Eastside Hockey Manager 1 Patch v1.2.0 Released
Patch version 1.2.0 for Eastside Hockey Manager 1 has now been released! The patch will be automatically applied when next loading the game in Steam.
New features:
————-
– Added option to Quit to Start Screen (replacing old Restart Game option) when already running a game
– Added option to Load Game when already running a game
– Added option to disable all extra staff generated at the start of the game
– Added option to disable all extra players generated at the start of the game
– Added key league dates (transfer/trade deadlines, free agency start, drafts etc.) to be displayed on the league dates information panel
– Added key league dates (transfer/trade deadlines, free agency start, drafts etc.) to be displayed on the team schedule panel
– Added training camp start and end dates as well as scrimmage dates to be displayed on the team schedule panel
– Added option to view offered contract details for open contract offers in Team Transactions screen under Future Transfers
– Added American Southern League
– Added support for buyout cap hits in league rulesets
Database Import changes for 2015 rules:
[apply to new games started with newly imported databases only]
——————————————————————————–
– Added American Southern League
– Enforced two-way clauses on entry level contracts in the National League (applies to old saves as well)
– Loaning of players not allowed in Russian leagues (applies to old saves as well)
– Added buyout cap hit rules for National League (applies to old saves as well)
– Added rule to prevent negotiated buyouts at reduced cost in National League (applies to old saves as well)
– Removed foreigner limit from Slovakia (applies to old saves as well)
Gameplay changes:
—————–
– Adjusted the chances for very high end PA extra juniors created at game start
– Estimated Club Averaged Salary against the Cap now re-calculated instantly when re-assigning players or adding/removing from injured reserve
– Career role descriptions in scout reports now driven primarily by the player preferred role set in the DB
– Three teams from the same nation can no longer be drawn into the same starting group in European Champions League
– Rules preventing loaning of players are checked for inactive leagues from the database rules
– Prevented teams that cannot loan players out from listing players available for loan
– Improved AI trade evaluations for player status, increasing the ability thresholds for depth and backup players as well as marginal prospects
– Adjusted long term player reputation changes
– Adjusted club expectations on player ability
– Adjusted national team selections when World Cup is played just after a European tournament so all players are available for both tournaments
– Adjusted trade AI to better evaluate players on overpaid contracts in relation to their ability
– Replaced “Stickhandling” with “Deking” as a non-essential attribute on “All-Around” forward roles
– Adjustments to AI roster and lines management to improve player usage
– Adjusted player willingness to test the market and not re-sign with current team when bigger teams are interested
– Adjusted loan end dates to follow generic yearly contract end dates with the last possible loan end date being one day before full contract end date
– Fixed instances of compensation calculations being too low when releasing a high wage player
– Fixed compensation calculations when seasonal wages vary in remaining years of contract
– Exhibition games no longer scheduled on same dates as training camp scrimmages
– AI teams will now consider releasing an injured player if the contract is not guaranteed and the injury keeps him out to beyond the end of contract
– Adjustments to the Offensive/Defensive Awareness ratings created for newgens and when filling in blank attributes
– Russian League teams to prefer exhibition games against teams from their own league
– Improvements to creation of AI exhibition games in pre-season
– Fixes to retirement announcement processing, retirement announcement dates and retirement dates
UI changes:
———–
– Screen drawing optimizations
– Revamped the options menu layout (also added separate “Save” and “Save As” options)
– Added forward line and defense pairing information to the line information on the Game View panel when viewing games in 2D
– Added reasons for why a player is counted or not counted against the salary cap in the club salary cap chart screen and player contract information panel
– Fixed salary cap hit information on player contract panel not to show incorrect extension info when a multi-year contract is only buried
– Revamped the Select Options screen for starting a new game
– Added offseason salary cap explanation with dates to the league rules screen when a league has a higher cap in the offseason
– Changed the Club Payroll Room information in club finances overview to show the pro-rated cap room in leagues with cap is based on Averaged Club Salary
– Corrected rounding for salary cap in club finance screens
– Added “Free Agents” shortcut in the Scouting screen Filters menu for smaller leagues as well
– Prevented All-Star teams from appearing in the list of teams in the “Offer out on Loan” screen
– Enforced two-way clauses support in contract offer screen
– Small logos for extinct teams can be placed in the “misc” folder ( “logos\clubs\small\misc”)
– Small generic logos for extinct teams enabled
– Added estimated (average) ticket price information to the club finances overview and information panels
– “Available for Loan” status not allowed in player status screen if league does not allow loans
– “International” scope now available on team roster view when viewing “Selection” on national teams
– “Selection” view in team roster screen now displays a stats overview string with key stats for each player instead of just games played
– More detailed reasons displayed in contract offer screen when a player does not want to sign a new contract with his old team
– Added “Best of Three/Five/Seven” series information on the team schedule screen (yearly and monthly) where applicable
– Team division link now shown on titlebar sections even for teams in inactive leagues
– League overview panels will now display the playoff statistics for league leaders when the playoffs have started
– Fixed scout subtitle on search screen when scout is unassigned or assigned to a league or a team
– Contract buyout cap hit information now displayed in contract details panel when applicable
– Fixed “Next Game” screen to have a button to go back to the Schedule panel when there is no upcoming game to display
– Adjusted Last 10 column width on league standings panel to fix cutting of the text in some cases on minimum resolution
Other changes:
————–
– Fixed recent top draft picks list on the pre-draft team analysis
– Last used local path for content now cached when creating new content in the Downloads screen
– Last used local path for preview image now cached when creating new content in the Downloads screen
– When creating workshop content, the editboxes for item name and description now allow more special characters
– Fixed an issue with the draft link not working properly in long term games going beyond the late 2040s
– Fixed a crash when confirming national team roster selection in certain conditions
– Added a “Reset All” option in the “Search” menu on scouting screen to reset all searches and scouts in case of errors
– Fixed national team (senior and junior) starting competition levels to correct levels in the first season (default 2015 DB only)
– Fixed winning and losing streaks longer than 10 games to be displayed correctly on the league standings
– Added support in import_config.cfg for changing the initial continental licenses (see import_config.cfg in “historical 2014” db folder for instructions on usage)
In-Game Engine v79
=========================
– Improved coaching AI when selecting lines for end of period situations
– Improved coaching AI in relation to shift lengths and line matching
– Adjustments to accuracy of long shots on empty net
– Adjustments to penalty frequency
– Adjusted scoring chances during 4-on-4 and 3-on-3 play
– Adjusted calling of icings
– Adjusted calling of offsides
– Small adjustments to scoring distribution
– Fix to game possibly hanging when changing lines in rare circumstances
– Some technical adjustments