Welcome to The Blue Line


Challenge #23
Columbus Bluejackets

Starts: 
Fri Apr 27, 2012 7:00 am
Ends: 
Thu Jun 28, 2012 9:59 am
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Latest EHM Rosters

Name: 
Manimal Roster Update
Season: 
2011/12
Version: 
4.1b
Released: 
10 March 2012
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[DMHNL] New VP DMB!

by shooter_80 @ Wed May 09, 2012 3:22 am
The DMHNL would like to announce that aussiehabit will take over as VP DMB! :thup: We would like to thank bear192 who has hosted and ran DMB for its first 5 seasons with great success. We have more competition then ever in DMA and a great core of learning GM's in DMB. Thanks for all the hard work and time spent bear192 - it is greatly appreciated. Bear192 will still host DMB and stay on as support for both myself in DMA and aussiehabit in DMB. =D>

I wish aussiehabit the best of luck as new VP DMB, he comes with great GM'ing experience, great article writing and furthermore, was my VP DMA for 2-3 seasons! He is the GM of the Boston Bruins in DMA and the GM of the Montreal Canadiens in DMB.

Please join me in thanking bear192 for his effort and welcoming aussiehabit into his new position. =D>

Any questions or concerns at any point, please do not hesitate to contact me.
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[DMHNL] DMNHL - GM Sign Up & Wait List

by Manimal @ Tue May 08, 2012 7:07 pm
Interested in trying the online gameplay? Are you a good enough GM to Win the Cup?

DMB is a development league geared toward players wanting a challenge after successfully beating the game offline. Currently we are entering the 2012 season (EHM2005) and looking for new GMs that would like to experience the game against other human GMs. There are veterans in the league that will help you get up to speed with the game and assist with any questions you might have with the league and rules. :thup:

Some of our GMs have stated that since joining the online league, they can't go back to the offline game since playing vs humans offers a lot more challenge and variables that takes the gaming experience to a new level. You just have to join to experience it for yourself. :joy:

Please send a PM to aussiehabit, bear192 and shooter_80 with the following information in bold below if you would like to join.
Name:
Nationality:
Email:
MSN:
Preference for being contacted (email or MSN):
Where did you hear about us?:
Have you played EHM before? (if so what version):
Have you played online before?:

Teams Available in DMB

Flyers taken
Lightning Taken
Stars taken
Blues
taken
Ducks taken

--Update--- We are full for this season, your name will go on a waiting list if you apply for a GM position as of May 12th. Thanks for everyone that applied and hope to have a team available to you soon. :thup:

After you have sent your PM to aussiehabit, bear192 and shooter_80 to join the waiting list - please make sure you go over the rules. You will also get a confirmation that you have been added to the list.
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Web Sim Hockey Update

by archibalduk @ Wed May 02, 2012 8:02 pm
Here is the latest news on Web Sim Hockey:

Image

Can you feel it? Spring is just around the corner. And with it, comes the excitement, the tension, and the down-to-the-line NHL playoffs for the Stanley Cup. It’s also time to renew your league and the launch of Web Sim Hockey’s new attributes!

As many leagues are being created and others are being renewed for the season, you can really sense the intensity in the air.


2011-12 ATTRIBUTES ARE NOW AVAILABLE!

Waiting for the end of the season to create a new league? Web Sim Hockey’s new player and coach attributes for 2011-2012 are available. You can now create your very own league with these new attributes.

For more information: http://websimhockey.com/en/Players/7

LEAGUES WITH 12 TEAMS

We are stoked to announce that you can now create leagues with only 12 teams, instead of the default 24.

There are many advantages to creating a league with only twelve teams:

- The league is more personal.
- The league can be managed by 12 GMs that are very active and remain with it for a long time.
- League happenings, such as player drafts, contracts, and much more, can be greatly accelerated.

High-octane league management is at your fingertips!

Create a league with 12 teams today! http://websimhockey.com/en/LeagueOptions

PLAY FOR FREE? YOU CAN!

If you have never tried Web Sim Hockey, now is your chance! You can try it now for free by taking control over a team that is under league control.

How? When GMs leave their leagues or if they decide not to renew their subscriptions, their teams become available for free for the current season. With Web Sim Hockey’s new 2011-2012 attributes, several leagues are currently recruiting new GMs.

This is your huge break to become a GM of a pro hockey team!

To learn more about the teams that are under league control and currently available: http://websimhockey.com/wsh/fr/forumthr ... egoryID=11

PARTNERSHIP WITH ELITEPROSPECTS.COM

We are very happy to announce that we are now partners with the great swede site http://www.eliteprospects.com. They are full of resources on a ton of leagues, which is very useful to our GMs. This partnership will allow us to slowly integrate more and more players from elite european leagues like the KHL, Elitserien, etc, and then have those leagues available to play just like we do with the NHL at the moment.

The Web Sim Hockey Team

As always, you can visit the Web Sim Hockey thread here: viewtopic.php?f=66&t=7900&p=139712#p139712
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OOTP Hockey Update

by archibalduk @ Mon Apr 30, 2012 6:24 pm
Here is the latest update from the OOTP team with regards to the development of their hockey game:

Sebastian Palkowski wrote:People talking about the death of this project, so maybe it is time for a small update. :D

First, to explain the silence: up until late March I was almost exclusive working on iOOTP 2012 to get it out the door in time for season opener. After I submitted it to Apple I came back to the hockey project, needed a few days to get back on track but now fire away full force. :) I still do a lot of PR for iOOTP, we had some trouble with Apple with the first update and I continue to prepare more updates for it but a lot of my time is dedicated to the hockey project now, but something always falls of the cliff and at the moment it is posting here. But I read all posts and will start to comment more over the coming weeks.

The project itself makes good progress, it is nice to finally see stuff you code in the game itself on screens with almost final graphics. I ported the Text-Engine from OOTP so some news already get generated, I tweaked our injury system to incorporate some needed changes from OOTP, the world.xml file in a slightly modified way (to reflect hockey regions more accurate) is present in the project, season- and career-stats are finalized and in the case off NHL players are already shown in the game and a lot of the more boring things like Load/Save are done now.

Lastly, you may wonder about the name: we decided on it a long time ago but we want to wait with a public announcement until we have a logo designed and our graphics person Daniela will do this once she has some time to do it.

Thats it for the moment, I will try to be more present here from now on but please keep in mind that time I use to post I can't use for coding. :p


Discuss this here: viewtopic.php?f=113&t=9410
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Challenge 23: The Columbus Blue Jackets!

by bruins72 @ Fri Apr 27, 2012 2:49 pm
Image


I'm pleased to announce the start of Challenge 23! This time around we're using the Columbus Blue Jackets. We used them in a challenge a long time ago but the team has changed quite a bit since then and we have many new users who may not have participated back then. Columbus should be a good challenge since they performed so poorly this season and traded away a lot of talent.

Please make sure to use Manimal Rosters 4.1B for this!

Users can play the Challenge in one of two ways:

1) Use the CSD Patch with a start date of 2011.
2) Without the CSD Patch using the non-patched rosters which were uploaded on 30 December 2011. The non-patched rosters uploaded prior to 30 December should not be used.

Please check the links in the Challenge Center for our challenge rules. Even if you've participated in a challenge before, it's always good to give the rules another read through.

Any questions regarding challenge rules go HERE.

All Challenge 23 discussion should go HERE.
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Challenge 21 & 22 Winners

by Calv @ Sun Apr 22, 2012 6:52 pm
Challenge Points have now been calculated for Challenges 21 & 22 and the winners are as follows:

Challenge 21.1:
thunderbug :1st:
Ippo :2nd:
darkhorse :3rd:

Challenge 21.2:
thunderbug :1st:
darkhorse :2nd:
outdooral :3rd:

Challenge 21.3:
darkhorse :1st:
Loosie :2nd:
tinyheed :3rd:

Challenge 22.1:
Ciryatan :1st:
bruins72 :2nd:
aadz :3rd:

Challenge 22.2:
Marsac :1st:
Willby :2nd:
outdooral :3rd:

Challenge 22.3:
Stastny26 :1st:
Syvis :2nd:
outdooral :3rd:

Challenge 22.3 was decided on playoff wins as there were no points to separate Stastny26 & Syvis! 8-)

Bonus points and Hall of Fame will be updated in due course.
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Do you like The Blue Line?

by archibalduk @ Thu Apr 19, 2012 8:26 pm
If you like TBL and you have a Facebook account then please do make sure you 'like' us by clicking here: https://www.facebook.com/ehmtheblueline 8-)
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[Dabo Hockey Manager] 15 April 2012 Update

by dabo @ Sun Apr 15, 2012 7:36 pm
Hi everyone this is the first update this year (not a day too soon), it appears everyone working on this project has been lacking motivation and/or free time lately but speaking for myself that is about to change.

In order to find some motivation I will put the integration of the player development part on the shelf for awhile and start on other tasks; both project management and development related ones. Dron has expressed the desire to come back and work on the game so I will be looking to find a suitable task for him to work on.

The main task I will start to work on is the match engine. On match day you will have two options, either quick-sim where you get the result directly (also used if you go on vacation) or a more detailed option where you can follow the match in real-time (or only the highlights). It is still undecided how detailed the advanced version will be at this point but I will have our future goals in mind when implementing it so that we don't have to do a complete rewrite in the future. I will provide more information in the next update. Go to the Match Engine / Simulation thread to discuss this, we want to know what you would expect in the first version.

YZG and I have started to look into the financial aspect of the game. Right now we are trying to indentify what should be included in the first version of the game so that we can setup appropriate tables in the pre-game database. Ticket prices is one thing that needs some planning, we could use some help from you guys so go check out the Finances thread at the forum if you want to help us.

YZG has also been working on formulas to handle dynamic reputations for nations, leagues and teams. This is an important feature and from what I have seen so far I think it looks very promising.

That's it for now.
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