A full explanation of the various possible commands in extra_config can be found in the sample extra_config.cfg file which comes with the default database - see C:\Program Files (x86)\Steam\steamapps\common\Eastside Hockey Manager\data\database\extra_config.cfg. As at version 1.4.1 of Eastside Hockey Manager, the possible settings are as follows:
All strings inside quotes, # all numbers outside. Team names can be team shortnames, and player names must also include common names (or an empty string where none) date format is x y z, where x is the day of the month, y is the month (numeric form) and z is the year (either in yy or yyyy format)
Arena moves:
"ARENA_MOVE" "Team name" "Current arena name" "Next arena name" date new_av_attendance new_min_attendance new_max_attendance owned // 1 for yes, 0 for no - club owns new arena?
Arena expansions:
"ARENA_EXPANSION" "Team name" "Current arena name" date new_seats new_stands cost
to convert stands to seats, use a negative number for new_stands and a positive one for new_seats
Misconduct bans:
"MISCONDUCT" "firstname" "secondname" "team name" ban_end_date
Drugs bans:
"DRUGS" "firstname" "secondname" "team name" ban_end_date
Boost team:
"BOOST_TEAM" "teamname" cash_injection reputation_increase // max cash-injection is , and max reputation_increase is 9999
Affiliation changes:
"AFFILIATION_CHANGE" "teamname" "current affiliate teamname" "new teamname" date
Female names: (leave nation name blank "" for marking wanted name from any nation as female)
"FEMALE_NAME" "nation name" "first name"
Future transfers
"FUTURE_TRANSFER" "first name" "second name" "current team name" "new team name" date fee wage contract_length
Future transfers (free agent)
"FREE_AGENT_MOVE" "first name "second name" "new team name" date wage contract_length
Contract extensions (wage = average yearly wage over extension in US dollars, contract length = length of the extension)
"CONTRACT_EXTENSION" "first name "second name" "team name" wage contract_length
Loans
"LOAN" "first name "second name" "current team name" "new team name" start_date end_date
Transfer player rights
"TRANSFER_PLAYER_RIGHTS" "first name" "second name" "current team name" "new rights team name"
Retirements
"RETIREMENT" "first name "second name" "current team name" date
International Retirements
"INT_RETIREMENT" "first name "second name" "current team name"
Manager confidence
"MANAGER_CONF" "first name "second name" "current team name" value (0 - 10000)
Injuries
"INJURY" "first name "second name" "current team name" "INJURY_TYPE" length_in_months
You can use these prefixes in conjunction with the injury types:
"FUTURE_PERMANENT_" - Adds a possible future recurring injury of this type. Positive length of injury will always add the recurring injury, negative length of injury will randomly add it depending on the length set. Note that this prefix does not set a current injury for the player.
"PERMANENT_"- Adds the wanted injury and also adds it as a possible recurring injury. Positive length of injury will always add the recurring injury, negative length of injury will randomly add it depending on the length set. This prefix always adds a current injury as well.
Injury types are as follows:
TWISTED_ANKLE
BRUISED_ANKLE
BROKEN_TOE
ANKLE_LIG_SPRAIN
DAMAGED_ACHILLES_TEN
SKATE_BITE
FOOT_CONTUSION
FRACTURED_ANKLE
BROKEN_ANKLE
BROKEN_FOOT
LOWER_LEG_CONTUSION
TORN_CALF_MUSCLE
FRACTURED_SHIN
BROKEN_LEG_1
TWISTED_KNEE
ANTERIOR_KNEE_PAIN
ACL_SPRAIN
PARTIALLY_TORN_ACL
TORN_ACL
MCL_SPRAIN
PARTIALLY_TORN_MCL
TORN_MCL
TORN_CARTILAGE
DAMAGED_KNEE_CAP
THIGH_CONTUSION
PULLED_HAMSTRING
THIGH_STRAIN
BROKEN_LEG_2
HIP_FLEXOR_STRAIN
HIP_POINTER
HIP_BURSITIS
GROIN_STRAIN
PULLED_GROIN
BROKEN_PELVIS
BRUISED_RIBS
FRACTURED_RIBS
BROKEN_RIBS
CHEST_INJURY
ABDOMEN_INJURY
BACK_SPASMS
SLIPPED_DISC
KIDNEY_INJURY
DAMAGED_SPINE
STUBBED_FINGER
CUT_HAND
UCL_TEAR
BROKEN_FINGER
BROKEN_HAND
SPRAINED_WRIST
FRACTURED_WRIST
BROKEN_WRIST
OLECRANON_BURSITIS
DAMAGED_ELBOW
ARM_CONTUSION
FRACTURED_ARM
BROKEN_ARM
SHOULDER_CONTUSION
ROTATOR_CUFF_STRAIN
DISLOCATED_SHOULDER
SEPARATED_SHOULDER
NECK_STRAIN
FACET_SYNDROME
BROKEN_COLLARBONE
STINGER
LACERATION_1
CONCUSSION_1
DENTAL_INJURY
LACERATION_2
CONCUSSION_2
FRACTURED_JAW
DISLOCATED_JAW
BROKEN_JAW
FRACTURED_CHEEKBONE
BROKEN_CHEEKBONE
BROKEN_NOSE
DAMAGED_EYE
CONCUSSION_3
FRACTURED_SKULL
ARTHRITIS
FAITH_HEALING
PHYSIOTHERAPY
SURGERY
CHEMOTHERAPY
HOLIDAY
AWOL players
"AWOL" "first name "second name" "current team name"
False passport ban
"FALSE_PASSPORT" "first name "second name" "current team name"
New affiliations:
"NEW_AFFILIATION" "upper team nam" "lower team name" date type_value
type values
AFFILIATION_PRIMARY_FARM
AFFILIATION_SECONDARY_FARM
AFFILIATION_OTHER_FARM
AFFILIATION_PRIMARY_JUNIOR
AFFILIATION_SECONDARY_JUNIOR
AFFILIATION_OTHER_JUNIOR
Swapping draft picks (NHL Entry draft, CHL Import Draft)
"DRAFT_PICK_SWITCH" "original team longname" "new team longname" round year
Cap penalty:
"CAP_PENALTY" "teamname" seasonal_value_of_penalty end_year // end_year is the # spring when the penalty is wiped off the books
Changing team colours:
"TEAM_COLOUR_CHANGE" "teamname" "colour" "type" "strip"
Type consists of:
FOREGROUND - BACKGROUND - TRIM
Strip consists of
HOME - AWAY - THIRD
The following colours are valid - ignore the ';' on the end
BLACK;
WHITE;
GREY_1;
GREY_2;
RED_1;
RED_2;
RED_3;
ORANGE_1;
ORANGE_2;
YELLOW_1;
YELLOW_2;
GREEN_1;
GREEN_2;
BLUE_1;
BLUE_2;
BLUE_3;
BLUE_4;
BLUE_5;
PURPLE_1;
PURPLE_2;
PURPLE_3;
BROWN_1;
BROWN_2;
PINK;
GOLD;
GREY_3;
PURPLE_4;
GREEN_3;
GREEN_4;
AMBER;
CYAN_1;
CYAN_2;
RED_4;
GREEN_5;
YELLOW_3;
BLUE_NAVY;
GREEN_DUCKS;
GOLD_NASHVILLE;
BLUE_NAVY_DARK;
OLIVE;
MAROON;
CONFIG OPTIONS
Enable preset tactics for loading/saving
"PRESET_TACTICS"
Use 1-100 attribute scale instead of 1-20
"ALT_DISPLAY_VALUES"
ORIGINAL POST:
Hey, I made some future transfers for the swedish league. E.g Fedor Fedorov joins Malmö Redhawks 30/1 2007. And this went good. And now when Keith Tkachuk and Richard Zednik, and more changed club at NHL deadline. I added them in extra_config. But in NHL this didn't work. Isn't this avaliable or am i doing anything wrong?