 to +8)
Decisions - all but 3 players saw an increase (average increase/growth of 2.38, range of +1 to +5)
Important Matches - all but 4 players saw an increase (average increase/growth of 3.04, range of +1 to +10)
Fighting - all but 3 players saw change, 1 players went down, 24 players saw an increase (average increase/growth 2.28, range +1 to +6)
Natural Fitness - all but 4 players saw an increase (average increase/growth of 2.00, range of +1 to +4)
Versatility - everyone saw an increase (average increase/growth of 4.86, range of +1 to +6)
P.S. In this case the 29 skaters were made up of 7 defenseman and 22 forwards. Ideally such testing/review would be done looking at just defensemen, or just wingers, or just centermen.....I also think, in addition to Position, the Player Role has an impact on what Attributes develop/how much
But the above still gives a reasonable indication of how Attributes that change do so.....based on the Attribute the lower/higher ranges are indicative of the different Positions/Player Roles. I think if you looked at all defensive D and compared them with all pointman D you'd see the patterns even clearer. Another such example would be comparing all Power Forwards with all Playmakers, etc etc
EDIT - Looks like I forgot to include Hitting in the post/data above
