Eastside Hockey Manager 1 Patch v1.3.0 Released
Patch version 1.3.0 for Eastside Hockey Manager 1 has now been released! The patch will be automatically applied when next loading the game in Steam.
Database Import changes:
[apply to new games started with newly imported databases only]
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– Import config now allows for 2016 start date on custom database imports
Gameplay changes:
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– Fixed players on Injured Reserve not to count against roster limit when trying to call-up a junior player from a junior affiliate
– Fix to players returning from training camp try-outs when they had been assigned to junior affiliates before the try-out
– Fixed AI teams to call up players who have turned overaged in junior teams to be re-assigned mid-season if needed
– Adjustments to RFA salary demands
– Small adjustments to player reputation development in relation to ability
– Adjusted goalie long term condition/jadedness when playing too many games in a row
– Newgens generated based on regenerated player data are more likely to switch first nationality to mix talent pools better
– Improved team trade mode calculations for non-North American leagues that allow trading
– Improved amateur team shortlisting and signing of players and staff
– Improved the interest of amateur players on rolling contracts signing with higher level pro/semi-pro teams
– Adjusted the effects of being scratched to the player trade value evaluations
– Stopped current abilities changing for hidden future players in historical databases before they enter the game
– Adjustments to player current ability progression
– Fixes to player jersey retirements
– Improved logic to generate virtual (grey) players when needed to fill domestic/homegrown quotas defined in rules
– Added support in rulesets for “Minimum of X players born in Y or later” roster rule for games (any nationality)
– Fixed ages of virtuals generated to fill homegrown/developmental player quotas
– Domestic quota and developmental/rookie/homegrown age-limited quotas can now exist at the same time in rules
– Improved AI team selection when dealing with various roster limitations
– Adjusted contract length demands for high profile players in their prime years
– Adjusted contract wage demands for higher profile restricted free agents
UI changes:
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– Junior affiliates marked differently from senior affiliates in team information panel
– Adjusted playoff tree boxes to fit team names better
– Added ‘Rst’ icons for when a player needs rest or is exhausted from playing too many games
– Historical team name changes used in the player career stats are now also used in the league historical winners screen
– Added Luxury Tax information on league financial rules listing if present
– Fixed Homegrown status icons not appearing in some cases on the roster screen
– Fixed bottom right panel of home screen to show the compressed standings so the panel contents can be changed
Other changes:
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– Custom new format databases edited with 3rd party editors can also use a 2016 start date now