Dabo, would it be possible for you to make an inverted version of the middle-top chart? I mean, so that the outside is shaded, not the inside. The way it is now it makes the outside stand out far more, which I think is slightly unintuitive.dabo wrote:Since I wasn't able to do exactly like you wanted I have been trying other ways of making the ability area clearer. Which one do you guys prefer? I added the default one (top left) as a reference.archibalduk wrote:2) I love the new coloured graph. Looks great! Could you just colour the bits inside the graph? I think it'd make the player's ability clearer
Player Attributes / Profile
- Círyatan
- Leading Scorer
- Posts: 829
- Joined: Fri Oct 09, 2009 12:00 am
- Custom Rank: Eagle eyes!
- Location: Gdańsk, Poland
Re: Great work Dabo!
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
Re: Great work Dabo!
I am sorry I cannot.Círyatan wrote:Dabo, would it be possible for you to make an inverted version of the middle-top chart? I mean, so that the outside is shaded, not the inside. The way it is now it makes the outside stand out far more, which I think is slightly unintuitive.
What do you think of this circular shape?

Since the background gradient I am using is radial it fits better and also allows me to use the same background independently of how many categories I have in the radar chart (each set of categories needs its own background for the other polygon shape).
- B. Stinson
- TBL Admin Team
- Posts: 5131
- Joined: Mon May 08, 2006 11:22 pm
- Favourite Team: Philadelphia Flyers
- Location: Telford, PA
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
I am happy you liked the circular shape, to be honest it makes it a lot easier and I think it looks a lot better on radar charts with for example 3 or 4 categories only.

Don't know really what I will show next, once I am done in school in 1 1/2 weeks I will carry on the "under the hood" development I paused 2 month ago. Once the database is done I will be able to show some screenshots with actual player data.
What?! getting tired of radar charts?axwel3221 wrote:That is great.Now what is next up to show?
Don't know really what I will show next, once I am done in school in 1 1/2 weeks I will carry on the "under the hood" development I paused 2 month ago. Once the database is done I will be able to show some screenshots with actual player data.
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
I have stolen most from NHL:EHM, these are the hidden attributes:
Fighting Ability
Fighting Tendency
Hitting Tendency
Shooting Tendency
Shot Blocking Tendency
Injury Proneness
Natural Fitness
Agitation
Versatility
Consistency
Dirtyness
Important Games
Adaptability
Ambition
Loyalty
Pressure
Professionalism
Temperament
Current Ability
Potential Ability
Staff roles are pretty much like in NHL:EHM as well, haven't thought a lot about it really.
I am still open for suggestions, let me know if you wanna add/change anything.
Fighting Ability
Fighting Tendency
Hitting Tendency
Shooting Tendency
Shot Blocking Tendency
Injury Proneness
Natural Fitness
Agitation
Versatility
Consistency
Dirtyness
Important Games
Adaptability
Ambition
Loyalty
Pressure
Professionalism
Temperament
Current Ability
Potential Ability
Staff roles are pretty much like in NHL:EHM as well, haven't thought a lot about it really.
I am still open for suggestions, let me know if you wanna add/change anything.
- archibalduk
- TBL Admin Team
- Posts: 20384
- Joined: Tue Jul 06, 2004 8:44 pm
- Custom Rank: Seaside + Fruit Juice Mode
- Favourite Team: Guildford (EPL) / Invicta (NIHL)
- Location: United Kingdom
- Contact:
Re: Great work Dabo!
I think the octagon design looks better than the circle because even if a player was to have maximum ratings, their shaded area wouldn't fill the circle whereas it would with the octagon.dabo wrote:What do you think of this circular shape?
Since the background gradient I am using is radial it fits better and also allows me to use the same background independently of how many categories I have in the radar chart (each set of categories needs its own background for the other polygon shape).
Of those six posted, I like the top middle the best.
This might be cheeky, but would you consider using the TBL colour scheme for your game?!
-
Animal
- Junior League
- Posts: 35
- Joined: Wed May 26, 2010 8:35 pm
- Location: Helsinki, FIN
Re: Great work Dabo!
I prefer shading anyway. It makes the chart way more easy to read. Though I think shading could be even more stronger.Círyatan wrote: OK. Then I'd suggest not putting any shading at all into the inside part of the chart. The colours you use for the chart are very bright, and the shading makes the section that actually is important seem rather faded.
- archibalduk
- TBL Admin Team
- Posts: 20384
- Joined: Tue Jul 06, 2004 8:44 pm
- Custom Rank: Seaside + Fruit Juice Mode
- Favourite Team: Guildford (EPL) / Invicta (NIHL)
- Location: United Kingdom
- Contact:
Re: Great work Dabo!
How about having a white background with the shading on top? That would make the shading stand out more. Maybe the shading could be bright green (or TBL blue: #006699)?Círyatan wrote:OK. Then I'd suggest not putting any shading at all into the inside part of the chart. The colours you use for the chart are very bright, and the shading makes the section that actually is important seem rather faded.
- Alessandro
- Olympic Gold
- Posts: 2865
- Joined: Sat Aug 27, 2005 1:54 pm
- Custom Rank: TBL Rosters Man
- Favourite Team: Team Russia
- WHL Team: Calgary Flames
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
Re: Great work Dabo!
I have people who want shading and people who don't, looks like I am gonna have to create a poll down the road or just pick one randomly.Círyatan wrote:OK. Then I'd suggest not putting any shading at all into the inside part of the chart. The colours you use for the chart are very bright, and the shading makes the section that actually is important seem rather faded.
You are right, luckily no player will have the maximum on everything and even if one had, I have tried it and it looks ok. And if I didn't use any shading you wouldn't be able to tell if the player has maximum skills or no skills at all since the border of the ability area would overlay the border of the chart.archibalduk wrote:I think the octagon design looks better than the circle because even if a player was to have maximum ratings, their shaded area wouldn't fill the circle whereas it would with the octagon.
Would you care to elaborate? You mean you want the gui to be TBL blue?archibalduk wrote:This might be cheeky, but would you consider using the TBL colour scheme for your game?!
I don't wanna abandon the gradient background, like some others said, it livens up the gui since so much else is white/light gray.archibalduk wrote:How about having a white background with the shading on top? That would make the shading stand out more. Maybe the shading could be bright green (or TBL blue: #006699)?
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
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jimmythescot
- Learning to skate
- Posts: 3
- Joined: Sat May 29, 2010 6:57 pm
Hi, this looks like a fantastic project. Really impressed with what I've read.
You asked what could replace angles, and something that I think needs to be put in is "Tracking the Puck". It could mean fighting to see the puck through traffic, but also the goalie's ability to read the play and get into position early enough to get set for a shot.
You asked what could replace angles, and something that I think needs to be put in is "Tracking the Puck". It could mean fighting to see the puck through traffic, but also the goalie's ability to read the play and get into position early enough to get set for a shot.
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23qwerty
- Prospect
- Posts: 60
- Joined: Tue Feb 10, 2009 6:31 am
Vision?jimmythescot wrote:Hi, this looks like a fantastic project. Really impressed with what I've read.
You asked what could replace angles, and something that I think needs to be put in is "Tracking the Puck". It could mean fighting to see the puck through traffic, but also the goalie's ability to read the play and get into position early enough to get set for a shot.
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jimmythescot
- Learning to skate
- Posts: 3
- Joined: Sat May 29, 2010 6:57 pm
Pretty much, but I didn't see it in this:23qwerty wrote:Vision?jimmythescot wrote:Hi, this looks like a fantastic project. Really impressed with what I've read.
You asked what could replace angles, and something that I think needs to be put in is "Tracking the Puck". It could mean fighting to see the puck through traffic, but also the goalie's ability to read the play and get into position early enough to get set for a shot.

- Ogilthorpe
- Minor League
- Posts: 222
- Joined: Tue Sep 27, 2005 5:14 am
- Location: B.C. Canada
dabo,
I really like the look of the player attributes screenshots that you have posted.
Do you have any attributes screenshots of any of the hockey staff that would be in a Hockey Manager game like General Manager, Assistant Manager, Coaching staff, Scouts and Trainers to post here?
I'm very interested to see what attributes you are using for the Hockey staff.
I really like the look of the player attributes screenshots that you have posted.
Do you have any attributes screenshots of any of the hockey staff that would be in a Hockey Manager game like General Manager, Assistant Manager, Coaching staff, Scouts and Trainers to post here?
I'm very interested to see what attributes you are using for the Hockey staff.
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
I don't have any screenshots but I can post the attributes when I get home.Ogilthorpe wrote:dabo,
I really like the look of the player attributes screenshots that you have posted.
Do you have any attributes screenshots of any of the hockey staff that would be in a Hockey Manager game like General Manager, Assistant Manager, Coaching staff, Scouts and Trainers to post here?
I'm very interested to see what attributes you are using for the Hockey staff.
- Ogilthorpe
- Minor League
- Posts: 222
- Joined: Tue Sep 27, 2005 5:14 am
- Location: B.C. Canada
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dabo
- Dabo Hockey Manager
- Posts: 511
- Joined: Mon Dec 07, 2009 10:51 pm
- Location: Västerås, Sweden
I pretty much stole what FM is using:
Coaching
Defenders
Fitness
Forwards
Goalkeepers
Mental
Tactical
Technical
Youngsters
Mental
Adaptability (hidden for players, perhaps it should be the same for members of the staff)
Determination
Discipline
Estimate Player Ability
Estimate Player Potential
Motivation
Physiotherapy
Tactical Knowledge
Hidden
Adaptability
Ambition
Decisions (not hidden for players and perhaps shouldn't be for members of the staff)
Important Games
Loyalty
Pressure
Professionalism
Temperament
Current Ability
Potential Ability
The above hidden attributes is a subset of the hidden player attributes. I think most of the ones mentioned above apply for some members of the staff as well. A scout for example, temperament perhaps is not very important but a scout could be hired as a coach too if he is qualified, and the temperament attribute for someone hired as a scout could simply be ignored in the game.
As always, I'd like to hear your thoughts, something missing?
Coaching
Defenders
Fitness
Forwards
Goalkeepers
Mental
Tactical
Technical
Youngsters
Mental
Adaptability (hidden for players, perhaps it should be the same for members of the staff)
Determination
Discipline
Estimate Player Ability
Estimate Player Potential
Motivation
Physiotherapy
Tactical Knowledge
Hidden
Adaptability
Ambition
Decisions (not hidden for players and perhaps shouldn't be for members of the staff)
Important Games
Loyalty
Pressure
Professionalism
Temperament
Current Ability
Potential Ability
The above hidden attributes is a subset of the hidden player attributes. I think most of the ones mentioned above apply for some members of the staff as well. A scout for example, temperament perhaps is not very important but a scout could be hired as a coach too if he is qualified, and the temperament attribute for someone hired as a scout could simply be ignored in the game.
As always, I'd like to hear your thoughts, something missing?
- Alessandro
- Olympic Gold
- Posts: 2865
- Joined: Sat Aug 27, 2005 1:54 pm
- Custom Rank: TBL Rosters Man
- Favourite Team: Team Russia
- WHL Team: Calgary Flames