Eastside Hockey Manager - Wishlist
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Data Editing Forum: Editing the game, databases or saved games. Home of the EHM Editor and the EHM Assistant.
Game Add-ons Forum: Database projects, graphics and sounds. Any discussion which does not relate to editing databases or saved games.
Game Knowledge Discussion: Attributes, coaching, drafting, scouting, tactics and training/practice.
Rosters Forum: Discussion relating to all database and roster projects for Eastside Hockey Manager.
Technical Support: Difficulties, crashes and errors when installing or running the game (and nothing else). Any issues relating to the TBL Rosters must be posted in the TBL Rosters forum. Questions about how to install add-ons must be posted in the Game Add-ons Forum.
General EHM Chat: Anything relating to Eastside Hockey Manager 2004 / 2005 / 2007 / 1 which does not fall within any of the other forums.
Please carry out a forum search before you start a new thread.
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Re: Eastside Hockey Manager Early Access - Wishlist
Well i obviously want them to fix the gameplay/bugs and all that other stuff first. I mean there are issues that i have pointed out months ago that still have not been fixed but some where down the line i would like to see an in-game editor.
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Re: Eastside Hockey Manager Early Access - Wishlist
I would love to see a list of all the newly retired players each year before the preseason. It's hard to keep track of which players are retired, or still playing in some other country. The hall of fame shows you the great players that retired, but I want more than that.
Any list similar to what EA Sports has would be ideal. Just the name of the player and their career stats.
Any list similar to what EA Sports has would be ideal. Just the name of the player and their career stats.
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Re: Eastside Hockey Manager Early Access - Wishlist
I hope this hasn't already been said but a few things I've noticed recently
-positive reactions to trades. I've seen the fans rage after bad trade messages but never a fans celebrate great trade message. Buy maybe I'm just bad at trading.
-stop sim when receiving a trade offer during the draft. Or at least show a message icon. I finished the draft then looked at my messages to see a dozen offers for me 3 3rd round picks.
-a way to see player current and future ratings in the trade screen. I have to click on 20 players to see if there is one worth trading for.
-fans seem to get too upset over trades and don't value prospects. Jussi joikenin for a 5 star prospect and Cody franson should not be a bad trade that fansbrage over.
-ability to ask scouts for trade targets. If team a is interested in a player ask your scouts who you should target from that team.
-a better way to see player attribute progression. Maybe a growth colloum on the player profile. Cause right now I make my own spreadsheets to see my players growth.
Overall enjoying the game a lot. They have been making improvements. Notably trading for prospects is possible now. I remember at one point you couldn't trade 5 first round picks for a semi decent prospect.
-positive reactions to trades. I've seen the fans rage after bad trade messages but never a fans celebrate great trade message. Buy maybe I'm just bad at trading.
-stop sim when receiving a trade offer during the draft. Or at least show a message icon. I finished the draft then looked at my messages to see a dozen offers for me 3 3rd round picks.
-a way to see player current and future ratings in the trade screen. I have to click on 20 players to see if there is one worth trading for.
-fans seem to get too upset over trades and don't value prospects. Jussi joikenin for a 5 star prospect and Cody franson should not be a bad trade that fansbrage over.
-ability to ask scouts for trade targets. If team a is interested in a player ask your scouts who you should target from that team.
-a better way to see player attribute progression. Maybe a growth colloum on the player profile. Cause right now I make my own spreadsheets to see my players growth.
Overall enjoying the game a lot. They have been making improvements. Notably trading for prospects is possible now. I remember at one point you couldn't trade 5 first round picks for a semi decent prospect.
- batdad
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Re: Eastside Hockey Manager Early Access - Wishlist
The rage at trade is different. Since EHM 2007 though I have always believed that the fans celebrating a trade comment is at least partially based on the reputation of the GM, and gets celebration trades when has high rep that are dubious deals even. I just click past those and pay no attention to the fans.
-Do not want to know ABSOLUTE future and present ratings...that gives away the game. Part of this game is to be unsure and have to try and get sure. That is what makes it fun. Using the sources (Scouting, stats, attributes, and sometimes not attributes (Fog of war) to decide whether a player is good or going to be good.
-That scouting finding out about who teams want from you and who you should target is cool....RINK GOSSIP happens all the time with scouts talking about who is available. Those scouts in many cases want to be GM's so they will discuss things like who compares to who and who would be available and joke about making deals all the time. SO a better way of having that rink gossip show up in game practically would be cool.
-the raging over trade also depends on where you are re playoffs, and what time of team you are building....and what your team needs are. That being said...that particular trade looks like one not to rage over...save for maybe your scouts have the 5 star prospect very wrong in their ratings. Which happens.

-Do not want to know ABSOLUTE future and present ratings...that gives away the game. Part of this game is to be unsure and have to try and get sure. That is what makes it fun. Using the sources (Scouting, stats, attributes, and sometimes not attributes (Fog of war) to decide whether a player is good or going to be good.
-That scouting finding out about who teams want from you and who you should target is cool....RINK GOSSIP happens all the time with scouts talking about who is available. Those scouts in many cases want to be GM's so they will discuss things like who compares to who and who would be available and joke about making deals all the time. SO a better way of having that rink gossip show up in game practically would be cool.
-the raging over trade also depends on where you are re playoffs, and what time of team you are building....and what your team needs are. That being said...that particular trade looks like one not to rage over...save for maybe your scouts have the 5 star prospect very wrong in their ratings. Which happens.
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Re: Eastside Hockey Manager Early Access - Wishlist
I meant a way to see what your scouts think of a player in the trade screen. Not the absolute potential but the same as how the scout report works during the draft.
I've never actually played more than two seasons so I must have never gotten my rep high enough to see celebrations.
The five star prospect was Kevin fiala who was drafted early in 2014. And I had all of my scouts look at him and they all said 5 star potential. Maybe there is a fan favorite modified because jokninen was playing top six minutes
Really like the gossip idea. Have things such as there are a lot of team x scouts watching this game. We think they might be after player x. Could be really interesting for drafting players.
Thanks for the response
I've never actually played more than two seasons so I must have never gotten my rep high enough to see celebrations.
The five star prospect was Kevin fiala who was drafted early in 2014. And I had all of my scouts look at him and they all said 5 star potential. Maybe there is a fan favorite modified because jokninen was playing top six minutes
Really like the gossip idea. Have things such as there are a lot of team x scouts watching this game. We think they might be after player x. Could be really interesting for drafting players.
Thanks for the response
- batdad
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Re: Eastside Hockey Manager Early Access - Wishlist
Ah ...that is something interesting for sure, I just go through the reports on the player at the time, so would not even think of that...re scouts in trade screen.
Possible..not really sure 100% on the celebrate vs anger. Just something I observed back in the old days.
The gossip one is such a cool idea but it would be something that came very late.
Possible..not really sure 100% on the celebrate vs anger. Just something I observed back in the old days.
The gossip one is such a cool idea but it would be something that came very late.
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Re: Eastside Hockey Manager Early Access - Wishlist
I will say after playing a new hockey sim the last couple days i have much more respect for how good EHM actually is. If they could just get that game engine tweaked so it gave more realistic and accurate results compared to the real NHL this game would be near perfect. Anyway a couple of the things i'm hoping see in this game in the future are the following.
The addition of Wild Card standings. It's so much nicer to look at and you can tell exactly who occupies a current playoff spot without much thought which is good when there are so many things to take care of in a game like this.
A revamped game engine. As much as i think this game is leaps above it's competition i think the current game engine lacks realism in many areas. I see top goalies who finish with crazy record breakingly low GAA's (1.53) yet the league goal scoring is still too high. Too many games that end in scores like 9-1, 8-2, ect. Unbalanced scoring among forwards (which it sounds like the are trying to fix). The goal to assist ratio is off. The top passers are getting few too many assists. Ideally in my opinion the elite goal scorers should be the only ones that can consistently get 40+ goals a season. Top passers should be in the range of 45-70 assists a year. Obviously these are just averages and baselines where i feel the scoring should be.
The addition of Wild Card standings. It's so much nicer to look at and you can tell exactly who occupies a current playoff spot without much thought which is good when there are so many things to take care of in a game like this.
A revamped game engine. As much as i think this game is leaps above it's competition i think the current game engine lacks realism in many areas. I see top goalies who finish with crazy record breakingly low GAA's (1.53) yet the league goal scoring is still too high. Too many games that end in scores like 9-1, 8-2, ect. Unbalanced scoring among forwards (which it sounds like the are trying to fix). The goal to assist ratio is off. The top passers are getting few too many assists. Ideally in my opinion the elite goal scorers should be the only ones that can consistently get 40+ goals a season. Top passers should be in the range of 45-70 assists a year. Obviously these are just averages and baselines where i feel the scoring should be.
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Re: Eastside Hockey Manager Early Access - Wishlist
I would like to have "the lock" used in the line selection. E.g. if I want to have some player to play LW of 2nd line, I would "lock him" at that position and use Assistant advice to do the rest of the line - ups.
I would like to have better manager status adjustment. I won SC for 8 times in 15 years, but I was fired during rebuilding year and my status is just "GOOD".
I would like to have better summary in player history screen. E.g. Johny XY won Stanley Cup 3x (2014, 2015, 2017) and Calder Trophy (2014). Now it is written in achievements history in time line, which is nice, but it could be done other way as well.
I would like to have better manager status adjustment. I won SC for 8 times in 15 years, but I was fired during rebuilding year and my status is just "GOOD".
I would like to have better summary in player history screen. E.g. Johny XY won Stanley Cup 3x (2014, 2015, 2017) and Calder Trophy (2014). Now it is written in achievements history in time line, which is nice, but it could be done other way as well.
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Re: Eastside Hockey Manager Early Access - Wishlist
This was possible in EHM 07, you just set the lines and when you asked the assistant, he didn't change it, but just filled the rest of the lines. I would be surprised, if it had been changed for EA?I would like to have "the lock" used in the line selection. E.g. if I want to have some player to play LW of 2nd line, I would "lock him" at that position and use Assistant advice to do the rest of the line - ups.
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Re: Eastside Hockey Manager Early Access - Wishlist
Yes, it seems to be removed.
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Icos wrote:This was possible in EHM 07, you just set the lines and when you asked the assistant, he didn't change it, but just filled the rest of the lines. I would be surprised, if it had been changed for EA?I would like to have "the lock" used in the line selection. E.g. if I want to have some player to play LW of 2nd line, I would "lock him" at that position and use Assistant advice to do the rest of the line - ups.
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Re: Eastside Hockey Manager Early Access - Wishlist
Currently when you go to the player stats section it shows the top 50 in all categories. I would like it if they extended it to show the top 100 or ideally more.
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Re: Eastside Hockey Manager Early Access - Wishlist
I have the same issue, playing in playonmac on a macbook and when I try to scroll with mouse pad it "clicks" on whatever I hover the pointer over. Anyone have any suggestions?Nickejjjj wrote:Also, it's really annoying that you can't scroll on your roster page or other pages. When scrolling, I go to some random player's profile page instead. I don't know if this is because I play from a Mac through playonmac or if this problem exists for others as well.
- m0fownz0r
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Re: Eastside Hockey Manager Early Access - Wishlist
I don't know how hard would it be to implement but I'd like the stats to be updated on the go. As it is, watching the game by key plays (
) the stats update at the end of the period or at some random (at least to me) intervals.

- Tasku
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Re: Eastside Hockey Manager Early Access - Wishlist
I believe they're updated after each game. Or so it was in EHM 07. But yeah, I kinda agree, although it's not a major issue for me.
- m0fownz0r
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Re: Eastside Hockey Manager Early Access - Wishlist
Maybe I didn't express myself clearly. What I meant was, that I'd like the ingame stats, shots, rating, etc to be dynamic - i.e. change everytime a new shot is fired, a new hit occurs, you win a face-off, etc.Tasku wrote:I believe they're updated after each game. Or so it was in EHM 07. But yeah, I kinda agree, although it's not a major issue for me.
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Re: Eastside Hockey Manager Early Access - Wishlist
Ah, yes. That I also agree wtih.m0fownz0r wrote:Maybe I didn't express myself clearly. What I meant was, that I'd like the ingame stats, shots, rating, etc to be dynamic - i.e. change everytime a new shot is fired, a new hit occurs, you win a face-off, etc.Tasku wrote:I believe they're updated after each game. Or so it was in EHM 07. But yeah, I kinda agree, although it's not a major issue for me.

- visualdarkness
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Re: Eastside Hockey Manager Early Access - Wishlist
I want a way to when searching and scouting players and setting your lineup to sort them by values given by a selected scout (A-F in the categories). Should be easy to implement and fix a HUGE problem with the "hidden attributs" mode.
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Re: Eastside Hockey Manager Early Access - Wishlist
That's a great idea!visualdarkness wrote:I want a way to when searching and scouting players and setting your lineup to sort them by values given by a selected scout (A-F in the categories). Should be easy to implement and fix a HUGE problem with the "hidden attributs" mode.
Also, if you can set custom, sortable, stats to be displayed.
E.g. Looking at the draft, I want to set Goal, Faceoffs, Shooting %, rating etc..
- visualdarkness
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Re: Eastside Hockey Manager Early Access - Wishlist
To make it easy just program it so that it is the head scout that is the selected one. That would increase the importance of a good head scout too.
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Re: Eastside Hockey Manager Early Access - Wishlist
I would *love* to see a touchscreen compatible version. Right now on my tablet it doesn't work perfectly, and since the game is mostly just clicky, I can't imagine it would be too hard to translate to a better tablet version?
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Re: Eastside Hockey Manager Early Access - Wishlist
I'm so pleased to see this is a long term plan for the game.Riz Remes wrote:The lesser continental competitions always include teams from leagues that aren't playable (even in FM) so don't take that as an indicator of anything.
However the very long term plans for EHM will allow people to enable new leagues in the game on their own, so maybe one day you can control those teams as well ?

http://community.sigames.com/showthread ... st10723587
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Re: Eastside Hockey Manager Early Access - Wishlist
I am aswell, always nice to try and take a small team to big things though at the moment I am quite enjoying the start of my first season with Fife Flyers in the Elite Ice Hockey Leaguearchibalduk wrote:I'm so pleased to see this is a long term plan for the game.Riz Remes wrote:The lesser continental competitions always include teams from leagues that aren't playable (even in FM) so don't take that as an indicator of anything.
However the very long term plans for EHM will allow people to enable new leagues in the game on their own, so maybe one day you can control those teams as well ?
http://community.sigames.com/showthread ... st10723587

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Re: Eastside Hockey Manager Early Access - Wishlist
Posted by me over at SI Games Forum:
Ideas for current version:
More customisable ice surfaces.
In the absence of 3D arenas having customised ice really helps give you the idea you're playing at home or in someone else's 'barn' for me.
I recently made a pack for the UK consisting of centre-ice logos and sponsor logos for the faceoff circles. However plenty of teams don't have adverts in the faceoff circles, so would be nice (and satisfy my OCD) to have other sectors of the ice available to place logos.
Logos linked to arena, not to team.
Linked to my above point: many teams (aside from the very top-level) share rinks with teams from the same city, or lower-league teams. As such it would help for the customised ice/logos to link to a specific arena, as opposed to a team. Currently, if teams share arenas, I have to copy the 'parent' team's logos and re-name them for the lower-league team that shares the rink (OCD again). Would allow us to make logo-packs smaller/more accurate.
'Special' competition-specific logos (for playoffs/European Finals/World Championships)
For the Champion's League final and World Championships the ice is usually marked up with special competition-specific logos. Again would be good if the game recognised a special game/competition and used a logo pack for that particular game. This can even apply to the NHL Playoffs, where the Stanley Cup logo usually makes an appearance under the ice for the participating teams.
Player/Head Coach role.
Again, lower down the leagues in the hockey world it is quite common to have a Player/Head Coach. Currently we only have Player/Coach as an option, which usually means a new Head-Coach is appointed by the AI early in the game. Would be nice (again from an editing perspective) to be able to accurately model this in-game, especially for lower-leagues where the budget isn't there to have a separate Head-Coach.
'Alt' colours activated.
They are in the database, would be really good to have 'Alt' colours pop up now and then if I'm playing as New York Rangers and taking on an Original-Six rival, or playing as MK Lightning in the EPL Playoffs.
Colour-changes in extra-config activatable by date.
Been playing with the extra-config file and seen it is possible to use it to change a team's colours. Unfortunately this only happens at the game start (and we can already change colours using Archi's editor anyway).
How I'd like to use it is specifically to change a team's colours on a certain date. In the English Premier League this season all teams used their 'dark' jerseys at home till Christmas, and then swapped to 'light' jerseys at home in the new year. Would be good to be able to mirror this in-game. Also for 'historic' databases (such as when the NHL changed from light to dark jerseys at home, or when a team has altered their colours).
Also be useful to specify certain colours to be used in certain competitions or against certain opponents (such as Rangers tending to play in Whites at home versus Philly).
Transfers in extra-config overwrite trade-AI.
I like editing, on Football Manager I've been known to spend hours editing future-transfers into a start-of-season database to mirror players that have moved throughout the season in real-life. Largely you can in the extra-config anyway but there are a few exceptions.
1. In the NHL the AI will cancel and 'future-transfers' you program in if you try to mimic real life trades.
2. In leagues with a fixed-limit on foreign (or 'import') players the AI will cancel any Future-transfer that places them over the limit (hence you can program future transfers for British players in the UK leagues, but not for imports).
I'd like for any future-transfers in the extra-config to in effect be 'hard-coded' at game start. In effect 'forcing' the game to accept them (as in Football Manager). This would allow us to apply a list of future-transfers to the start-of-season database (instead of producing a seperate database) to allow a Trade-deadline data-update. Actually it would allow a player to play through a season with all the transfers happening as in real life (if they wanted to).
U20 World Championship divisions and U18 World Championships
Again for 'lower league' GM's losing talented youngsters to age-group internationals can be a challenge, as can managing the youth teams and trying to develop youngsters internationally. Would be good for the full international groups to be included.
Player 'dots'
Would be good for the club's 'foreground' colour to show up on the player icon on the match view, as well as the background colour. In a lot of leagues it often turns into a boring procession of 'white dots' playing 'black dots'. Again without a 3D match engine a bit more variety in the player icons (as with the rinks) can really make it feel like you're playing different teams.
Editable League Structures
Would really like to see a historic database for the Heineken British League back in the early '90's (3 divisions with Promotion/Relegation and the finals at Wembley Arena). I know that more editable leagues is something that's being looked at and this would be good if we could replace leagues in certain countries with ones that match the old structures).
Ideas for subsequent versions:
Dynamic League/Team reputation
It would be good to have certain things affect a league or a teams reputation in the database, for instance winning a World Championship or a good run for an underdog in the Olympics or winning at a Continental competition in Europe. This could add value to long-term gameplay, with perhaps the KHL approaching a true rival-status for the NHL, or certain Nations becoming more of a powerhouse leading to an increase in popularity for the sport in that nation and perhaps leading to better quality new-gens/regens in the player-pool.
League Expansions
Would love to see expansion teams feature in the game, or in leagues that are 'closed' with no promotion/relegation have existing teams invited to join. This would give the game enhanced re-playability and provide an ever-changing game-world to give the player new challenges.
For instance you could be mid-dynasty with an NHL team assiduously built over several years only to find it threatened by an expansion-draft.
You could be dominating in the Swedish league and invited to join the KHL.
Toiling away in the lower-reaches of the British Leagues with a team of amatures/semi-pro's and asked to join the Elite League.
This could all be dictated by various factors like league and team reputation, as well as a random element so that certain circumstances don't always dictate the same outcome.
Especially if the game is to continue without licences then there shouldn't be any legal issues to doing this. Have it as a selectable option at game start-up and anyone who want's to play with strictly accurate teams and structures can be kept happy too. Would open the game up to 'Bottom to the Top' challenges as well? Maybe the NHL would even expand into Europe?
Training and Tactics
I really like the new training and tactic interfaces in Football Manager, they just seem much more intuitive than sliders/training intensities. I'd especially like to see more 'individual' training and training to different depending on whether you're an NHL side or a Semi-Pro team practicing a couple of nights a week.
For Training: Have different training focusses, have players be able to train different roles and show us what attributes a certain type of training will focus on.
For Tactics: Have it much more explanatory as to what certain settings make your players do. Appreciate that the game is based on 'old' FM builds with sliders, but I find it so much easier in modern FM to set my team up to play how I want them to. Whether that way of playing is particularly effective is another thing!
This would also help new players who maybe don't have the knowledge of Hockey yet to adapt to the game.
Player roles
Linked to the above point have player roles (which are already in the database) actually be selectable. You might have a Power-Forward with a good shot who you actually want to play as more of a sniper, you might have a certain game where instead of playing as a Pointman you want both your defencemen to be more conservative and play with 2 defensive D-men against the oppositions top line.
You might have a NHL 3rd-line Grinder who drops down the leagues to play in Britain or Australia who suddenly finds himself the most skilful player on the team! So while he's 'naturally' a Grinder you'll play him as a Power-Forward or in a Finesse role.
I know you can do all this with sliders and personal instructions, but again it works really well in the most-recent FM's and if we ever get a new-build of EHM it would make sense to build on that.
Finally a personal request to Riz: I'm a massive MK Lightning fan (in the English Premier League) and we've been invited to join the top league (British Elite) in the 2017/2018 season. Would love it if in the next 'build' of EHM the Elite League expansion was included. The Elite League will grow to 12 teams (with a new London team playing out of Wembley expected to be the 12th). I know it's a long shot, but I know expansion teams for the MLS were included in a recent version and would be really cool if the league re-alignment could make it in.
Doing it for the 2016/2017 iteration of the data (if we're getting one) will be difficult as all the details aren't likely to be known till the end of that season. But you could have MK Lightning and a London team (London Emperors is the name that keeps floating around) join the Elite League (with Belfast switching conferences to keep it balanced).
To replace MKL you could have a new team playing out of the Leeds rink that's being built (though there's even more conjecture as to what the EPL will look like next year let alone the year after.
So yeah...really just me wanting to mastermind my team's debut in the Elite League. I know it's a long shot and there's plenty more to do with the game before then but you don't ask then you don't get
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Re: Eastside Hockey Manager Early Access - Wishlist
League Expansions would be great 

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Re: Eastside Hockey Manager Early Access - Wishlist
I agree on basically all points, especially with the ones dealing with rink graphics. However, I think having an option for either dynamic or rigid leagues is a bad idea, since the more variations of a game there is, the more difficult it is to update and keep balanced. Additionally, it could also have an effect on the game performance.marksbros6 wrote:Posted by me over at SI Games Forum: