Anch wrote:I'm not authorized to reply to your PM. But here's a quick reply.
We can communicate by email 
I think the way it works is you'll have "PM ability" after you have 35 posts
Anch wrote:Those six are either:
1. Stuff that was already in the DB and haven't been fixed.
2. A consequence of me being unsure how to handle players who historically will become staff.
I took a look in the database (thanks for sending it to me!) and those 6 have only been partially edited...using the PreGame Editor to look at things, their "Job for Club" says "Player" but their Classification says "Player & Non-Player"
Their Classification should just be Player, and IIRC the EHM Updater can be used to remove the Non-Player Details and Non-Player Attributes from Players (using the Data Optimization feature)
Anch wrote:OTT and TBL have the rosters assigned to them in the 92 Expansion Draft, not 93 as I wrote last time around (my bad). Since that draft was in June of 1992, I don't see any reason to change that draft.
Agreed!
Anch wrote:
The future expansion teams: You mentioned immersion in your PM. IMO one of the biggest faults with the otherwise excellent 98-99 DB is how terrible CBJ, MIN and WPG are, which breaks the immersion for me. Making them teams filled with a hodgepodge of existing players is not historical, I admit, but to me it's less of a break from reality than teams who go 2-78-2 over a season. If we can come up with a different way in which to avoid that (fit their rosters with older fake players with a CA round 100-120?) then I'm happy to try that instead.
That sounds good!
Anch wrote:Finally, I want historical accuracy too. Remember that I'm modifying a beta that I didn't create and haven't made all the modifications yet.
I totally do understand!
Remember I'm trying to talk about an enormous amount/a multiple stage process without being completely overwhelming
I'll be sending a further response to your email shortly...