Summary of what has been asked for made by shanamaj , big thanks!
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I took the liberty to go through all thread and sumarize sugggestions in a list. Maybe topic starter or Archibalduk can update their initial post with this and continue maintenance? Feel free to move around or re-group, doubt my categories are the optimal ones.
Color red means further elaboration would be helpful as I at least was not sure what was meant. If you have input to give in relation to these items please do.
I tried to merge similar suggestions and ignored bug references as they should be reported to SI rather. Apologies if I missed anything.
* User Interface
1. Quick link to team affiliates
2. Customizable "hotbar" with quick links to favourite screens in top navigation bar
3. Easier access to and improved team depth charts
4. Ability to get coach reports in similar fashion as scouting reports for own players including current ability and potential, also including tryouts.
5. General purpose notepad on GM home screen for various notes (possibly including links/tags to players, teams etc)
6. Screen to manage/overview draft picks (including right-click to trade a pick)
7. View to front office screen that lists picks, blue-chip prospects, prospects outside NHL etc.
8. Further right-clicking options on teams, players and competitions in news and other screens
9. Browsing for save game path (instead of typing)
10. Show draft day, trade deadline day, all star game etc in calendar
11. Exit to start screen option to avoid having to restart game between different saves
* Graphics
1. Variable screen resolution including windowed mode
2. Auto-generated jersey backs for current players on team
3. Support for .jpg player pictures
4. Support for animated .gif images in player profiles´
5. Mini logos in league tables (as in FM)
6. Set one color wallpaper to improve general readability
7. Allow customization of attribute colors and thresholds
8. EHM 2007 skin including font
9. Possibility to change font size
10. Player sprites (the little circles) in live gameplay to show secondary and third jerseys as well and make them more distinguishable between the teams
11. Allow color customization rather than predefined colors of EHM2007
12. Customizable tresholds and colors for player attributes
13. 3D game engine with different arenas and Jersey-styles, different sized players and Mo-cap(?) by actual players
* Game engine and simulation results
1. Ability to make manual line changes during games and some player interactions
2. Game summary screen with game overall statistics (shots, hits etc)
3. Improved commentary, including scuffles around the net, too many men on ice penalties, bench-clearing brawls etc.
4. Broken sticks occuring and showing on the ice
5. Showing season to date goals and assists totals in game boxscores
6. Similar game simulation results when leagues are run in enhanced and quick sim mode
* Leagues and competitions
1. Addition of more leagues and competitions (UK, Asia, NCAA, Champions Hockey League, U18 nationals, NLA etc etc)
2. Euro Hockey Challenge (so that more national teams play games during season)
3. World Championship divisions
4. National team friendlies arranged by AI in international breaks and before championships
4. All junior prospect games (Orr/Cherry, Subway Series)
5. European exhibition games for NHL teams
6. Allstar game aligned with IRL captains and drafts, location etc. Also improve selections to further weigh in current season performance
7. More players in junior leagues typically feeding NCAA teams (USHL, NAHL, BCHL etc)
8. Apply to host draft and memorial cup
9. New 2016 World Cup tournament
10. Winter classics addition
11. NHL Combine addition
12. Automatic league expansions, team changes etc during careers
13. Dynamic league reputation depending on success and strength of their teams
14. Dynamic rivalries over time
15. Player generation to give generational players rarely (every decade or so)
16. Allow managers to deny players joining national teams for WC, EHT etc. (with effect on player morale)
* Customization
1. Adjustment on levels for penalties, scoring, injuries etc. for leagues
2. Pre-game editor
3. Commissioner settings in game saves, e.g. expanding/reducing the number of teams in the league, realignment, rule changes, salary cap adjustments etc.
4. Custom league maker with variable rules and size etc
5. Allow start date change option
* News and interactions
1. Further media interaction, e.g. when firing players/staff
2. More diverse phrasing of news items
3. Updated season expectations with more details
4. Improper roster notice to include what problem needs to be fixed
5. More interaction with team owner/board and make it based on owner personality
6. Team talks and activities with positive/negative impact on players
7. Media conference before or after a game plus journalist interviews
8. Fan expectations and activities
9. Further backroom interaction with staff for feedback, tips etc
10. Periodic reports from head scout summarizing all scout assignments and updates
11. General league news update with biggest surprises/let downs, best players and prospects etc
12. Limit news on new records so that each increment of a new record does not generate news item within the same season
13. Give kudos to players (as opposed to only discipline them)
14. Players and staff complaining and praising about each other
15. Previews for national tournaments as for league starts, refering to previous instances as well.
16. Customization of what type of news items to receive or multiple choice filtrations
17. Automatic assistant GM input on new players
18. Automatic retiring of jerseys of club legends or requested via board confidence menu
19. Add news item noting career high seasons
* Transactions
1. Enhanced trade and contract negotiations, with further motivations of why an offer is declined. Possible variation depending on mental attributes of other party.
Parts of negotiations done live without submitting offers and waiting for responses.
2. Decline all open "offer all" responses at once, at least "decline all remaining" after accepting one or several offers.
3. Option to ask players to waive NTC/NMC and/or provide list of teams allowed/not allowed to trade to
4. Conditional clauses in trade negotiations (depending on re-signs, team success etc)
5. Loan Europeans back to their European clubs
6. Retain salary option in trades
7. More distinguished draft and trade deadline days as deadline day in FM.
8. Factoring in lower interest in start players during olympic/world cup years
9. Quickly switching trading partner in trade screen and get immediate feedback on general interest level for added players/picks
10. Contract negotiations for the GM
11. Allow hiring staff from other NHL teams, at least assistant coaches and scouts to better positions (head coach and assistant GM)
12. Make AI ran teams more active in trading on draft day as IRL
* Tactics
1. Allow user to define number of pairings/lines for all situations (or at least enable more for PK, OT and PP)
2. Remove shift length and replace with preferred TOI per game per line instead
3. Move captain and assistants naming outside of tactics, e.g. like for shoot-out choices
4. More detailed powerplay tactics
5. "Screen goalie" and/or "look for deflection" option in personal tactics
6. Explanation (e.g. as tooltips) to tactic options
7. Allow full choices of line matching instead of fixed combinations
8. Ability to separate defensive pairing from forward lines in tactics assignments
9. Retain player personal tactics even when player is not in line-up
10. Save and re-use individual line tactics
11. Copy/paste of lines
* Training camps
1. Set training camp open status to "Off" by default
2. Button to auto-invite all owned prospects
3. Enable training camp menu sooner before camp, e.g. 1 month before start. Possibly also allowing users to set training camp dates themselves within a certain time frame.
4. Configuration of location and schedule with drills, scrimmages etc
5. Option for head coach auto player cuts/preferred roster
* Practice and progression
1. Individual practice schedules including schedules based on player roles as in FM
2. Development report from head coach after each season (and/or monthly) with highlights and tips for improvements including affiliated teams and prospects in junior
leagues and such
3. More detailed configuration options in training schedules
4. Import/export practice schedules
5. More visibility in training progression, e.g. show recently change attributes as in FM
6. More impact from captain and other players in young player developments, including tutoring system
7. Star rating of practice quality as in FM
8. Feedback from players and coaches on the practise schedules of players
9. Set practice schedule conditions, e.g. to change to rest schedule while below a certain condition %, change to another schedule based on attribute changes etc.
10. Arrange internal combine/all-star skills combination sessions with reports
11. Merits affecting player progression, e.g. boosts for winning memorial cup, WJC20 (even on supposedly fixed mental attributes)
* Player/staff search and scouting
1. Permanent scouting of NHL Entry Draft
2. Season report of owned head scout with recommendation on action
6. Easier option to show UFA´s (staff and players) and RFA´s in player search screen
7. Remember last scouted country instead of defaulting to USA
8. Scouts having nation and team knowledge
9. Option (without going through menus) to scout own team and affiliates
10. Further tweaking of scouting schedules, e.g. options to tweak re-scouting of already scouted players based on talent etc.
11. Make some players more inherently hard to scout (also for AI ran teams) to allow for more hidden gems in late draft rounds or undrafted.
12. List of all scouted players (e.g. adding option in addition to Any/Scouted Only/Not Scouted such as “Previously Scouted”)
13. Visibility of different draft rankings - ISS and own scouts
14. More filtering options in player search screen, e.g. based on their average rating in regular season/playoffs
* Player/staff profiles and attributes
1. Make more of the hidden attributes visible for well known players.
2. Quicker way to resign, call up and send down players via player profile screen
3. Player position listed in profile title bar
4. Languages, favorite teams, multiple nationalities, favoured cities/regions etc
5. Keep player profiles with stats and history of retired players
6. Graphical representation of attributes (e.g. as in FM)
7. Better ways to track player's performance (e.g. calendar view with player stat and who he played most with)
8. Assign scout from within player profile screen
9. Create own scouting reports which is saved along with those from scouts
10. Overall player rating for offence and defence
11. Show pro games and waiver eligibility information in profile page, including games left
12. Separate player card for own players by coaches (same as scouts)
13. Add stats for human managers too
14. Make fog of war more hazy
* Statistics
1. Add shot blocking and penalty shot statistics
2. As many advanced statistics as possible (Corsi/Fenwick, WOWY, zone starts, qual comp, PDO, primary/secondary assists etc)
3. Display statistics based on situations (EV, Close Situations, 5vs4 etc) and per 60 minutes
4. Allow customized statistics formula based on existing stats, operators and constants
5. Display of total league statistics (e.g. goals per game, save percentage, shots etc) with at least average, but nice also with variance/deviation.
6. Save previous season statistics to be revisited in the future (and easily selectable in normal statistic screens) or at least better exporting options
7. Retain shutout statistics for previous seasons for goalies
* Standings, club and league history and awards
1. New NHL Standings view showing playoff wildcards
2. Club history shows club legends or similar
3. More realistic HoF criteria, or votin
4. Add GM of the year award (with user allowed to vote)
5. Change "NHL Player of the week" etc to instead show three starts as IRL
* General management
1. Ability to hire coach for national team
2. Add more types of staff such as Dir. of Player Development, Dir. of Player Personnel, Video coach, Conditioning coach
3. Allow management of national and club teams with same manager
4. Allow playing as head coach, scout etc or combination of roles
5. Improved club reputation updates based on performance (i.e. starting with low level teams and working upwards should keep reputation current)
6. Addition of LTIR option (in addition to 7 and 24 days)
7. Option to make assistant or coach to scramble lineup for preseason games
8. Better control of affiliated teams (without adding manager), e.g. influence on training, roster and staff
9. More automatic staff control, such as head scout in charge of scouting
10. Further vacation options, such as stopping simulation at certain events, allow roster moves as long as no waiver listing etc.
11. Automatic continuation if idle setting
12. Set up new affiliates (like in FM), including for junior teams. Can be negotiated with financial benefits, terms etc.
* Finances and facilities
1. Reworked finance screen, especially for overview for salary cap
2. More advanced financial system, including customizing ticket and merchandize prices, sponsors, TV deals etc.
3. Increasing revenue over the years, also affecting salary levels and cap. Reports and statistics to show league financials, expected cap next season etc.
4. Build new arenas with relocation (e.g. if current arena is rented)
5.Build/upgrade practice facilities
* Tables and lists
1. Enable multiple shortlists, including for staff and own players. When adding players select to which list (and allow default choice)
2. Select multiple players/staff/etc in lists and perform action for all selected at once (e.g. scouting, addition or deletion from shortlist, demotion or promotion,
camp invitation, contract termination etc)
3. Select which stat categories should be showing in lists as applicable
4. Further filtration option in player lists (e.g. in draft screen)
5. Customizable columns for player lists (e.g. in draft screen)
6. Enhanced filtering option on roster page: Available Only, Unavailable Only, All Players.
7. In roster screen show with 5vs5 line a player belongs to (similar to G1 and G2) and have swaps trigger in tactics as well.
8. Option to create custom depth charts
9. Allow export of tables and lists to CSV file with active filters considered (statistics, roster, contracts etc.)
* Online gameplay
1. Online mode that it is easy to go in and go out of and play with as many people as you want
* Other
1. Mac and Linux versions
2. Support for other languages