Prikulis5 wrote:And what would be exact function of this attribute if player already have visible attributes that show how good the player is. Does current ability is like hidden attribute to make game more challenging for example I would have player with good visible attributes but his current ability is low so he would suck in game?
There are different types of players, represented in game by Player Roles.
Player Role affects what Attributes develop more so and which develop less so.....so
players with the same or similar CAs but different Player Roles will have different Attributes as their strongest/weakest (and don't forget in addition to the Attributes visible in-game there are hidden Attributes, like Consistency, Decisions, Important Matches and more...Player Role is also hidden too. The idea is over time the hidden Attributes can be "figured out" by reading the Coach/Scout comments carefully in addition to player stats/performance details).
Examples of Player Roles include the sniper, grinder, playmaker, pointman and enforcer (and more).
IIRC there's a PDF chart showing the different Player Roles that comes with the EHM Updater download